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There aren't really established places to "upload and forget" large original games.
You can use Dropbox, etc, but you'll delete it when you run out of space. And you never quite know when itch.io could disappear.
Two people go see a movie. One says it was great, the other says it was bad. The one who says it's bad is considered "negative" and gets attacked from all sides.
The real answer is that neither view is better than the other. Both are acceptable points of view, especially when backed up by facts.
There's a strange generation of kids today who can't deal with the truth. They have to lie to themselves with constant "positivity" or some such thing. They creep me out.
Map 07 seems broken at the very beginning for me. I kill the 4 monsters in the corner, but then I can't open any of the doors. I looked on Youtube and it seems like killing them is supposed to trigger a door open.
Maybe check the comments because multiple people have posted the exact same problem.
0.25 still doesn't work. Blue sky and invisible menus.
It doesn't work at all for me.
The game loads with AlwaysGeeky Games Presents... which fades out, and the Release Build. Then there's just a blue/white gradient background and music. Hovering over the left makes some noises as if there's supposed to be a menu there. Alt-tabbing gives a white screen.
HD4850 - Everything at Use App Settings and other stuff disabled (like A.I) in the Catalyst Control Center
Can you remove the forum verification question? I can't get the correct answer... Gnome, Dwarf, Human...??
First time I've heard of FOnline.
Nice to see NS2 footage. Already messing with the editor.
I get an error when trying to register at your forums.
It's been "dead" since 2007 or so. I haven't heard from the coder since the pathfinding/camera videos were made. The most recent screenshots are from early 2007.
I haven't looked for another coder, but I'm going to revive the mod for UT3 over the next few months.
Yeah, I added more grass, but it kills performance. I need to make some new grass models.
New screenshot on the website and ModDB gallery :)
The panda is just a temporary model! I needed something more similar to the style of the mod, and not the default UT2004 models.
I've uploaded some screenshots. They're old-ish though. The beach has a new texture and various other updates.
A new website layout is almost finished since the current one doesn't work well in IE7. The new one should work fine. A forum will also be added to the site for people to discuss the project and get some interest going.
It's not dead. Don't worry :)
The prototype level is pretty much done with some touch-ups needed.
Character models need modeled/animated.
I believe most of the coding is well on it's way. You can see the movement system is already done from the video on the website.
The screenshots on the website are outdated by the way!
That was pretty amazing. Finally seamless planetary landings like in the good old days!
What kind of other details, such as buildings, will you be able to put on the planets? Or will there not be any detail such as that?
"Probably because UT2007 is set to come out.....in 2007"
It's due in 2006, just like Stalker, Oblivion etc.
UT2003 was released in 2002, Fifa 2006 will be released in 2005. See a trend here?
UT2007 OWNS ALL. NO CONTEST. GOODNIGHT.
This looks seriously nice. Unfortunately my UT2004 disc is cracked.
Errr why no UT2007?
That'll be the game to mod for with the leetness that is UnrealEd, and the ease of importing custom models/textures.
I would consider mapping for this, but you need some kind of website, these are all free: