Fan of C&C and all BFME games (I highly recommend reading Tolkiens books) Favorit mods: Edain Mod - BFMEII Rise of the WitchKing, Contra 007 (waiting for 008) - C&C ZH and Rise of the reds - C&C ZH

Comment History  (0 - 30 of 92)
Steel_Dragon
Steel_Dragon Jun 22 2014, 8:16pm replied:

you're not exactly the only one on that

+1 vote     mod: Rise of the Reds
Steel_Dragon
Steel_Dragon Jun 22 2014, 5:53am replied:

but still a delay that I would gladly see for version 2.0 since I really want to play 1.85 - so it will actually be fun to play other factions

+1 vote     article: Rise of the Reds Update: Arena Mode Introduction
Steel_Dragon
Steel_Dragon Jun 21 2014, 7:20pm says:

that picture seems somewhat familiar.. I wonder

+2 votes     media: Legend of the black...
Steel_Dragon
Steel_Dragon Jun 21 2014, 6:15am says:

Well I'd rather have the arena along with version 2.0 because with this addition it seems it will take a while longer for 1.85

+4 votes     article: Rise of the Reds Update: Arena Mode Introduction
Steel_Dragon
Steel_Dragon Jun 19 2014, 8:31am replied:

Installation instructions:
Put all files inside a clean Zero Hour directory (with no mods installed) and rename Scripts folder to Scripts1 (which is located inside Data folder).
Only one of these files must be inside your Zero Hour directory:
"!Contra008Beta2RU.big" - for Russian language.
"!Contra008Beta2EN.big" - for English language.

Copy your zh folder and remove/uninstall all mods and do the above instructions and there should be no problems.. you can have multipe zh folders where you can install different mods - 1 zh folder with ROTR and Shockwave and another folder with Contra etc.

The mod launch when you start the game (since it have no launcher as of contra 008) so it sounds like most people just throw the files in the zh folder along with other mods which most likely cause the game crash or other crazy stuff

You should also delete any addons you have since Contra needs a clean zh folder with patch 1.4

+1 vote     mod: Contra
Steel_Dragon
Steel_Dragon Jun 16 2014, 1:41pm says:

Will the hazael get a new skin or get the anti-radar rockets back? it still have the launchpads in 008 beta 2

+1 vote     mod: Contra
Steel_Dragon
Steel_Dragon Jun 16 2014, 1:39pm replied:

do you have all your mods installed in the same folder? I havent had a single crash with Contra 008 beta 2

+3 votes     mod: Contra
Steel_Dragon
Steel_Dragon May 10 2014, 12:28pm replied:

well that answers my questions thx

+1 vote     mod: Freeworlds: Tides of War
Steel_Dragon
Steel_Dragon May 9 2014, 5:52pm replied:

well I just discovered that the server files are incompatible with the mod but I was just wondering how else it would be possible to play more than 1 faction and maybe get a chance to have fun with the destroyers and other cap ships since it doesnt seem very likely that players get to use them on the official server

+1 vote     mod: Freeworlds: Tides of War
Steel_Dragon
Steel_Dragon May 9 2014, 3:36pm replied:

Okay, so if I want to play GE ships it should be on a local server?

+1 vote     mod: Freeworlds: Tides of War
Steel_Dragon
Steel_Dragon May 8 2014, 5:54pm says:

So if I join NR I may not tryout GE with another char?

+1 vote     mod: Freeworlds: Tides of War
Steel_Dragon
Steel_Dragon Dec 10 2013, 6:14pm says:

In the last update you asked for help regarding new ideas for spells to Smaug and I was just wondering if you have enough ideas or if some more would help?

+1 vote     mod: Edain Mod
Steel_Dragon
Steel_Dragon Oct 29 2013, 9:09am replied:

I dont think it´s dead ^^ - atleast thats what i read in the forum

+3 votes     mod: Blitzkrieg-Mod
Steel_Dragon
Steel_Dragon Oct 21 2013, 2:14pm replied:

what is the best composition of soviet units for countering spam of tanks then?
and thx for the fast reply ;)

+1 vote     mod: Company of Heroes: Eastern Front
Steel_Dragon
Steel_Dragon Oct 20 2013, 2:47pm says:

when I play Soviet I have a hard time killing the german tanks since there is next to none anti tank weps for infantry and the mobile at gun is very ineffective comapared to the model wehrmamacht got? I need some tips for Soviet and I have searched moddb and the Eastern front site but nothing so far - any suggestions?

+1 vote     mod: Company of Heroes: Eastern Front
Steel_Dragon
Steel_Dragon Feb 14 2013, 5:00am replied:

Okay thx for the reply ;)

+2 votes     mod: Anno 2170 - A.R.R.C.
Steel_Dragon
Steel_Dragon Feb 13 2013, 4:48pm says:

The mod is compatible with the english version of Anno 2070 but it's still german ingame or partly german?

+2 votes     mod: Anno 2170 - A.R.R.C.
Steel_Dragon
Steel_Dragon Feb 10 2013, 10:14am says:

chinese mammoth ^^

+4 votes     media: Which one is better?
Steel_Dragon
Steel_Dragon Feb 6 2013, 4:54am says:

I hope Salamander will receive a nerf... It was quite annoying to be rofl stomped by that ship

+4 votes     media: GAF Gameplay 6
Steel_Dragon
Steel_Dragon Jan 27 2013, 11:31am replied:

ok ^^ nice update and fast reply thx

+1 vote     mod: Contra
Steel_Dragon
Steel_Dragon Jan 27 2013, 10:47am replied:

so what's status on USA and GLA?

+1 vote     mod: Contra
Steel_Dragon
Steel_Dragon Jan 25 2013, 11:56am says:

oh lol

+1 vote     media: Testing the Cookie General Ingame
Steel_Dragon
Steel_Dragon Jan 22 2013, 10:11am replied: +7 votes     media: Black Lotus
Steel_Dragon
Steel_Dragon Jan 22 2013, 4:25am says:

very nice

but again sad that people complain when all models in Contra are amazing

+2 votes     media: Black Lotus
Steel_Dragon
Steel_Dragon Jan 16 2013, 3:40pm says:

The unused Jarmen Kell model would be a perfect fit as the hero unit for Stealth gen and it would still be pretty unique compared to other snipers - btw I dont get why ppl dislike the unused model? it's a nice outfit for Jarmen Kell

+3 votes     mod: Contra
Steel_Dragon
Steel_Dragon Jan 15 2013, 1:59pm replied:

Patience is a virtue

+1 vote     mod: Contra
Steel_Dragon
Steel_Dragon Jan 15 2013, 1:57pm says:

Wouldnt it be better to use the other (unused) model for Prince kassad?

+1 vote     media: Jarmen Kell
Steel_Dragon
Steel_Dragon Jan 15 2013, 1:43pm says:

As SPIDER_PIG_ROCKS say: "I move in the Shadows". This Jarmen Kell design is perfect! all the hard work and effort dcesarec did to make this model and then u complain? I would like u ppl who criticize this model to try and make something better than this (I doubt you will succeed)

This model is idd Jarmen Kell as he should be - awsome work dcesarec

+1 vote     media: GLA Jarmen Kell (currently unused)
Steel_Dragon
Steel_Dragon Jan 8 2013, 2:13pm says:

is it possible to get the widescreen working properly for 1600x900? the navmap is completely unreadable when using 1600x900x32

+1 vote     mod: Crossfire 1.9
Steel_Dragon
Steel_Dragon Jan 4 2013, 9:14am replied:

The Moria spell should give Balin new abilities but nothing happens when I get the Moria spell

+1 vote     mod: Edain Mod
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