Nice work, glad to see this is still getting attention
Nice work, glad to see this is still getting attention
What does the error message say?
Famous items or characters and other stuff that may add immersion when playing. For example all Scourge necromancer generals now carry tomes of necromancy that heal some casualties after battles.
Yeah multiple HP units right now are a bit unbalanced unfortunately, we will try to fix it soon
No, currently the team only has the Vrykul and Goblin factions planned.
Thank you so much for this mod, I have been having so much fun with this. I played BF2142 since the demo server days, and to see life restored to this old guy warms my heart. The patch did indeed solve most of the crash issues, in 1.0 I could barely play a match without a crash, now I experienced only two crashes in about two days of intermittent playing.
I remember you posting about this mod in the revive forums and thinking it was such a great idea, but at the same time having that fear that it would just be abandoned mid-development like so many mods. But here we are :)
Yeah, those need some reskinning. Also dude, there's no need to put NEW! OMG! in every picture you upload.
That is why I had started my reskin project. I think Bantu basically tries to include every alternate skin or color every creature has, which is cool, but that ends up making things too colorful and cartoonish.
Yes! YES! YEES!
I watched it all. I don't even know what to say, so thanks for bringing new life into this game. Mitchell AV with guided projectiles and Pilum with zoom and stabilizer? Being a vehicle driver just got way more dangerous. Can't wait to play this gem.
Yes, the Dark Iron probably have the heaviest textures and models in the game in terms of graphics, not all computers can handle them :/
I'm afraid I did not understand what you meant...
It's just a bug if you select the short campaign. Long campaign has no issues like that.
You need a more recent version of Winrar or 7zip or other unpacker.
Why do you say you can't? What happens when you try?
It's not normal at all.. did you disable the advisors?
You probably installed it wrong, recruitment should be working.
Those are the future plans if we ever get there, creating a Frozen Throne campaign and setting. I think what he meant is adding all the content that remains to the present version.
It must be due to the massive units bug that has been plaguing so many people. The Burning Legion in particular is very susceptible to it. Sorry but the only thing you can do is type the auto_win cheat and move on, no sense letting your campaign go to waste for a single battle.
Try using another program like 7zip or something like that perhaps.
If that is true then those are very good news indeed :) Please send me the files by PM and any other details you'd like to mention so I can test them out as well. Usually the traits worked, but many turns in they ended up causing CTD's, so we will need to test proper campaign playthroughs to see if it holds up repeatedly after a few hundred turns.
Warcraft has many independent kingdoms, tribes, clans, bandits, wild creatures, etc. Many of those have remained so even until the present in the lore. Gilneas for example shouldn't just be some random rebel town controlled by Bandit Joe and his 300 lackeys like in vanilla Medieval 2. It's an entire separate human kingdom and it should feel like you're actually conquering them, not just putting down a rebellion. Other regions have been traditionally wild or contested, so they have a lot of creatures (Un'goro for example) or assorted rebel units to represent you "pacifying" the region enough that you are actually able to move colonists there and develop the countryside.
I actually lowered the difficulty of most garrions because Mr_Nygren had gone over the board with some of them, it really hindered early expansion.
You know what I might just take the time one of these days and upload some files that will allow people to have an alternate campaign start, with Blood Elves and Forsaken playable along the rest :P
There's much more to it than that my friend, you'd have to assign them starting settlements and generals, it's just not something that can be explained through a comment...
But it's actually really easy to do, there are some good and simple tutorials in Total War Center.
data/world/maps/base/descr_regions.txt
Many of the characters in custom battles are not present in the campaign because they are remnants of an earlier version of the mod that focused on the First War. They were just kept mostly because "why not?"
Arthas should spawn as a death knight in the Scourge campaign if you take over almost all of Lordaeron's settlements.
You can, but you'd have to make some edits first to be able to do so.
Gul'dan isn't present in the campaign as he had already been killed in the story at this point.
Have you messed with any files at all? That sounds really strange if it just started to happen out of the blue..
Most traits seemed to work fine, but eventually the campaign would have a CTD at a certain turn. I think the problem was when a new character came of age and the game fumbled around with the inheritable traits. I would presume it is due to the religion traits because all religions were completely renamed and so on and the last entries of the crash logs always pointed to that being the issue.
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