After looking up all of EA's publications from 1996-99, I want to say it's Pax Corpus, but that was released in the UK only so I don't think a lot of people would know about it...
After looking up all of EA's publications from 1996-99, I want to say it's Pax Corpus, but that was released in the UK only so I don't think a lot of people would know about it...
If you play custom skirmish maps, it works fine. I skipped the built-in ones since it was annoying reapplying the English patch each time, and all the custom maps I tried I was able to play every match to completion. I know this doesn't go for everyone, but if you can get it set up, put some custom maps into the right folder and they'll work fine, and especially so for TC2.
I have ROTR version 1.86. Would I be able to install the mod anyway or is 1.87 PB2 required?
Glad to see the mod's making some progress. I want to revisit it at one point and see if I can do a YT series on it. Hope you don't mind.
It's Act II, Mission 23. So yes, you'd be right.
Woah...
This is going to be fun!
They're a little plastic-looking, but otherwise great. Good to see this mod's still being worked on!
Might not be. They might all be ruined structures.
Tried Valiant Shades for the first time. You don't mind if I did a review on it, do you?
Do you have a link to the Discord? Plus I might do a review of the current state of the mod...
Dude, this is so awesome! Why haven't I heard of this? Can't wait for the release!
So we can blow enemies that are coming to our gates in Skirmish? WOO! Let's do this!
Now the naval battles can TRULY begin at last.
You know I'll be there when the time comes ;).
That truck on the top right looks interesting...
Don't know if you saw it before but your mod was picked for me to review. I finished it just now, so be sure to check it out!
Moddb.com
That is a Reliant truck if I've ever seen one.
Testing of the mod is going well so far. Many of these assets were remodeled and mechanics revamped in the game Rusted Warfare. Didn't know about this until recently. Good job!
Just finished it! I made a review for you to read:
I am going to lose my mind over this map...
Tried it out for the first time and although there are some typos here and there, the mod is good overall. Thanks for this! ;)
Finally, I don't have to live with the misery of my harvesters going from one end of the map to the other to deposit minerals. Hope this comes to TibSun soon.
"Additional files that begin with "BATTLE" will augment this list."
Um... having trouble with that. Help?
Whenever I try to launch a campaign mission, the client gives me this error message:
"Access to the path [Install Path]/creditstc.txt is denied."
I tried to copy-paste the file into the directory but that didn't fix the problem. Any help is appreciated.
Tried it, didn't work. Getting the same error.
My game failed to load CAMEO.MIX even though I have all the mix files present and accounted for. Any help is greatly appreciated.
Wow... This is something that has given me a sixth sense of pleasure for all that has happened in the C&C Community. Thanks for everything, OpenRA team. I can't wait to see you guys back on the battlefield someday!
SteamsDev
joined
Just that same RA2/YR fan, especially in turning multiplayer maps into singleplayer campaign maps. I like to work with Yuri's Revenge: CnCD2K when making them. Unfortunately, I can't work with NPatch however because of having to install a compatibility version of YR rather than the actual game, but I love working with Ares.dll if you have some mods to recommend or modding tips. Also, hello, and welcome to SteamsDev!