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I concur. People who do stuff like this make me sick, and all of it was for attention since his mod doesn't seem to be getting any (It couldn't be for the lack of progress, could it?) Now, why don't you go sit in a corner and think about what you've done.
Since 2.0 is on the horizon, I wanted to ask, what GC's in 2.0 will be multiplayer? I'm pretty sure Art of War will be one, as well as Essence of War, but aside from that I haven't the faintest idea.
Love the new name, and the new shell is awesome.
That would be awesome, but I doubt it. From this angle it's hard to tell, but it may be the Altor-class Replenishment Ship.
According to this ( Gutr.swrebellion.com ), it is being added back in to 2.0
I was looking over Wookieepedia, and I think I stumbled onto something that would be a good addition into the mod. One of the thing many people dislike in the mod is the New Republic's lack of an interdictor. I know in the mod their used to be the CC-7700 Frigate serving as the New Republic's interdictor, but it was obviously canned before 1.3 came along. Anyways, one of the other ship's the NR fielded that came equipped with Gravity Well Generators was the Agave-class Picket Ship. It may not have a canon image but if I remember correctly one of the BFC novels gave a description of the ship which could be used to design a model. It would of course be limited to the last 2 Eras, but it would definately come in handy for when those pesky SSD's try to escape. Just my 2 credits.
I can't help but remember that scene from Episode 3, when the Neimoidian goes "All battieries, Fire! Fire!"
Umm, let me guess.... Alderaan? :)
I have yet another question. One of the things I noticed while playing the mod a minute ago, has there been any change in the Y-wings Ion Cannon ability? I turned it on and targeted a Star Destroyer with it, yet it didn't seem like anything happened to the ship.
Excuse this double post.
If there is a word that describes this map, it's beautiful. So realistic, a pity I will be littering it with the wreckage of tanks, speeders, and dead soldiers.
I really hope you are kidding about the Procurator-class Battlecruiser being 1.4 content, otherwise I think you may have your priorities messed up.
I would like to suggest something for the 2.1 of the mod. One of the things that has always erked me in the Thrawn Campign GC is that Bastion is under his control and is his capital, which in canon at this time it is under the Pentastar Alignment's control, which confuses me as to why it's under his command. I believe a much better location for the capital of Thrawn's Empire would be Orinda, which was both under his command and at this time the location of the Imperial Ruling Council. Just my 2 credits.
I have yet another question: If the Pentastar Alignment is playable in Art of War, and in Era 3 Ardus Kaine (the leader of the PA) is an Remnant hero, does that mean the Pentastar Alignment will be deprived of their leader? Or do you have something planned to get around this?
*Facepalm* I just noticed she was already in the game, got to Era 3 in AoW and she spawned over Coruscant, I guess I overlooked her.
I was watching one of Thrawn's Revenge videos on YouTube, and I happened to notice Leia Organa Solo's icon in the corner in Era 2, so does that mean you are finally adding her as an actual unit?
One of the things I noticed while playing the game, in the GC's Shadow Hand and Reunification, the Tech Tree states that Leia Organa Solo is the leader of the New Republic, however she is absent in those campaigns. I haven't gotten up to Era 3 in Art of War yet, so I can't state if she is in that campaign. Is this a glitch, or what?
Looks great, and I noticed you renamed "Art of War Lite" into "Essence of War".
How do you plan on handling certain complicated parts of the mod, like the New Republic space unit roster. I mean, in the first line of defense, the New Republic has Viscounts, Bothan Cruisers, Nebula SD's, Endurance Carriers, Republic SD's, Defender Carriers, Sacheen's, Corona's, Hajen's, E-wings, and K-wings, while in second-hand service are the X-wings, Y-wings, A-wings, CR90s, DP20s, Marauders, Nebulon-B's, Qausar Fire's, Assault Frigates, MC40a Cruisers, and Mon Calamari Cruisers. With those many units comprising the Republic Fleet in cannon, how are you going to deal with something like this?
For the New Republic Carrier, are you planning on using the Defender-class or the Endurance-class Carriers?
I see. BTW, I was watching the TR youtube video on the GC intros and while I was watching the part where Karrde was allowing the player to get the Katana Fleet, a question popped into my head: Will the player be given the full Katana fleet (all 200 Dreadnaughts), or a much smaller amount, or will it be cannon (Empire gets 178 Dreadnaughts, NR gets 20)?
I have a question. I've been playing Thrawn Campaign recently, and I noticed Booster Terrik is one of the NR heroes in the campaign, but yet I have also been reading the Thrawn Trilogy and so far I haven't even seen a mention of his name, much less a scene in which he took part in the campaign, so I have to ask: Why is he there?
Umm, no, it isn't...
No, it is a battlecruiser, about 3 times larger than a Star Destroyer, though smaller than an Executor or Sovereign.
Can someone tell me how I can build ships with cloaking capabilities in Eras 2 and 5?
What is it, anyway?
While tactics can win battles, when your enemy is in many cases 2, 3, maybe even 4 times stronger than you are, you need all the help you can get, because right now the Era 5 Remnant is somewhat of a pushover late in the game.
As Ronald McDonald would say, I'm loving it! BTW, I would like to suggest having this buildable in Pellaeon's era for some added firepower, because right now with the lack of anything more powerful than an ImpStar II, those New Class ships, K-wings, and soon the Viscounts are just destroying the Remnants forces, and I think the Praetor II would definately help, seeing as Pellaeon doesn't have access to a Super Star Destroyer.
*Hears Pentastar Alignment will be playable, starts jumping for joy*
I'm fine, thanks for asking. And no worries about Afghanistan, because right now this project has really caught my attention, and I'll definately be watching to see what else you come up with for this mod.