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Comment History  (180 - 210 of 212)
MawDrallin
MawDrallin Aug 7 2010, 9:04am says:

About time this update got to Moddb. Its been on Thrawn's Revenge's website for almost a week now.

+1 vote     article: Leading to Release Part One: Content and Clarification
MawDrallin
MawDrallin Aug 7 2010, 9:02am replied:

Thanks, Dane! Much appreciated.

+1 vote     mod: Thrawn's Revenge
MawDrallin
MawDrallin Aug 5 2010, 7:58pm says:

.Corey. I have a few questions. First off: Is there a campaign mode?
Second: Is the Eoth in any Galactic Conquest? If so which one?
Third: Are yall using a new model for Palpatine or his old Vinilla one?

+1 vote     mod: Thrawn's Revenge
MawDrallin
MawDrallin Aug 5 2010, 2:01pm says:

Am I the only one that noticed that the AT-STs have jungle camo on?

+1 vote     media: Felucia Skirmish
MawDrallin
MawDrallin Aug 2 2010, 6:19pm says:

And for a new planet, add Teth. You could use the "Cliffs of Teth" Map. And maybe modify it a bit.

+1 vote     article: Yey, new update comming!
MawDrallin
MawDrallin Aug 2 2010, 6:16pm says:

And also, for the Order 66 thing, you got to have the playable faction be the Empire. And for objectives, you have to hunt down and kill all the Jedi Heroes that are still alive and any Jedi Knights and Padawans you have built. And for a Final Objective, you must take down all the Jedi inside the Jedi Temple on Coruscant. Have it like the COrruption option, and to access it, you drag Anakin Skywalker onto it. And the only Heroes you have then are: Lord Vader, Delta Squad, R2-D2, and The Emperor.

+1 vote     article: Yey, new update comming!
MawDrallin
MawDrallin Aug 2 2010, 6:11pm says:

I am sure all of us know what superweapon should be for the CIS: The Malevolence. And for realisim, have it only buildable at Mon Calamari because Wookiepedia says it was built at a Quarren Colony on Pammant, but since there is no Pammant in EAW, use Mon Calamari since the Quarren live there.And have it with abilities like "Ion Canon Blast" and "Boost Firepower"

+2 votes     article: Yey, new update comming!
MawDrallin
MawDrallin Jul 28 2010, 7:13pm says:

You are still including the amped up effects arent you?

+1 vote     mod: Thrawn's Revenge
MawDrallin
MawDrallin Jul 24 2010, 1:35pm says:

Normally, I dont like Old Republic mods on Empire at War. But Geronimo, I think you might accualy make this mod work! Keep it up.

+1 vote     mod: Old Republic at war
MawDrallin
MawDrallin Jul 15 2010, 2:54pm says:

Great job. But I must ask, is there any asteroids? Because Rhen Var had a lot of Asteroids orbiting it.

+1 vote     media: Rhen Var Space Map FINISHED
MawDrallin
MawDrallin Jul 13 2010, 3:36pm says:

First up, why the heck is Luke there? And where is he?

+1 vote     mod: The Clone Wars Season 1
MawDrallin
MawDrallin Jul 12 2010, 3:22pm replied:

Nope some of those clones are floating

+1 vote     media: Kashyyyk
MawDrallin
MawDrallin Jul 10 2010, 5:41pm replied:

Iyiyi, Sure is hard to read german, aint it! For all of those who have been to Spycopters Fight for Freedom mod homepage who couldn't enjoy it because it is written in German, let me tell you this: If you want to read it, open a new tab and go to translater.google.com, then copy and paste whatever you want to read onto Google Translator from German to English. Then you can clearly see what he has written.

+1 vote     mod: Empire at War - Fight for Freedom
MawDrallin
MawDrallin Jul 2 2010, 11:32am says:

Alright dexoforce, I got the next thing for the mod: The 501st Legion. Although 2 versions will be needed. The 1st for the Republic. Have them in their Blue Phase 2 armor, armed with DC-15S Blaster Rifle, contains 4 squads of 9, and the abilities are "Take Cover" and "Barrage Area". For the Empire version, have them in Stormtrooper armor, armed with E-11's, stiil 4 squads of 9, and abilities of "Take Cover" and "Boost Firepower". For the Republic version, have them transported by 2 Gunships, and for the Empire, a Theta-class Shuttle will be there transport.

Feel free to change anything you like.

+2 votes     mod: Star Wars : Universe at War
MawDrallin
MawDrallin Jun 30 2010, 8:39pm says:

By the way, will you be releasing the mod with an english version?

