So... how could I introduce myself. I'm 18 and I live in Hungary. I'm learning in a secondary school. I have registered here because I like mods (offical games become booring after some time). I love sci-fi, especially Star Wars, Star Trek Stargate and Babylon 5, so I love sci-fi games and mods too. Well, that's me - in a paragraph.

Comment History  (30 - 60 of 172)
stanmart
stanmart Jul 20 2010, 7:20am replied:

Yes, use Aparso's Nexus Skirmisher.

+1 vote     mod: Stargate Mod: War Begins
stanmart
stanmart Jul 19 2010, 6:07am replied:

Try switching to Focus Mode (or whatever it's called) in the bottom left corner.

+1 vote     mod: Stargate Mod: War Begins
stanmart
stanmart Jul 19 2010, 6:04am replied:

Are you sure your shields are up? So can you see them blocking shots?

+1 vote     mod: Stargate Mod: War Begins
stanmart
stanmart Jul 18 2010, 8:31am says:

I really like its design.

+1 vote     media: USDF Frigate
stanmart
stanmart Jul 14 2010, 7:25pm says:

Great idea. I would love to see it in some mods (as an extra feature).

+1 vote     download: Warfare mod, building ships mid-combat
stanmart
stanmart Jul 14 2010, 7:08pm replied:

Destiny? Don't you mean Atlantis?

+1 vote     mod: Stargate Mod: War Begins
stanmart
stanmart Jul 14 2010, 6:12pm replied:

Yeah, it did the trick. Thanks for the help, Mularac!

+1 vote     mod: Stargate Mod: War Begins
stanmart
stanmart Jul 14 2010, 10:21am replied:

You are right, it works in War Begins too. So you should ask Mularac/Dreamorcz/SoulAssassino about it.

Sorry for the false information.

+1 vote     article: Features for the mod.
stanmart
stanmart Jul 14 2010, 5:28am replied:

Ok. the player ships bring up their shields at last, but I still have no clue about the AI ships.

+1 vote     mod: Stargate Mod: War Begins
stanmart
stanmart Jul 14 2010, 4:38am replied:

Player ships enter wrom the hyperspace, and it seems that AI ships start in the scene.

+1 vote     mod: Stargate Mod: War Begins
stanmart
stanmart Jul 13 2010, 7:40pm replied:

Well... I didn't think that was that easy :D Thanks, it works now.

And one last question. How can I do it for COOP? That seems to be more difficult. :D (it seems it is like the singleplayer, which you had to write a script for).

+1 vote     mod: Stargate Mod: War Begins
stanmart
stanmart Jul 13 2010, 7:00pm says:

After a long time, I installed this great mod again. At last I have time for such things. I have to say that the mod has improved a lot since my last try. It contains basically every ship from the series, the dynamic shadown are stunning, but what I found really great is the balance. Congrats guys, you improved it a LOT since the earlier releases. I think I can say that WB became one of the two best mod for Nexus (with Conflicts of loyalty being the other). It's just so much more fun than it was! Thank you for this mod!

Now the not-so-good part. :D

I finally had the oppurtinity to have play a multiplayer match with a friend of mine (it was the first time I tried it), and it was really enjoyable. After that I tried to make an own MP mission in skirmisher, and it worked, but the shields weren't working as they were supposed to do. If I'm right it's because there isn't a war begins multiplayer template for the Skirmisher.

So my question is, is it possible to add this feature? If not, then could you explain, what I have to do with the mission file to make it work?

Thanks in advance!

+1 vote     mod: Stargate Mod: War Begins
stanmart
stanmart Jun 8 2010, 3:39pm says:

IMO this one is way better. It's like the TS one. Nice model! I vote for this.

+1 vote     media: GDI Titan Tier 2
stanmart
stanmart Jun 6 2010, 4:05pm says:

What I really like about this mod that important ships (like this) constantly ged updated. Great model!

+1 vote     media: Bc-304 (Improved model)
stanmart
stanmart Jun 3 2010, 11:04am replied:

Yeah, I agree with the Kodiak being unarmed. It was never meant to be a battleship.

+1 vote     media: 3A 2G Kodiak
stanmart
stanmart Jun 2 2010, 9:25am says:

Great model Helge!

