Experienced source engine modder. Sound Artist, Modeller, Texturer, Mapper, Writer, Musician.

Comment History  (0 - 30 of 170)
-:Steve-o:-
-:Steve-o:- Jul 10 2011, 2:16pm replied:

We don't want to give to much away, but yeah, there'll be companions (they don't follow you through the whole story though). Also puzzles as well.

+1 vote     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Jul 4 2011, 5:57pm replied:

Tell him the only way OF4 and HL2 could be ruined is if the developers of the game released official updates which turned all NPCs into Justin Bieber.

No but seriously, if he doesn't like it, why is he even following it? I would just ignore something I didn't like.

+4 votes     media: OF2 - Official Teaser
-:Steve-o:-
-:Steve-o:- Jul 4 2011, 1:27pm replied:

It's wip.

+1 vote     media: OF2 - Jefferson Avenue (WIP)
-:Steve-o:-
-:Steve-o:- Jul 2 2011, 8:35am replied:

Yeah it's in-game.

+1 vote     media: OF2 - The Falling Citadel
-:Steve-o:-
-:Steve-o:- Jul 2 2011, 8:34am replied:

The mise en scene is a fictional city in Arizona called "Rookstad".

+1 vote     media: OF2 - The Falling Citadel
-:Steve-o:-
-:Steve-o:- Jul 1 2011, 11:48pm replied:

I think having loads of smoke sprites would drastically lower the frame rates. Our particle dude Ghor will probably make a particle for it.

+3 votes     media: OF2 - The Falling Citadel
-:Steve-o:-
-:Steve-o:- Jul 1 2011, 2:59pm replied:

The mod has been leaked twice. The story had to be re-written.

+1 vote     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Jun 27 2011, 4:46pm replied:

If by first one you mean OpFor then yes, as it's a sequel.

+1 vote     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Jun 25 2011, 12:35pm replied:

We may do that. At the moment all of our work is on the first chapter though.

+3 votes     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Jun 9 2011, 1:45pm replied:

Yes.

+1 vote     media: OF2 - Phoenix Marine
-:Steve-o:-
-:Steve-o:- Jun 4 2011, 2:10pm replied:

Haha, well hopefully you'll only have to wait until July/August until we release the first chapter.

+4 votes     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Jun 3 2011, 8:24pm says:

Don't worry guys, the burn out military vehicles and dead body piles are on my list of stuff to do. And I'll fix the specularity maps on the sidewalk + road so they don't look wet.

Here's the facepunch thread btw. Facepunch.com

+4 votes     media: OF2 - Urban Chaos (Rand Avenue)
-:Steve-o:-
-:Steve-o:- May 30 2011, 4:34pm replied:

"Rook" is Dutch, for "dust" or "broken" something like that, and "Stadt" (shortened to "Stad") is German for city.

+1 vote     media: OF2 - Urban Chaos (Rand Avenue)
-:Steve-o:-
-:Steve-o:- May 27 2011, 12:09pm replied:

Apache? No they're Sikorsky UH-60 Black Hawks with rocket pods. Although, I can see how you might mistake them from just the silhouette.

+2 votes     media: OF2 - Urban Chaos (Rand Avenue)
-:Steve-o:-
-:Steve-o:- May 22 2011, 5:56pm replied:

Round about half past ten.

+2 votes     media: The Rift
-:Steve-o:-
-:Steve-o:- May 20 2011, 3:14pm replied:

All we can say is; it's big, has lots of friends, and you'll need new underwear.

+11 votes     media: The Rift
-:Steve-o:-
-:Steve-o:- May 17 2011, 4:33pm replied:

Look, let's just stop arguing about the little things. The OF2 developers aren't using CSS hands, and if any of you don't like the choices our team makes feel free to customise it as much as you want when the mod comes out (that's what the source engine is for right?). Heck, we actually would love it if our community released heap loads of custom content.

+1 vote     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- May 9 2011, 6:34pm replied:

chubby chumtoads? :P

+2 votes     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Apr 28 2011, 4:53pm says:

Hey Menter, I'll be gone a few days. My HD is broken. I started skinning the big thing for the city lvl (you know), hopefully I can retrieve the things I did.

+2 votes     member: MenteR
-:Steve-o:-
-:Steve-o:- Apr 24 2011, 10:55am says:

Hey If you're looking for some media, you can head here:

Steamcommunity.com

+3 votes     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Apr 23 2011, 2:28pm replied:

HL 2: Episode 2

+1 vote     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Apr 18 2011, 10:44am replied:

Yeah, you know, maybe we set it in the USSR? And those commies love Uncle Sam balls? :P

+2 votes     media: OF2 - Reworked Urban Chaos
-:Steve-o:-
-:Steve-o:- Apr 18 2011, 9:16am replied:

The first one. Haha I can't remember what exactly the name means, but it was two words combined together the first one was in Latin.

+1 vote     media: OF2 - Malanth Worm
-:Steve-o:-
-:Steve-o:- Apr 14 2011, 11:28am replied:

Yeah, we'll be sure to re-skin redundant Half-life props to modernize them for OF2.

+1 vote     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Apr 9 2011, 8:50pm replied:

Yeah, you need Ep2 to play.

0 votes     download: OF2 - Stadium Demo (Revision 1.4)
-:Steve-o:-
-:Steve-o:- Apr 9 2011, 8:48pm replied:

Oh really?!? :D

*Pokes OF2 mod

What are you doing with that axe Menter...? Noooo!

+2 votes     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Apr 9 2011, 8:46pm replied:

Literally 2 posts before this one it tells you.

+2 votes     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Apr 7 2011, 12:51pm replied:

Oh really?!? :D

*Pokes EricFong

Hahaha I win.

+2 votes     mod: Opposing Force 2
-:Steve-o:-
-:Steve-o:- Mar 28 2011, 12:50pm replied:

Yeah, and I wrote the dialogue and am developing the level with Menter.

Woohoo! My e-***** just grew a little. :D

+1 vote     media: OF2 - Urban Chaos (Rooftops) - UPDATED
-:Steve-o:-
-:Steve-o:- Mar 27 2011, 5:23pm replied:

The stadium is not going to be a part of the story, so it doesn't matter. It was just suppose to be a weapons/NPC testing area for you and us.

As for the other stuff, would you like some cheese with your whine? Look, it'll be sorted out. Please, post your cristicism in our forum next time. Of2mod.com

+2 votes     mod: Opposing Force 2
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