Just another dood on ModDB :D.

Comment History  (30 - 60 of 503)
stenchy
stenchy Jul 22 2009, 8:43pm replied:

He's been one for so long that I think it just comes naturally.

+5 votes     article: KATANA!
stenchy
stenchy Jul 22 2009, 5:13am replied:

But you haven't seen everything yet.

+1 vote     article: The Nameless Mod Post-Mortem Part 1
stenchy
stenchy Jul 22 2009, 3:02am replied:

Doesn't mean that everybody read it already. Besides, I like the way it is/will be presented here better :P

+1 vote     article: The Nameless Mod Post-Mortem Part 1
stenchy
stenchy Jul 21 2009, 1:09am replied:

I'd have to agree with treat. The slow pans might have been justified if their was some custom assets or defining architecture involved rather than a reconfiguration of stock Portal stuffs. I'm all for vague teasers, but there's no sense of mystery and/or story of what's to come. The average gamer would just think this is some Portal fan-movie.

+3 votes     article: First Trailer avaible now!
stenchy
stenchy Jul 17 2009, 4:35pm replied:

Might as well keep it installed, a lot of good mods coming out for it.

+1 vote     article: Welcome to Durian
stenchy
stenchy Jul 17 2009, 11:18am replied:

They told be that the current character assets were just placeholders... so I'm guessing these concepts will find their way into the mod.

+1 vote     article: Welcome to Durian
stenchy
stenchy Jul 17 2009, 5:18am replied:

Hehe, just a minor thing though. Anyways, its called Archasis II now...

+1 vote     article: Welcome to Durian
stenchy
stenchy Jul 17 2009, 4:17am says:

Durian is also a fruit, I kept thinking that while putting this together...

+1 vote     article: Welcome to Durian
stenchy
stenchy Jul 15 2009, 3:48am replied:

I'd say it is more the short attention spans of gamers + lack of any real PR initiatives from the mods/games themselves.

+1 vote     article: Summer of Mods & Indies IS LIVE!
stenchy
stenchy Jul 15 2009, 3:46am replied:

Why are you so angry? Did trolls eat your father or something? Open your eyes and realize not every game is going to be historically accurate. It's FICTIONAL - go have your temper tantrum somewhere else.

+4 votes     mod: Archasis II
stenchy
stenchy Jul 12 2009, 5:24am replied:

Patch is included.

+3 votes     download: Daggerfall - Full Game
stenchy
stenchy Jul 4 2009, 8:01pm replied:

You shouldn't be using them all the time as they have their downsides too. People complain about not seeing team indicators... TURN OFF YOUR VISION MODE!

+2 votes     article: NEOTOKYO° Released!
stenchy
stenchy Jul 4 2009, 4:51am replied:

you can play the soundtrack in a player outside of the game, just browse to your /NeotokyoSource/soundtrack folder.

+2 votes     mod: NEOTOKYO°
stenchy
stenchy Jul 2 2009, 6:51am says:

Great interview! Don't see the concept art though...

+2 votes     article: Dear Esther: Gamasutra Interview
stenchy
stenchy Jul 2 2009, 6:23am replied:

The best = people willing to work with us to increase their exposure. Devs have to put in effort to make this work.

+2 votes     article: Summer of Mods & Indies!
stenchy
stenchy Jul 1 2009, 3:58pm replied:

And Cheeks of Steel, Zeno Clash DLC, Insurgency, Prometheus, X1: Past and Future, Tiberian Apocalypse, New AAAAAA! Demo, Discovery: Freelancer, Grey Sky, Operation Lyuban, D3 Demon Wars?

+1 vote     article: ModDB Video Spotlight - June 2009
stenchy
stenchy Jun 30 2009, 11:25am replied:

I choose you, Beetle!

+1 vote     article: NT° OST giveaway + more media!
stenchy
stenchy Jun 29 2009, 10:00am says:

warped pinky

+4 votes     download: Naked zoey
stenchy
stenchy Jun 26 2009, 4:33am replied:

You're ruining my immersion!

+1 vote     media: NEOTOKYO° vision modes
stenchy
stenchy Jun 25 2009, 12:34am replied:

I don't know how you didn't see him :P

+6 votes     article: NEOTOKYO° - The Shadow War
stenchy
stenchy Jun 25 2009, 12:06am says:

Much better version here: Youtube.com

+2 votes     media: NEOTOKYO° vision modes
stenchy
stenchy Jun 23 2009, 5:32pm says:

This is supposed to be a scope overlay, but that didn't render out in the .dem playback... oh well, you'll be able to see it when you get in game yourself!

+1 vote     media: NEOTOKYO° vision modes
stenchy
stenchy Jun 23 2009, 12:32am replied:

oops, fixed.

+1 vote     article: The Long Road to Bioware
stenchy
stenchy Jun 22 2009, 3:18pm replied:

My guess is weeks, they don't want to announce a date until they're rock solid on it, I think.

+2 votes     mod: NEOTOKYO°
stenchy
stenchy Jun 19 2009, 11:45pm replied: +3 votes     mod: NEOTOKYO°
stenchy
stenchy Jun 18 2009, 6:24am replied:

I think it's the Episode One engine, not OB. Oh, and I'll see you on the battlefield Whizzard! Bring it on!

+4 votes     article: Tell your friends (and enemies), Neotokyo is almost here!
stenchy
stenchy Jun 13 2009, 5:18am replied:

Indeed it is.

+3 votes     article: NEOTOKYO° - Start your training, noobs!
stenchy
stenchy Jun 11 2009, 11:46am replied:

I thought the same thing, but if he's planning to release more episodes the story can developed along with them and retroactively inserted into previous chapters (like The Ball).

+2 votes     article: Curse Impressions
stenchy
stenchy Jun 4 2009, 9:02pm replied:

no problem!

+1 vote     article: Back in my day....
stenchy
stenchy Jun 4 2009, 2:24pm says:

Great article, thanks for detailing the creation.

Playing the game is orgasmic for the eyes. I tried turning down the graphic intensity so I could follow the position of my ship better, but it wasn't the same. Also lol'd at the tagline "Games as art debate approaching".

+1 vote     article: SYNSO: Creating The Look
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