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I hope not in the next 3 weeks, since i don´t have access to a PC HUEHUEHUE
The more pics i see, the more my **** gets rock hard.
Keep up the great work!!
there were many other underrated games back then, like Team Factor and New World Order. Those were some glorious times, lets hope those times will return with GO Remake.
Crusader tanks....TALLY HO!!!!
A feature request: While levitating, you should be able to lower and rise. It´s a bit awkward when you get stuck somewhere midair.
Gary the Banker seems to be stuck in the back room, which is unreachable for me, i can´t talk too him
It´s the AI that´s causing problems. I know that i never had that massive problems in Vanilla.
If the AI can build tanks, it ONLY builds tanks, making it IMPOSSIBLE for the Japs to beat US and UK. I´ve tried everything, making ambushes in woods and cities, he just tankrushes the crap out of me.
Will there be a limit of Tank and APC Korps you can build in Uncommon Valor?
But the armour was crap, and some tanks had a awkward layout, like the sermovente 90. The crew had to disembark the tank to load and fire the gun!!! It needed an own ammo truck lol
The armoured infantry/Panzergrenadiere should be as strong as normal infantry, but therefor very expensive. The APC´s had a lot of firepower IRL, some of them even had AT guns, but lacked of armour, they could get ripped apart easily by AT rifles.
I haven´t placed any minefields yet will try that out this soon.
So Uncommon Valor will be the "new" version of this mod ? looking forward to this.
Ok forget the WW2 problem, restarted and now i had the carrier AND the battle ship (who can produce the needed HQ)
Okay, played a few rounds.
Not that bad, but there are a few descriptions missing, and the trenches, barb wires and dragon teeth are pretty useless. Is it normal that defensive positions can be captured now ONLY by the AI ????
In WW2 mode, naval landing missions are now impossible since i cant deploy HQ´s from the carrier (played Japan), resulting in a complete loss after 2mins. But overall it seems that the AI is now building and researching in a human manner, since i don`t get overrun by a huge army after 5min.
Btw, IMPORTANT installation note, you need the english installation (can be chosen before installing the game), otherwise it crashes on startup.
Looking forward for this mod!!!
Best example, Risen (hand-made, beautiful) and Risen 2 (mostly generated, boring)
that´s a good idea.
After my bro and i had countless Coop matches against the AI, we can still say without a second thought, that this is one of the BEST mods we have ever played for any game!
And we have found one bug: If you build walls diagonal and place a building behind it, the building can be attack through the wall with close combat.
So will the level design be like Dark Souls or completely open?
Afaik, swamp and the hospital were planned for the SoC. I remember seeing screenshots about 1 year before release.
Chorbit is right. Instead of some Modders teaming up and work on one Project, every one is making his own, but in the end they are almost all the same in terms of gameplay.
And i think it´s time for me to learn russian hehe
And how do i refill the magazines?
Is there a way to deactivate the Blur/DoF ? It´s just annoying as hell and unrealistic
That´s something that´s ******* me off too. Some mods require 1.004, others 1.005, and most of the Modders are too lazy, or whatever, to mention that in the readme files
Hello. 1 Question, since i read "Stalkersoup", are there new areas included as in Stalkersoup (like the Forgotten Forrest, Swamps etc)?
great news !!
You will continue *Jedi gesture*
HELL YEAH, awesome mod! I like the challenging AI, and i can play my country AUSTRIA !
Well, i like the new civs (speech, buidlings and so on), the included widescreen fix, but i hate the new ridicolous AI. Either it´s just focusing on chopping wood and building farms (no joke), or it rushes with a huge army in no time, and there´s just a small percentage chance to survive the first wave, not matter what you do.
oho interesting scenario, tracking. Good luck, hope to see it released some time
EA/Dice is truly allergic to mods.
Voted for Greenlight, and tracking.
And i already feared that the true survival horror genre died with RE4.
But what i´ve seen in the videos i was wrong !
Ok found an AI bug, somehow the AI doesn`t react to enemys that are in prone position. 3 rainbow members stood right in front of a prone enemy and got shot 1 by 1, looked funny somehow. If this gets fixed, the best AI next to First to Fight
Played it today, great mod ! Fixing the HUD would be nice (showing how many Mags, selected Firemode). But i have a strange graphic bug in the char/equip selection screen. I just see white objects instead of fe characrer with selected camo
or looting the dead bodies for ammo....or call in an ammo drop ?
Add the ability to resupply on ammo plz, ammoboxes hidden on the map f.e.