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Comment History  (30 - 60 of 263)
Stogie83
Stogie83 Sep 30 2013, 4:22pm replied:

I hope not in the next 3 weeks, since i don´t have access to a PC HUEHUEHUE

+1 vote   mod: Axis & Allies: Uncommon Valor
Stogie83
Stogie83 Sep 24 2013, 4:52pm says:

The more pics i see, the more my **** gets rock hard.
Keep up the great work!!

+1 vote   media: new airbase model
Stogie83
Stogie83 Sep 24 2013, 4:51pm replied:

there were many other underrated games back then, like Team Factor and New World Order. Those were some glorious times, lets hope those times will return with GO Remake.

+1 vote   mod: Global Operations Remake Mod
Stogie83
Stogie83 Sep 23 2013, 12:02pm says:

Crusader tanks....TALLY HO!!!!

+1 vote   media: new British Armor and Industrial HQ
Stogie83
Stogie83 Sep 22 2013, 5:57am replied:

A feature request: While levitating, you should be able to lower and rise. It´s a bit awkward when you get stuck somewhere midair.

+1 vote   mod: Arx Libertatis
Stogie83
Stogie83 Sep 20 2013, 4:29pm says:

Gary the Banker seems to be stuck in the back room, which is unreachable for me, i can´t talk too him

+1 vote   mod: Arx Libertatis
Stogie83
Stogie83 Sep 19 2013, 8:16am replied:

It´s the AI that´s causing problems. I know that i never had that massive problems in Vanilla.
If the AI can build tanks, it ONLY builds tanks, making it IMPOSSIBLE for the Japs to beat US and UK. I´ve tried everything, making ambushes in woods and cities, he just tankrushes the crap out of me.
Will there be a limit of Tank and APC Korps you can build in Uncommon Valor?

+1 vote   mod: Gizmotron's Axis & Allies User-Mod
Stogie83
Stogie83 Sep 19 2013, 5:03am replied:

But the armour was crap, and some tanks had a awkward layout, like the sermovente 90. The crew had to disembark the tank to load and fire the gun!!! It needed an own ammo truck lol

+1 vote   media: British Armored Infantry Regiment
Stogie83
Stogie83 Sep 19 2013, 4:58am replied:

The armoured infantry/Panzergrenadiere should be as strong as normal infantry, but therefor very expensive. The APC´s had a lot of firepower IRL, some of them even had AT guns, but lacked of armour, they could get ripped apart easily by AT rifles.

+1 vote   media: New Halftrack Regiment Layout
Stogie83
Stogie83 Aug 22 2013, 4:03am replied:

no problem.
I haven´t placed any minefields yet will try that out this soon.
So Uncommon Valor will be the "new" version of this mod ? looking forward to this.

+1 vote   mod: Gizmotron's Axis & Allies User-Mod
Stogie83
Stogie83 Aug 21 2013, 1:34pm replied:

Ok forget the WW2 problem, restarted and now i had the carrier AND the battle ship (who can produce the needed HQ)

+1 vote   mod: Gizmotron's Axis & Allies User-Mod
Stogie83
Stogie83 Aug 21 2013, 1:21pm says:

Okay, played a few rounds.
Not that bad, but there are a few descriptions missing, and the trenches, barb wires and dragon teeth are pretty useless. Is it normal that defensive positions can be captured now ONLY by the AI ????
In WW2 mode, naval landing missions are now impossible since i cant deploy HQ´s from the carrier (played Japan), resulting in a complete loss after 2mins. But overall it seems that the AI is now building and researching in a human manner, since i don`t get overrun by a huge army after 5min.
Btw, IMPORTANT installation note, you need the english installation (can be chosen before installing the game), otherwise it crashes on startup.

+1 vote   mod: Gizmotron's Axis & Allies User-Mod
Stogie83
Stogie83 Aug 21 2013, 10:39am says:

Looking forward for this mod!!!

+1 vote   mod: Axis & Allies: Uncommon Valor
Stogie83
Stogie83 Jul 20 2013, 4:57pm says:

Best example, Risen (hand-made, beautiful) and Risen 2 (mostly generated, boring)

+1 vote   poll: You prefer game levels to be
Stogie83
Stogie83 Jul 6 2013, 4:15pm replied:

that´s a good idea.

