Hello everyone! I have been a source engine mapper for about a year now, and a general programmer for as long as I can remember. I really enjoy what I do, so I decided (about two years ago) to find a team to join. I did not want to go and find the biggest and most well known team; I wanted to join a small lesser known one. I wanted to help be there to make something great. As such, I joined the "Toilet Head Studios" team and started to help do mapping (and more) for "Rapture Inc.". I left after a while, as I didnt see it going anywhere, and they were taking so long. Now I have started my own Game Dev team with Nebster1 (Former Toilet Head Studios concept artist) and we started "Pixel Vision".

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Change of Perspective
My Darkest Hour

Change of Perspective

My Darkest Hour 0 comments

Originally we were working with a side-on 2D art style since me and nebster were sprite artists, and 2D artists, at the time. While it originally seemed...

Death of the Project
My Darkest Hour

Death of the Project

My Darkest Hour 0 comments

I do not want to get your hopes up, so do not take this to mean that the game is definitely being made with a demo and release in mind. It is all up the...

Game Changer
AfterEffect

Game Changer

AfterEffect 0 comments

As you might have noticed if you followed the project previously, all of the old content and articles have been removed. This is because the game has...

Alpha Time
Planetary Slingshot

Alpha Time

Planetary Slingshot 0 comments

I have finally done enough work for me to consider the game in the "ALPHA" stage. Now I am going to be working on adding more levels to the game and possibly...

Multiplayer and Game Change
Planetary Slingshot

Multiplayer and Game Change

Planetary Slingshot 0 comments

Changed resource system. Added multiplayer. Currently bug fixing with hopes to release final preview.

Menus and Explosions
Planetary Slingshot

Menus and Explosions

Planetary Slingshot 0 comments

Added explosion of enemy planet. AI added. New trajectory system. Resource system added, plus linear missile type. Menus and tutorial added.

New Stuff - Ships
Planetary Slingshot

New Stuff - Ships

Planetary Slingshot 0 comments

I have added a new ship to the game, finally deciding that ships would be cool to add. Improved some graphics and tweeked a few things. Enemy now almost...

Development Log 2
Planetary Slingshot

Development Log 2

Planetary Slingshot 0 comments

Transferred game to Unity Engine. Game now 3D. Still working to regain features I added in Game Maker.

Development Log 1
Planetary Slingshot

Development Log 1

Planetary Slingshot 0 comments

Development started. Game reached playable demo stage.

Early Development - DevLog 1
My Darkest Hour

Early Development - DevLog 1

My Darkest Hour 0 comments

Hello. We would like to show you that we have started work on the actually game, the planning and design stage is now coming to an end. With this in mind...

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