What about making it flying barracks/war factory? Maybe with a higher price/slower build time to keep it balanced.

Or this could be a transport for the Mammoth, or just an infantry transport with huge capacity. Maybe just a dropship for abilities.

If you want to do something extreme, the Kodiak could replace the MCV (it is a command center actually). This way GDI CY would be similar to the Scrin one. Or it could be something like the Surveyor but with the ability to take off after deploying and redeploy somewhere else (maybe faster deploying). This would allow GDI to create forward bases in a minute. You could balance it with a high price and a build limit of 1.

Or what about a flying refinery? (However that would suit the scrin mothership better)

+5 votes     media: 3A 2G Kodiak
stanmart
stanmart May 29 2010, 4:07pm says:

I loved this in TS! So good t se it again.

And it is a great model. It really looks industrial and GDI-ish.

+2 votes     media: GDI Stuffs
stanmart
stanmart May 20 2010, 10:17am says:

It's just great!

+1 vote     media: Tau'ri Trade station - Size
stanmart
stanmart Apr 28 2010, 9:51am says:

IMO Borg should be overpowered. In SP it results in wicked battles, as in the show. In MP you shouldn't use it 1 on 1. You have to understand that Borg was never meant to be an even opponent to the other races. And the starbases of the other factions can be defeated quite easily with a medium-sized capital fleet.

+2 votes     media: Borg Uniplex with No Upgrades
stanmart
stanmart Mar 8 2010, 8:05am replied:

Live long and prosper! :)

+1 vote     group: Star Trek Fan Club
stanmart
stanmart Mar 8 2010, 8:04am replied:

Yes, that would certainly be intresting. And it would be a great oppurtunity to bring some old trek qualities to the new show. But I think the franchise needs at least a new successful movie to prove that a series would be profitable.

+2 votes     group: Star Trek Fan Club
stanmart
stanmart Feb 26 2010, 9:55am replied:

No way. It is the soverign of all Fed ships :)

+2 votes     media: Target destroyed!
stanmart
stanmart Feb 26 2010, 9:53am says:

Now these are great disruptors. Very good!

+2 votes     media: GDI Hover Disruptor
stanmart
stanmart Feb 20 2010, 12:22pm says:

Ah, it is very good. However it looks a bit young IMO. Maybe it is the hair, or you could add some heavier wrinkles to the forehead.

BTW, are you that Jusas, who made Conflicts of Loyalty? It is great to see that you are modding Nexus again. :)

+1 vote     media: Commander Adama NPC
stanmart
stanmart Jan 11 2010, 2:44am says:

:D Have you done it on purpose, or is it just a coincidence?

+1 vote     media: GDI
stanmart
stanmart Jan 11 2010, 2:43am says:

If I am right Wolverine is primarily an anty-infantry vehicle, so it shouldn't have theese heavy ion-cannons. IMO it the railgun (like the GDI anti-infantry defence tower) wold suit it better.

+1 vote     media: GDI Wolverine (with Ion Cannon upgrade)
stanmart
stanmart Jan 7 2010, 9:16am says:

Looks good. I really like the new wolverine, it is now a real vehicle, not just an exosuit. However IMO the closest vehicle is too big compared to the Titan.

+1 vote     media: GDI units, stuff, whatever...
stanmart
stanmart Jan 1 2010, 5:34am says:

Happy New Year SGWB Team - and ofc everybody else. It seems it was a good decision not to go to sleep after the party. :)

+1 vote     download: Stargate War Begins Public Beta v.7
stanmart
stanmart Nov 19 2009, 7:29am says:

Yes! This stealth generator does look like a piece of state-of-the-art technology. Not like the towers in TW. Very good!

+4 votes     media: Nod Stealth Generator
stanmart
stanmart Nov 19 2009, 7:26am says:

Damn, REAL TS FEELING again!!!I love it man!

+3 votes     media: Amphibious APC
Level
Avatar
Avatar
Offline Since
Sep 27, 2014
Country
Hungary Hungary
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
9
Games
4
Mods
64
Articles
12
Polls
1
Media
72
Downloads
3
Groups
9