Really loving the new bolt action animations!
Really loving the new bolt action animations!
Anyone figure out a fix for this yet?
Oh dang, that'll streamline access to custom maps in epic proportions. That is a very interesting idea.
Oh wow this is pretty damn good stuff! I'm excited to see this released.
Magnificent quality as per usual from the FH2 team.
It's painful to know that many of our modder brothers have died waiting for these newer SDK tools to come out.
Very ambitious indeed. I'm excited to see what the future holds for this project.
Playing this via Fear-Coop 0.7 mod, still very fun on LAN coop with friends. I wish i knew how to increase the number of enemies on the maps though.
It's amazing that you guys are still maintaining this mod. You have all of the old gamer's gratitude.
I've figured out it is possible but i needed to do a bunch of configurations and had to disable my wifi internet connections on both computers to allow for the cable to catch the hosting server. Still very fun after all these years.
Is it possible to play this mod via LAN with friends?
On the main menu there's a "Custom Game" tab. Click on it and go and select BF1942 on the list below and then click "Activate" on the bottom right corner.
From what i remember there are US classes that have bangalores and satchel charges that blow up the sea front doors.
Very nice progress, i'll need to find time to download and play this mod again.
You're doing gods work preserving gaming history.
Thanks for uploading the map. We appreciate it.
Does screaming steel have singleplayer/co-op capabilities?
That would be the best direction to take the project. Sadly the Refractor engine is being burried in the sands of time and soon it's going to take First Strike with it.
They need to like Project reality did. To avoid the copyright BS EA likes to dish out they've got to at least have the core BF2 files in their standalone, as did PR's standalone installer.
You guys really need to get on that. I can't even find my old BF2 CD to play this mod again.
Holy crap! You guys are still alive!? I'm astounded that you've been able to pull through since 2009!
Red Ninja : Go Go Power Rangerrrrrrrs!!
I was hoping to not pay money for another mod. It seems that modders aren't modders that i've known back then. They now expect to get money from their mods nowadays.
Well, congrats on going indie and I hope for the best in your game.
Stugs
Kyle joined
I'm a aspiring modder/game developer. I'm currently working on audio work with Unreal Engine 4 and FMOD. I'm also a digital artist and texture artist. I will be working on 3d modeling, particle creation, and coding later on this year.