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Comment History  (0 - 30 of 59)
StrikerMan780
StrikerMan780 - - 59 comments @ Original-Remake comparison sheet

Where can I get these?

Good karma+2 votes
StrikerMan780
StrikerMan780 - - 59 comments @ UT2341: Beta 3 Released

Any chance the delay between firing the secondary and being able to fire the primary could be fixed? It's a bit too long compared to the original, making it hard to shock combo.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ DirectX11 Renderer for WOT,Rune, HP1&2, CBU and DS9TF version 1.6.2

I smell some ********. Epic has no plans of Unreal Tournament, canned UT4, have no intention to do anything with the old games, and are too busy with Fartnite and EGS.

It seems fishy that they'd get after only one renderer creator, and not all. Sure it wasn't just some **** sending an email posing as Epic staff? Even if it was someone from Epic, seems they are overreaching all things considered.

Could also be just some suited dickfuck from their legal team who never really played video games and really doesn't understand how these visual enhancements work within this context. Wouldn't be the first time.

Good karma+9 votes
StrikerMan780
StrikerMan780 - - 59 comments @ Shadow Mavericks MP Mod

You're using the wrong zandronum version, or are mixing incompatible versions of the core and extras.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ NicksCoop ParadiseLost unfinished files

Any plans to finish it?

Good karma+2 votes
StrikerMan780
StrikerMan780 - - 59 comments @ Mars Wars

How does one enable the geomod effects? I see no destructability in maps.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Blood fan remake gameplay reveal

That, and move away from a bad, flat, overly-clean 90s CG artstyle, and bring back the rust, grit and grime, and atmosphere the original had.

Good karma+6 votes
StrikerMan780
StrikerMan780 - - 59 comments @ Shadow Mavericks MP Mod

One, it's not for GZDoom. Second, like it says in the description if you had read it, it is for Zandronum 3.0+.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Shadow Mavericks MP Mod

It is, slowly. Life's been difficult.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Shadow Mavericks MP Mod

It's being worked on still, albeit very slowly.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ ADR moves to Unreal Engine 4!

Should consider getting your forum working, link is dead. Would be a good idea to have a central place for discussion and planning.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ ADR opens up as community project

Considered putting together a GIT repository or some other means of pooling assets and code, so people can contribute easier? Definitely consider spreading the word around to different Sonic fangame communities too. Not everyone browses Moddb.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Jabroni Brawl: Episode 3

****, so was getting my friend to donate today so we could play a waste?

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Obsidian Conflict

Any of the devs still post here? I'm in need of assistance.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Shadow Mavericks MP Mod

Keep in mind folks, this REQUIRES Zandronum 3.0+ now. Running in 2.1.2 or lower will not work.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Mars City Security

There's no way to view the wrist watch for your HUD, any chance you guys can release a hotfix for this? Perhaps another thing, is a menu to tweak the Sikkmod settings this has.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ SMMP still in development, this is it's new home.

Not yet, life's been pretty chaotic for me recently.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Unreal Tournament: 2341

Will work continue on this someday? There's still some stuff that's a bit off, such as the shock rifle delay between alt-fire and primary fire for the shock combo. It's longer than it was in UT99.

Good karma+2 votes
StrikerMan780
StrikerMan780 - - 59 comments @ Mars City Security

A few suggestions: A button to look at your watch that shows the health and armor. Also, make the Railgun penetrate multiple targets like Quake 2/3, and give it a more visible trail.

Lastly, storage locker keys, or some other way to get the locker codes for the Doom 3 campaign without requiring players to alt-tab to an internet browser.

Good karma+3 votes
StrikerMan780
StrikerMan780 - - 59 comments @ Solitude Reborn

This was me, forgot to sign in.

Good karma0 votes
StrikerMan780
StrikerMan780 - - 59 comments @ GoldenEye: Source

Uncheck "Show Map List" in the server browser. I'll show the servers.

Good karma+2 votes
StrikerMan780
StrikerMan780 - - 59 comments @ Double Barrel Shotgun

(durr, how could I have missed the description on the main page?)

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Double Barrel Shotgun

Gorgeous. I wonder, will this work like the Doom 2 Super-Shotgun? (Fires both barrels at once, huge 20-pellet spread, massive damage.)

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Xash3D Engine

an*

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Xash3D Engine

Also, and english forum, wiki, and documentation would be nice as well.

Good karma+3 votes
StrikerMan780
StrikerMan780 - - 59 comments @ Xash3D Engine

I suggest putting the Xash3D and XashXT source code and tools on GitHub or BitBucket for easier access and contribution.

Good karma+2 votes
StrikerMan780
StrikerMan780 - - 59 comments @ Ashura: Dark Reign

Considered posting the project on a few Sonic Fan-game sites? Consider some contests and stuff like this too: Youtube.com (Not just for Sonic ROM hacking, but for complete fan-games too, such as this.)

With that, perhaps you could gather some attention/get the project well-known and find some people willing to work with you to form a new development team.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ AmazeX Beta 1.0

I see no difference between the screenshots. Also, I see no difference between this and the stock game. What exactly does this do?

By the way, the download seems to be dead... no mirrors.

Good karma+1 vote
StrikerMan780
StrikerMan780 - - 59 comments @ Hellbender: Ravaging ops

Are you still around, working on this?

Good karma+2 votes
StrikerMan780
StrikerMan780 - - 59 comments @ Quake 4: Evolved

Correction, Nexuiz and Xonotic are based on the Quake 1 engine, not Quake 2.

Good karma+1 vote