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Basicly 1.5 with less bugs and some changed grafics.
If you have problems with the TWA 1.5 Nod shader, post here!
The new version can be found in the download section.
Since the SDK for the addon wont be there any time soon...
Sicne KW will be released in some weeks, I finally decided to stop working on TWA 1.5 and wait for Kanes Wrath.
Some informatiosn about the new Tiberium Fiends and other 1.5 things.
So, about 1 month after 1.3, TWA 1.41 is ready for release. It contains bugfixes, new specialpowers and some additional ways to improve income for all...
Updated the old changelog and added some infos about Scrin. Released date is scheduled for sunday.
Some of the things planed for 1.4. GDI & Nod only, Scrin isnt finished yet :/
Any ideas for 1.4? Still need some more, the current list is kinda small :P
You can find it in the downloads section. Have fun!
And finally the Nod changes. No new things, but some unit should be more usefull and Nod should have room for some new tactics.
The 3. part of tghe change log has been uploaded: Scrin. Dont exspect much, there are no significant changes heres.
The second part of the change log contains the GDI related changes, including rail carbine guns for Commandos, gatlings for Orcas and buildable Dropships....
I uploaded the first part of the TWA 1.3 change log, containing the important changes for all 3 sides and basic gameplay changes.
Release date will be shifted to next weekend to fix some annoying bugs