+1 vote   mod: Pacific Thunder
Stogie83
Stogie83 Jun 18 2013, 2:34pm says:

After my bro and i had countless Coop matches against the AI, we can still say without a second thought, that this is one of the BEST mods we have ever played for any game!
And we have found one bug: If you build walls diagonal and place a building behind it, the building can be attack through the wall with close combat.

+3 votes   mod: Age of Chivalry: Hegemony
Stogie83
Stogie83 Jun 18 2013, 2:31pm says:

So will the level design be like Dark Souls or completely open?

+1 vote   mod: DEAD SOULS
Stogie83
Stogie83 Jun 15 2013, 10:12am replied:

Afaik, swamp and the hospital were planned for the SoC. I remember seeing screenshots about 1 year before release.

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
Stogie83
Stogie83 Jun 7 2013, 10:38am replied:

Chorbit is right. Instead of some Modders teaming up and work on one Project, every one is making his own, but in the end they are almost all the same in terms of gameplay.

And i think it´s time for me to learn russian hehe

+2 votes   mod: Dead soul
Stogie83
Stogie83 Jun 6 2013, 6:18pm replied:

And how do i refill the magazines?

+1 vote   mod: Zone of Alienation mod
Stogie83
Stogie83 Jun 6 2013, 5:18pm says:

Is there a way to deactivate the Blur/DoF ? It´s just annoying as hell and unrealistic

+1 vote   mod: Zone of Alienation mod
Stogie83
Stogie83 Jun 6 2013, 5:05pm replied:

That´s something that´s ******* me off too. Some mods require 1.004, others 1.005, and most of the Modders are too lazy, or whatever, to mention that in the readme files

+2 votes   mod: Zone of Alienation mod
Stogie83
Stogie83 Jun 4 2013, 8:28am says:

Hello. 1 Question, since i read "Stalkersoup", are there new areas included as in Stalkersoup (like the Forgotten Forrest, Swamps etc)?

+1 vote   mod: L.E.G.E.N.D.A.R.Y.
Stogie83
Stogie83 Jun 3 2013, 12:22pm replied:

great news !!

+1 vote   mod: Raven Shield 2.0
Stogie83
Stogie83 May 27 2013, 12:53pm replied:

You will continue *Jedi gesture*

+1 vote   member: ConfusedMaster
Stogie83
Stogie83 May 5 2013, 6:16pm says:

HELL YEAH, awesome mod! I like the challenging AI, and i can play my country AUSTRIA !

+3 votes   mod: Age of Chivalry: Hegemony
Stogie83
Stogie83 May 5 2013, 12:01pm says:

Well, i like the new civs (speech, buidlings and so on), the included widescreen fix, but i hate the new ridicolous AI. Either it´s just focusing on chopping wood and building farms (no joke), or it rushes with a huge army in no time, and there´s just a small percentage chance to survive the first wave, not matter what you do.

+3 votes   mod: Forgotten Empires
Stogie83
Stogie83 Apr 17 2013, 3:51pm says:

oho interesting scenario, tracking. Good luck, hope to see it released some time

+3 votes   mod: Battlefield Africa
Stogie83
Stogie83 Mar 31 2013, 10:22am replied:

EA/Dice is truly allergic to mods.

+13 votes   mod: HER Battlefield 3
Stogie83
Stogie83 Mar 30 2013, 7:09am says:

Voted for Greenlight, and tracking.
And i already feared that the true survival horror genre died with RE4.
But what i´ve seen in the videos i was wrong !

+3 votes   game: BlackSoul
Stogie83
Stogie83 Jun 6 2011, 1:45pm replied:

Ok found an AI bug, somehow the AI doesn`t react to enemys that are in prone position. 3 rainbow members stood right in front of a prone enemy and got shot 1 by 1, looked funny somehow. If this gets fixed, the best AI next to First to Fight

+1 vote   mod: Raven Shield 2.0
Stogie83
Stogie83 Jun 5 2011, 11:50am says:

Played it today, great mod ! Fixing the HUD would be nice (showing how many Mags, selected Firemode). But i have a strange graphic bug in the char/equip selection screen. I just see white objects instead of fe characrer with selected camo

+1 vote   mod: Raven Shield 2.0
Stogie83
Stogie83 May 31 2011, 11:58am replied:

or looting the dead bodies for ammo....or call in an ammo drop ?

+1 vote   mod: Global Operations Remake Mod
Stogie83
Stogie83 Mar 24 2011, 5:18pm says:

Add the ability to resupply on ammo plz, ammoboxes hidden on the map f.e.

+1 vote   mod: Global Operations Remake Mod
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