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That's odd. Are you sure you copied all the files?
Is it all sounds or just unit voices? Are you playing with a different language version of ZH (e.g. Russian)?
1 more GLA general is planned. AI is final at this point. If it's too easy for you then you probably didn't install it properly
Are you sure you installed it right? The AI is pretty much as hard as it can get. Maybe try a different map?
The MG weapon probably still has a few shots left. The weapons aren't perfectly in sync so this can happen
The map pack is seperate, yes
After installing the mod, try running the game normally (not via the .bat). The .bat only adds parameters for the resolution
I don't really know how mods are handled with Origin, but I'm pretty sure it will work if you just put all the files from the Easy Install into your game folder and then proceed to start the game normally. Maybe there are some general mod installation guides for Origin version somewhere
You can use tools like 7zip or WinRar to extract it
The shellmap music is this one Youtube.com
The rest is just the regular Generals/ZH soundtrack
If you are talking about General's Challenge, it is not supported at the moment.
Beta 02 Patch 01 is out know. Most of the bugs that were reported should be fixed now (except for AI/Map issues). Head over to the file section for the download, as well as the changelog and installation instructions.
I'm afraid I can't help you. I don't have the origin or first decade version, so I can't test it myself. The only thing I can tell you is that it should work like any other ZH mod once it is activated, or if you use the easy-install version.
Remove !OFS_Window43.big (The files for 4:3 UI)
Thanks for the report
It's one unit per faction. The Grad will be for Dr. Thrax in the next release. I included 'boring' units like the Battlemaster so there are different unit roles.
Challenge mode is not supported.
Hm.. it looks just fine for me. What exactly is wrong with it?
I have no idea what you are trying to say
Yes, Worldbuilder works
It doesn't work on Night maps at the moment.
This will be fixed with a patch soon
I added a download for people having trouble with the Activation.
This download is the same version as the other files, but it includes Main and English files and is already activated. Just put it in your folder and run the game.
WARNING: THIS OVERWRITES SOME OF YOUR FILES. BACK UP YOUR FOLDER OR YOU'LL HAVE TO REINSTALL ZH.
Sidenote: I'm preparing a patch, so keep those bugreports coming.
If possible, enable file extensions in your Windows, so you can easily see how the files are named. The Activate bat file is a script to rename your files from .OFF to .big. Try running it as administrator.
That seems weird. The tooltips are all there for me. English or German version?
The !OFS files with .big.off ending are renamed to .big when you activate and the other way round if you deactivate.
Additionally, the Data/Scripts directory is renamed to Data/Scripts_OFF (this time _OFF is the activated one)
They are included. I just meant that I do not mention every single one in the changelog.
Those are regular units, one unit from each faction + one from Chem General that isn't buildable otherwise.
I'll probably add some more units in the future.
Yes, it just renames the files. You can do this manually as well. It's just there so you can use the mod in the same folder as other mods. If it doesn't work for you, try running it as admin
Make sure your Data/Scripts folder is renamed (e.g. Scripts_OFF) after activating, or else the custom scripts won't work.