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Thanks, I think there was no description when I commented (or at least I didn't notice it)
But what exactly is it and what purpose does it serve with those 'legs's instead of tracks? It seems to have a regular tank turret... does it switch between legs and tracks?
So I talked to Derek yesterday and it seems the mod is still alive, they just haven't been updating.
The only good thing about it is that it looks like an A8 Tiger
Is there anyway to control/follow a unit from first person view like in the LC campaign, but in custom battles?
The beta was released today..
I installed the mod, I did everything correctly I think, the mod runs fine, I can construct buildings, the problem is, I can't create units, they get created but then don't leave the building, as if there wasn't an "exit" in the building...
I agree, this is a tank group not a herbology one.
That's no moon...
Hey guys just want to say this is a great mod. Great work so far, it's always a joy to see there are new previews coming from Rogue Republic : D Keep up the good work ;)
This is going to be so awesome.
Nice job with putting the vehicles in their correct starting positions :P Man I know this map by detail.. no weapon emplacements though :O
The detail on those buildings is really damn nice. No wait. 'Awesome'
Did I mention it's awesome?
But Medieval 2 lacks any feature that allows the founding of new settlements. So to represent their founding they are already there, but you have to conquer them first. It's not perfect, but it's better than just having one huge province named "Durotar" with a single boring settlement in it..
Don't worry, it won't take long I hope. I wanted to have at least one faction with custom units but if the unit making process takes too long (right now the modellers are handling the start of school/university so it slowed down) I'll just release the non-unit improvements.
Well if you bothered to look it up you'd know that we lost those units here presented. New ones are currently being made but anyway the Alpha was released more as a "here play with this a bit guys" while we focus on doing the actual mod. The released Alpha contains very little of what is currently done. I'm working on a better Alpha, so the next version should be incomparably better.
Well the only problem with your comment is that the mod is actually based on Warcraft 3, that's why the High Elves, Lordaeron and such are still around, while Blood Elves, Forsaken, Argent Dawn, etc are emergent factions that will appear if both factions are conquered by the Scourge.
No, I mean, it's not really necessary, they have like 3 or 4 rebel settlements ripe for the taking right next door..
Alpha Version 1 released :)
Mind you we have a lot of other stuff done or on the verge of being done than what appears on the Alpha, but at least now you guys can play with something eh?
Human Buildings Preview, for anyone who wants to take a look at it :P
New Preview coming soon and maybe Alpha release :P
Sent you a PM
Can't wait to turn this town to ruble as the EU and PAC duel it out in the last EU stronghold in Europe.
Almost looks like an A8 Tiger from Battlefield 2142
I KNEW I had to reinstall Battlefield 2142 after my pc crashed.
Love Northern Excursion <3
Yes that is one of the plans, to make custom strat_map models for cities and generals. But don't expect battle map models of unique cities :P
Happy New Year and good work!
That truck was so lucky
I believe it is so blurry exactly because it was supposed for us to "guess" what it is, altough for bf2142 players it's quite obvious xD
Good work nonetheless!
YAY finally an update!
I prefer the monkeylord..
Try boarding one.. you will have an.. unforgettable welcome mat.. also known as.. mines... and of course that the hotel staff will be very friendly... also known as trying to kill you in every sorts of ways possible.. and if you ever try to "leave" the hotel, your private helicopter, also known as enemy gunships, will be waiting for you outside..
Not to mention the anti-aircraft guns, the 4 guns under the titan that bombard anything in the ground, then the fact that it can rain infantry upon it's surroundings, and spawn transports and gunships without limit.
Also it is protected by a shield which to deactivate you need to go around capturing silos, then after deactivating the shields you must go inside it and blow it up while trying to avoid the welcoming mat and the hotel staff, and even if you manage to destroy it's reactor core. It will still kill you in 20 secons if you don't escape.
Definitely worth the wait.. my favorite mod update zomg..
Can't you guys just be happy with it this way? What you want it to occupy the entire screen so you don't see the battlefield? Jeez some people just can't appreciate other's work.. "I want it MY way *rants like a baby*"
Then do it yourself.
huh? THIS is the so famed battlezone? I tought it was all green and full of squares... a very simple game... I must be confusing it with something else..
Oh.. some years ago I went to a store here and there was this game Battlezone, at a really cheap price, and I picked it up to see the screenshots and stuff in the back and there was just green boxes pretending they were tanks.. wtf..
Reminds me of the Grinder of RA3: Uprising
This image obviously is based on World of Warcraft.. poor Blackomur.. I miss the guy
Really cool, interesting concepts, good lore. So I guess then that the Ziggurat will be a "home territory advantage".
Well the circumstances of their use are easy.
Lots'a troops = Unupgraded Ziggurats
No/Few troops = Upgraded Ziggurats
I think it looks cool... a lot actually.
Just as they were near collapse, reinforcements from the Union of the African States from the south arrived, as the UAS realized that if the EU was defeated they would be next. With these reinforcements the EU managed to not only win the battles for the resources, but fight back and expell the PAC from Sinai, effectively ending the PAC's offensive to the Suez Canal. Now free, the EU then started a counter offensive, first attacking the Iberian Peninsula and then pushing north through France and then ending with the crucial battles at Leipzig, Remagen and Bavaria, thus ending the war with the total defeat and dissolution of the western PAC, as Russia was no more and it's army defeated and civilian population was now mixed with the Europeans.
I like to imagine that the same thing was happening in the other continents, with the northern asian population pushing South and trying to invade Australia, and North America would invade South America.
There is no words to express the joy I feel right now.
Hello there, I'm Sulphuristical, part of the team as well. I was the one who made the Faction Symbols, among other things such as unit descriptions, strategic map city and army banners, etc.
For anyone whishing to help, maybe you can do a faction symbol of the following factions:
I don't like the current ones I've made, so if anyone would like to make one and show me, send it to firstname.lastname@example.org
You can also make any other faction symbols if you think of better ideas or you can make better, but I need those three the most.
Lol, as if battlefield 2142 environment wasn't ***ed up enough already.