I'm an interactive designer by day and am working on a stealth/platformer game by night.

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Coming to the WiiU!
Neon the Ninja

Coming to the WiiU!

Jul 30, 2014 Neon the Ninja 1 comment

A quick FAQ about developing and releasing on the WiiU.

Creating a Responsive Soundtrack
Neon the Ninja

Creating a Responsive Soundtrack

Jun 24, 2014 Neon the Ninja 2 comments

How having the music react to the player's actions can really enhance the experience.

Let's Playtest Ninjas!
Neon the Ninja

Let's Playtest Ninjas!

May 22, 2014 Neon the Ninja 2 comments

I put up an early build of the prototype for you guys to check out and give me feedback on.

Neo-Tokyo's Evolution
Neon the Ninja

Neo-Tokyo's Evolution

Apr 23, 2014 Neon the Ninja 0 comments

Looking back on how the "look and feel" of Tokyo has changed for the Prototype.

The Stealth Kill In Action.
Neon the Ninja

The Stealth Kill In Action.

Feb 5, 2014 Neon the Ninja 3 comments

First video showing off what a stealth kill looks like when you're wearing neon spandex.

Hoverboards and Drug Lords
Neon the Ninja

Hoverboards and Drug Lords

Dec 6, 2013 Neon the Ninja 7 comments

I go through my animation process. From sketch to vectors.

Chama chama chama chameleon
Neon the Ninja

Chama chama chama chameleon

Nov 13, 2013 Neon the Ninja 3 comments

I show some instances of Stealth in game... and by Stealth I mean blending into bright colors like Boy George's hit single!

Apathy is Hilarious.
Neon the Ninja

Apathy is Hilarious.

Oct 13, 2013 Neon the Ninja 2 comments

New record store interior being run by a hipster cashier that is soooo over it.

First Rule of Fight Club
Neon the Ninja

First Rule of Fight Club

Aug 29, 2013 Neon the Ninja 3 comments

Actual Gameplay Video of Combat and Randomized Death Animations.

UI Talk
Neon the Ninja

UI Talk

Aug 13, 2013 Neon the Ninja 0 comments

My thought process when coming up with the initial HUD and Pause Menu Designs.

There will be blood!
Neon the Ninja

There will be blood!

Jul 5, 2013 Neon the Ninja 4 comments

Talking through the different combat styles and death animations in the game.

Sumomation
Neon the Ninja

Sumomation

Jun 13, 2013 Neon the Ninja 3 comments

A Breakdown of some of the animations for my Sumo Boss.

Basic AI System (Actual Gameplay Video)
Neon the Ninja

Basic AI System (Actual Gameplay Video)

May 31, 2013 Neon the Ninja 4 comments

A video showing off some pathfinding and basic AI for the Yakuza Gangsters in my prototype level.

The Fist Foot Way
Neon the Ninja

The Fist Foot Way

Apr 22, 2013 Neon the Ninja 1 comment

An overview of my process for 2D complex animations.

Stealth or Die
Neon the Ninja

Stealth or Die

Apr 13, 2013 Neon the Ninja 0 comments

Showing off some Stealth and Death Animations I've been working on recently.

Bright Vatican City
Neon the Ninja

Bright Vatican City

Apr 13, 2013 Neon the Ninja 0 comments

This post is breakdown of my thought process behind the look of Vatican City.

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