+1 vote     mod: Empire at War - Fight for Freedom
MawDrallin
MawDrallin Jun 30 2010, 10:57am says:

Right now ideas are all I can do for you. I would do more but I have a crappy and old computer. I cant download anything. I am looking into getting a new one. When I do, I'll be able to help you with stuff like mapping. But until then, I'll help you to my full extent.

+1 vote     mod: Empire at War - Fight for Freedom
MawDrallin
MawDrallin Jun 30 2010, 10:43am replied:

Awesomeness

+1 vote     mod: Republic at War
MawDrallin
MawDrallin Jun 30 2010, 10:42am says:

And if you ever need more material for your mod, I am always adding stuff to my page on moddb. If you need anything else PM me and I'll be happy to oblige.

+1 vote     mod: Empire at War - Fight for Freedom
MawDrallin
MawDrallin Jun 30 2010, 10:09am says:

You should also look into restoring cut content in the game. Like have Raymus Antilles as a ground unit as well, equipped with the "Throw Grenade" ability. Or restoring planets, like Bakura or Hapes.

+1 vote     mod: Empire at War - Fight for Freedom
MawDrallin
MawDrallin Jun 30 2010, 10:05am replied:

You're welcome

+1 vote     mod: Empire at War - Fight for Freedom
MawDrallin
MawDrallin Jun 29 2010, 9:51pm says:

Hey Z, have you thought about adding the Imperator-class Star Destroyer to the mod. As a level 5 unit.

+1 vote     mod: Republic at War
MawDrallin
MawDrallin Jun 29 2010, 9:50pm says:

And since your adding the "Star Destroyer Mk-II" could you rename it the "Imperial II-class Star Destroyer" like it is in Star Wars. Further more, you should give the Star Destroyers a little bit more hull strength. It would be humiliating to see the all powerful Star Destroyer taken down by a little Corellian Corvette on its own.

+1 vote     mod: Empire at War - Fight for Freedom
MawDrallin
MawDrallin Jun 29 2010, 9:45pm says:

And also another simple idea. To add another hero into the fray without doing much, just add Kyle Katarn to the Rebels in GC, SP Campaign, and Multiplayer. And for the Empire, add Mara Jade the same way as Katarn. Give Kyle the Moldy Crow as a transport and a Z-95 Headhunter for Mara's transport. Simple and can mostly be done by XML Editing.

+1 vote     mod: Empire at War - Fight for Freedom
MawDrallin
MawDrallin Jun 28 2010, 8:47pm replied:

Oh crap

+1 vote     mod: The Dark Times
MawDrallin
MawDrallin Jun 28 2010, 5:27pm says:

Why not make the Earth land map New York City.

+1 vote     media: Solar System - Earth
MawDrallin
MawDrallin Jun 28 2010, 5:22pm says:

Have you thought about making some new hero units in. If you add some certain things, you might catch the attention of a lot more fans than you think. For example, you add Jedi General Rahm Kota into the mod. And with him his Militia Troopers. That way you would get some Force Unleashed fans to play this mod.

+1 vote     mod: Star Wars - Clone Wars
MawDrallin
MawDrallin Jun 28 2010, 5:16pm says:

Hey Z, could you mind stopping by the Empire at War mod Fight for Freedom. There is only one guy running the mod and needs some help with models and maps. Possibly coding.

+1 vote     member: z3r0x
MawDrallin
MawDrallin Jun 28 2010, 5:14pm replied:

You can look him up on the mod Republic at War. Im not sure how much time he stays there but he probably check the page every week or so.

+2 votes     mod: Empire at War - Fight for Freedom
MawDrallin
MawDrallin Jun 28 2010, 1:53pm says:

Hey I got an Idea for you Dexoforce2, if you add Starkiller you will make everybody scream.

This is for the Sith version:
For clothing, heres some ideas: Training Gear--most planets, Heavy Training Gear--Junk Planets, Light Training Gear-- Desert Planets and Felucia.
Weapons: Red Reversed Lightsaber
Abilities: Force Repulse, Force Lightning

Jedi Version:
Clothing: Jedi Adventurer Robes-- Most Planets, Industrial Explorer-- Urban Planets, Bounty Hunter-- Bespin, Jungle Combat Gear-- Jungle Planets, Corellian Flight Suit-- Forest Planets
Weapons: Blue Reversed Lightsaber
Abilities: Force Repulse, Force Lightning

Hope this data is usefull

+1 vote     mod: Star Wars : Universe at War
MawDrallin
MawDrallin Jun 28 2010, 11:41am says:

I have an announcement to make. I dont have Battlefront 2 on PC. But, a friend of mine who repairs computers says I can plug my console into the computer and download this mod to my Playstation 2. When I heard this I was shocked. Now I can enjoy the Dark Times with an easier control sceme.

-1 votes     mod: The Dark Times
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