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Latest tweets from @strikegames

@AidanTMills We're already cleaning up some bugs relating to the scopes. With any luck, they'll be fixed in the first patch!

Jan 29 2014, 3:22pm

@DunHiLa Yup, we're currently working through a bevy of emails, but the Steam Hub is the next stop.

Jan 20 2014, 3:54pm

@KingFredrick_VI Be sure to look through the tutorials on the main menu - It will tell you how to use a few features you might have missed!

Jan 20 2014, 2:44pm

@GnomeSlice - Future copies bought on GamersGate will, if you've already bought it, send us an email at">

Jan 20 2014, 2:07pm

@KingFredrick_VI The game isn't very well known yet. We've been trying for months to get some of the bigger indie sites to pick us up.

Jan 19 2014, 2:53pm

Whatever the twitter handler for @amazonpayments is being paid - he should receive a raise - he reached out to us and got the issue fixed.

Dec 26 2013, 1:19am

@amazonpayments verified our account for Kickstarter without explanation... I guess Christmas miracles do happen!

Dec 26 2013, 1:17am

Despite the efforts of @amazonpayments - our tax information was still rejected without any given reason. Still no kickstarters for Strike.

Dec 23 2013, 2:09pm

@amazonpayments We've sent you an email - hopefully we can work this out.

Dec 9 2013, 7:21pm

@Plzbanme We had bad of luck with IGG for FR too - a glitch kept the entry off the site; and you couldn't even find it w/o the url.

Dec 9 2013, 5:12pm

Strike Games

Strike Games

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Strike Games in an independent videogame developer currently hard at work on Final Rush.

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