Actually time is all relative, But if we had more time i could explain everything to you.
forever never comes around.
These thoughts, like a trillion prayers, are repeated across an ocean of worlds, many cut short, none answered.
uploaded a slightly newer version with AA.
I know but UDK doesnt have AA by native. however farseer later made an AA shader.
i could sense you thinking through the force! :D
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heh, it is the front
looking really nice,
tho the name "cafferty" reminds me too much of caffeine... (mb thats just me ;)
surprise butsecks! lulz :)
i agree that sinigrs screenie was ossom, reminded me of the first scenes from StarWars EP III :D
imo PTV is the best HW2 mod out there, even better than FX mod. all things i thought were cool, you did, and even better ;)
we are working on NCO in stealth mode (aka not public). cant say anything about that :x
happy to see your not gone for good, sad on the other hand. the chosen surely needs someone like you...
not to self promote or anything.... but this does remind me of the Meudeverre ice fields in AFF: Media.moddb.com
very generous of you!
yes, but its hard
i think (hope :) he meant to buy the retail version of PS with its released (will take quite some time). because no you do not need UT3 anymore.
gratz, 45.000 USD is a nice car :3
dystopia FTW !
best TC for source
looks really good, love the mini missiles
epic! like how the AFF motto is in the vid
anti-fighter i suppose, like in HW2. looks a bit like the BSG from the HW2 BSG mod ^^. very cool
so many things to choose from will make it overly complex (= bad). but i really like the amount of tactics you can come up with.
really like the mood and music. also the EP2 cutscenes are great together with slow-motion.
yay update, yay the new HL2 wars is gonna rock! especially the FPS take control of units option.
RC8 is upon us :) lets play it!!
you will be able to walk in the second from left in AFF:Planetstorm when its released. Moddb.com
very good an detailed tutorial.
the planets orbit will have a effect on its appearance (far orbit = ice planet), but we wont have such a complex orbit system as its not really an important aspect.
its fixed now :)
thats what you get for all that hard work and time spent ;)
the missile BC looks a bit progenitor to me... not the tex or the bridge ofc, just the general shape of the ship...
no, it will not be available via moddb. it will be available via steam.
yes, we had hoped that the hackers had stopped.... Alex is fixing it (again :| )
you can make groups of them, but not groups like HW2 squads.
its the exact same actually, but we hope to get upgraded models for all ships and such, eventually (AFF: Planetstorm will get a high poly model for sure).
that will made, but grafics arent top priority yet...
more like a dustcloud
heh especially that irritating SM noise keeps me out of it.... i wonder if they did that on purpose... we could have the music fade away with distance..hm
"-Ships turn and accelerate fairly quickly, but there is a very low speed cap... even with the smallest of maps, and the fastest sensors probe, it still will take thirty seconds for the unit to cross the map. But, the fast acceleration and turning speed (relative the the speed cap) allows for quick and interesting combat"
i think this is a very good one, acceleration isnt implemented yet. but will need to be.
i know the brain-needs-to-be-taxed feeling :| but id like to positions my units AND watch the fireworks at the same time.
one rekjhart at the top, on fox at the front, 3 rhapsody's behind
if it only works like that....
thats way way way down the line, if ever.
there is no single player story mode. yes you can fly this ship.
HW2 is a big influence ofc... but this is clearly AISN, not taiidan.
ill tell him ;)
from what ive seen this looks better than WH:SM .... sad day
UDK is UE3 but better and standalone. you CANT play UT3 mods with this, you DONT need this to play UDK games. this is the editor, the tools to make games the UDK installer installs everything on auto. so dont worry.
pewpew FA:S ;)
ossom. lol vacuum cleaner ;)
was confused by this at first too... straighten now ;)
as of yet no :)
roughly ~30m across
its on top, hardly seeable at this angle.
made a mini mod for that once, gave it to PTV mod.
this style reminds me of TF2... nice
damn good story, again.
thx for the review, we known and are working on all the problems you mentioned.
as you know this is just a demo, our finale version will be much much better. especially the AI, the AI in the showcase is just the standard UT3 bots, and they obviously cant handle battlefield type games we are aiming for.
because no-one before TF2 ever did cartoony style.....
nice progress BTW ;)
it doesnt work with subs that are larger than what fits inside the ship model tho, right?
not get scientific, but starsystems actually do have orbits around the blackhole cluster at the center of a galaxy.
no not in PS, not planned at this time either, would be a pain to build in PS/FPS quality.
but others, not yet seen stations, will be :D
lol NL invasie :)
wubbo sounds a lot like wuppie BTW... hehe WK
not sure what you did but Nvidia has a very nice normal map generator plugin for photoshop.
not the organic quality, but the shape it self is really similar too i think too. only misses the back rotor bit.
looks a bit sleeker yea
i lold at the "would you like to know more" starship troopers quote :P
about that microwave casserole...
battle carrier? coolio
HOLY tall tower!
its cool that you give this to the HW2 community, but its a bit vague exactly what OpenCore is...
very kind of you!
looks like a painting...
this is the AFF:PS UDK showcase release, it does not need UT3 anymore.
Udk.com for info on the download.
i really like that actually, most games tend to have darkness to shroud things, while light can too.
play some BeatHazard, its like this and awesome.
control points = cp = area in space.
it can be a bit confusing ;)
lol, great tut :P
a lot of arcade style shooters lately, this (wave), beat hazard, squid yes not so octopus.
and i like them :D
wasnt blue crystals already legendary or smth?
that is just awesome
wasnt this for crysis? or for both now :D?
always really liked the vids!
big beng anyone? ^^ very nice
really like how you have to use the steel plates as a shield.... valve quality gameplay
maybe need some more stiff in the background/skybox, looks empty
isn't this quite old?? i remember listening to it a while ago...
lolz, but that's unrealistically good
lol, iron man