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Today is a big day; A gameplay trailer, a greenlight campaign, and a full version!
game released and greenlight launched
I've recorded a bunch of gifs showing off some of the attacks and abilities you can use in battle. Also, I have a new environment - The Depths!
the game in action!
The game is getting very close to release, so I thought I would show off two of the freshly polished environments!
new environments
This week I started implementing an option Turn Based mode... but is it a good idea?
real time vs turn based
A quick explanation about the game's resolution, plus a new feature.
this week's update...
I got asked about this on another thread, so I thought I would share the response here!
visual style
A long overdue update on the project! Not too much to show, but work has resumed!
it's been awhile...
A small description about the game, and how it works.
first post!
We're happy to be able to show off some media from the first release candidate!
a major update
Showing off some new images and video from the game
a weekend media update spectacular
One day I'm going to write up a full explanation of what our game is... but not today. We're too busy trying to make the game! In the mean-time, I thought...
a first bit of news
The first public build of the mod has been released!
the great class dash released!
A quick welcome for everyone, and some old information.
first bit of news
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