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Comment History  (0 - 30 of 382)
Sulphuristical
Sulphuristical Jun 2 2015 says:

One of the best ideas in the world of gaming I've seen in a looong while..

+3 votes   game: Planet Nomads
Sulphuristical
Sulphuristical May 6 2015 says:

This perspective doesn't favor the tank at all, I've seen a video, and the tank is actually huge..

+4 votes   media: Armata T-14
Sulphuristical
Sulphuristical Dec 7 2014 replied:

Thanks, I think there was no description when I commented (or at least I didn't notice it)

+2 votes   media: Odin-EU epic unit
Sulphuristical
Sulphuristical Dec 6 2014 says:

But what exactly is it and what purpose does it serve with those 'legs's instead of tracks? It seems to have a regular tank turret... does it switch between legs and tracks?

+4 votes   media: Odin-EU epic unit
Sulphuristical
Sulphuristical May 9 2014 says:

So I talked to Derek yesterday and it seems the mod is still alive, they just haven't been updating.

+7 votes   mod: Command & Conquer 2142
Sulphuristical
Sulphuristical Nov 21 2013 replied:

Battlefield 2*

+9 votes   media: Vodnik
Sulphuristical
Sulphuristical Sep 18 2013 says:

The only good thing about it is that it looks like an A8 Tiger

+3 votes   media: PL-01 Concept comparision
Sulphuristical
Sulphuristical Aug 29 2013 replied:

Thanks!

+1 vote   mod: NEP-New Earth Project
Sulphuristical
Sulphuristical Aug 26 2013 says:

Is there anyway to control/follow a unit from first person view like in the LC campaign, but in custom battles?

+1 vote   mod: NEP-New Earth Project
Sulphuristical
Sulphuristical Aug 19 2013 replied:

The beta was released today..

+1 vote   mod: NEP-New Earth Project
Sulphuristical
Sulphuristical Aug 19 2013 says:

I installed the mod, I did everything correctly I think, the mod runs fine, I can construct buildings, the problem is, I can't create units, they get created but then don't leave the building, as if there wasn't an "exit" in the building...

+1 vote   mod: NEP-New Earth Project
Sulphuristical
Sulphuristical Aug 19 2013 says:

Great!

+2 votes   download: NEP_V1.0_BETA
Sulphuristical
Sulphuristical Jun 17 2013 replied:

I agree, this is a tank group not a herbology one.

+12 votes   media: Leopard 2 Wallpaper
Sulphuristical
Sulphuristical Jun 1 2013 says:

That's no moon...

+3 votes   media: Convair B36
Sulphuristical
Sulphuristical May 5 2013 says:

Hey guys just want to say this is a great mod. Great work so far, it's always a joy to see there are new previews coming from Rogue Republic : D Keep up the good work ;)

+3 votes   game: Rogue Republic
Sulphuristical
Sulphuristical Oct 20 2012 says:

This is going to be so awesome.

+4 votes   media: CNC2142 - Sidi Power Plant finished!
Sulphuristical
Sulphuristical Oct 20 2012 says:

Nice job with putting the vehicles in their correct starting positions :P Man I know this map by detail.. no weapon emplacements though :O

+5 votes   media: CNC2142 - Sidi Power Plant finished!
Sulphuristical
Sulphuristical Oct 20 2012 says:

The detail on those buildings is really damn nice. No wait. 'Awesome'

+8 votes   media: CNC2142 - Sidi Power Plant finished!
Sulphuristical
Sulphuristical Oct 20 2012 says:

Did I mention it's awesome?

+7 votes   media: CNC2142 - Sidi Power Plant finished!
Sulphuristical
Sulphuristical Oct 20 2012 says:

Awesome.

+5 votes   media: CNC2142 - Sidi Power Plant finished!
Sulphuristical
Sulphuristical Oct 20 2012 says:

Awesome.

+4 votes   media: CNC2142 - Sidi Power Plant finished!
Sulphuristical
Sulphuristical Oct 20 2012 says:

Awesome.

+8 votes   media: CNC2142 - Sidi Power Plant finished!
Sulphuristical
Sulphuristical Sep 10 2012 replied:

But Medieval 2 lacks any feature that allows the founding of new settlements. So to represent their founding they are already there, but you have to conquer them first. It's not perfect, but it's better than just having one huge province named "Durotar" with a single boring settlement in it..

+2 votes   download: Warcraft: Total War Alpha 1
Sulphuristical
Sulphuristical Sep 10 2012 replied:

Don't worry, it won't take long I hope. I wanted to have at least one faction with custom units but if the unit making process takes too long (right now the modellers are handling the start of school/university so it slowed down) I'll just release the non-unit improvements.

+1 vote   mod: Warcraft: Total War
Sulphuristical
Sulphuristical Sep 10 2012 replied:

Well if you bothered to look it up you'd know that we lost those units here presented. New ones are currently being made but anyway the Alpha was released more as a "here play with this a bit guys" while we focus on doing the actual mod. The released Alpha contains very little of what is currently done. I'm working on a better Alpha, so the next version should be incomparably better.

+1 vote   mod: Warcraft: Total War
Sulphuristical
Sulphuristical Aug 30 2012 replied:

Well the only problem with your comment is that the mod is actually based on Warcraft 3, that's why the High Elves, Lordaeron and such are still around, while Blood Elves, Forsaken, Argent Dawn, etc are emergent factions that will appear if both factions are conquered by the Scourge.

+1 vote   media: Faction Symbols NEW
Sulphuristical
Sulphuristical Aug 29 2012 replied:

No, I mean, it's not really necessary, they have like 3 or 4 rebel settlements ripe for the taking right next door..

+2 votes   mod: Warcraft: Total War
Sulphuristical
Sulphuristical Aug 27 2012 says:

Twcenter.net

Alpha Version 1 released :)

Mind you we have a lot of other stuff done or on the verge of being done than what appears on the Alpha, but at least now you guys can play with something eh?

+3 votes   mod: Warcraft: Total War
Sulphuristical
Sulphuristical Aug 13 2012 says:

Twcenter.net

Human Buildings Preview, for anyone who wants to take a look at it :P

+1 vote   mod: Warcraft: Total War
Sulphuristical
Sulphuristical Jul 31 2012 replied:

New Preview coming soon and maybe Alpha release :P

+3 votes   mod: Warcraft: Total War
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