Well, i study 3d modelling and animation at the university of Derby, have spent the past 4 years modding and the majority of my life playing games.

Comment History  (0 - 30 of 1,895)
V3LO
V3LO Jun 4 2014, 3:16am replied:

Oh wow, you're actually right. Shame that whoever modelled that decided to copy my original supercarrier's engine section.

+2 votes     article: Homefront in Halo: Escalation Issue #6
V3LO
V3LO Jun 2 2014, 11:01pm says:

#idbebitterbutigetpaidnow.

+4 votes     article: Homefront in Halo: Escalation Issue #6
V3LO
V3LO Dec 21 2013, 10:03am says:

It was really tough nailing the lighting in this.

+4 votes     media: Some more concepts by Velo
V3LO
V3LO Dec 5 2013, 9:33pm replied:

And i'm still a shining golden god, so i command you all to vote.

+5 votes     mod: Homefront
V3LO
V3LO Jul 31 2013, 5:05pm replied:

It's nice to simply have someone with manners who likes to stop by with some nice words. It's very old school and i think we've always appreciated it.

+2 votes     mod: Homefront
V3LO
V3LO Jul 27 2013, 12:10pm replied:

Why?

+1 vote     mod: Homefront
V3LO
V3LO Jul 22 2013, 10:09am replied:

YES YES YES

+3 votes     mod: Homefront
V3LO
V3LO Jul 19 2013, 6:57pm replied:

I've gotten paid, but not for modelling. Illustration and concept art is where it's at.

+1 vote     media: UNSC Carrier
V3LO
V3LO Jul 19 2013, 8:17am replied:

I wish i got paid.

+2 votes     media: UNSC Carrier
V3LO
V3LO Jul 18 2013, 7:35pm replied:

Idk why Zero makes me look at these comments it makes me want to murder everyone and type without punctuation

+5 votes     media: UNSC Carrier
V3LO
V3LO Jul 18 2013, 7:31pm replied:

Not that it does past the fact that they're both very tall ships of the same rough polygonal cross section but differing in nearly every other detail and being basically designed by the same guy for the same role for the same race for two very similar halo mods.

+3 votes     media: UNSC Carrier
V3LO
V3LO Jul 18 2013, 7:27pm replied:

OH GOD I WONDER HOW THIS ENDED UP HAPPENING

+2 votes     media: UNSC Carrier
V3LO
V3LO Jul 15 2013, 5:39pm says:

I try to get out but i just get pulled back to do more concept art.

+2 votes     mod: Homefront
V3LO
V3LO Jul 11 2013, 5:41am replied:

I notice it's always people in highschool with all the free time in the world who ask this stuff.

+2 votes     mod: Homefront
V3LO
V3LO May 30 2013, 9:36pm replied:

I'M HERE FOR YOU BRO <3

+3 votes     mod: Homefront
V3LO
V3LO Apr 30 2013, 6:58am replied:

Because the other one looks like something out of Stargate. That said, B is ****. Ringleader's is still the best take on a gantry that i've seen.

+1 vote     mod: Homefront
V3LO
V3LO Apr 24 2013, 7:56pm replied:

Gearbox has a history of making ports/updates to games. They made the Halo PC port, which was a fantastic port. Updating homeworld (i've not heard they're making a HD remake, just rereleasing it on digital platforms) is great. If they are making a HD remake, that's even better - it solves loads of problems we had making HHF stand out graphically but we had our hands tied because of the old graphics engine.

Homeworld 3 by gearbox? Meh, i doubt they're gonna do it, if they are, they'll probably out-source it to another company.

+1 vote     mod: Homefront
V3LO
V3LO Apr 14 2013, 8:35pm replied:

I don't think me and Zero have ever really skyped or anything, would be pretty funny to live stream that.

+2 votes     mod: Homefront
V3LO
V3LO Apr 10 2013, 5:52am says:

Zero, just quit engineering and go into games.

+9 votes     media: Quadrant Patrol
V3LO
V3LO Feb 16 2013, 4:49pm replied:

Yeah, those walk ways you can see are all accessible and the second arena is higher than the first, accessible by the elevator you can see next to the logo and 185. There's also a sniper nest you can see which you access from the second arena that's the highest point in the map.

+1 vote     media: Starship troopers Death match level - UDK
V3LO
V3LO Feb 11 2013, 6:55am replied:

Unless space games really take off again it's too much of a niche for a developer to consider being able to make good spaceships as a valuable trait. And as Zero said, working from someone else's IP is very limiting.

The way we make spaceships for HHF also isn't very indicative of current gen work flow. Simply being able to model a good low poly mesh isn't enough if you want a job.

+3 votes     mod: Homefront
V3LO
V3LO Feb 10 2013, 7:04pm replied:

Not that i don't like HHF anymore, i still love it and wish i could keep modelling for it, but halo spaceships don't impress employers.

+1 vote     mod: Homefront
V3LO
V3LO Feb 10 2013, 7:02pm replied:

If i had a lot of time that i had nothing else to do or i was getting paid for doing it.

+1 vote     mod: Homefront
V3LO
V3LO Feb 10 2013, 12:49pm replied:

Give me a Kopis any day.

+1 vote     media: Probe
V3LO
V3LO Feb 7 2013, 11:22am says:

Looks sexy as hell

+2 votes     media: Gantry
V3LO
V3LO Jan 28 2013, 7:35am replied:

You'll find running any 3D game is a chore with those intel integrated video cards instead of proper ones. Might handle older stuff like vanilla HW2, but our ships are more in line with what modern graphics cards can handle.

+1 vote     mod: Homefront
V3LO
V3LO Jan 27 2013, 7:26pm replied:

Halo sound tracks are under a different licensing agreement. One of the games (unsure which right now, either 1 or 3) comes under the standard content usage agreement, none of the others do.

+1 vote     media: Call to Arms Updated
V3LO
V3LO Jan 27 2013, 7:16pm replied:

Yeah they're detached in the campaign but they seemed to come in pairs fairly often. We attached them together to help hide the pop in when the ship is finished.

+1 vote     media: Stations
V3LO
V3LO Jan 26 2013, 7:16pm replied:

Nope. Homeworld is still unsold as far as i know.

+1 vote     mod: Homefront
V3LO
V3LO Jan 23 2013, 7:31pm replied:

true, if i ever come back to it there's quite a few anatomical issues i'd like to resolve.

+1 vote     media: Man down - finished
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