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Thanks for the input. The spider mines shouldn't actually multiply. I'll see if I can find the issue here
Damn, that's nice
This is an installation issue with the UI files. Make sure there's only ONE of !OFS_WidescreenUI.big OR !OFS_43UI.big in your game folder.
It works fine for me. Did you install it correctly?
Did you install all the required files?
What language version of ZH are you using?
If it crashes every time, I would assume there's something wrong with your installation.
Otherwise, I'd need some more specific reports when this crash is happening.
OFS_Activate_mod.bat which should be located in your ZH folder after installing the mod.
(the '.bat' file extension might be hidden by your system)
If you installed the easy install version according to the readme, everything should be set up properly.
For the regular version, run the .bat to activate
Make sure to follow the instructions in the readme regarding the scripts folder (for both variants)
The mod is activated when there's no ".off" at the end of the main and language .big files.
This error doesn't seem to be related to the mod. Can you launch regular ZH?
They all look amazing
When you copy all the files from the Easy Install version it will ask you to overwrite the scripts (from default ZH). If you did that everything should be set up properly.
Damn. I hoped nobody would notice
You probably got something wrong with the install. If you didn't use the EasyInstall version, make sure the script folder is renamed when the mod is activated.
AI should be extremely hard if working properly
Thanks! You got my vote as well :)
Dr. Thrax probably doesn't tell them what they are actually injecting.
>i wonder what will be T3 defense
I don't know either, yet :D
There is some kind of heavy infantry planned.
Great work as usual and thanks again for sharing those resources.
7zip or WinRAR
I like the UI
The problem with offsense GPs granting XP is that iirc in vZH some did and some didn't. We decided to have all of them grant XP for the sake of consistency.
Keep in mind that this is not a matter of simply adding an XP multiplier. It's either none or full XP and also a matter of how the actual damage is done. For some GPs it's not even possible to have them not grant any XP.
What the hell are you talking about? The GAU-8 sound is taken from an actual recording.
That's odd. Are you sure you copied all the files?
Is it all sounds or just unit voices? Are you playing with a different language version of ZH (e.g. Russian)?
1 more GLA general is planned. AI is final at this point. If it's too easy for you then you probably didn't install it properly
Are you sure you installed it right? The AI is pretty much as hard as it can get. Maybe try a different map?
The MG weapon probably still has a few shots left. The weapons aren't perfectly in sync so this can happen
The map pack is seperate, yes
After installing the mod, try running the game normally (not via the .bat). The .bat only adds parameters for the resolution
I don't really know how mods are handled with Origin, but I'm pretty sure it will work if you just put all the files from the Easy Install into your game folder and then proceed to start the game normally. Maybe there are some general mod installation guides for Origin version somewhere