Hello everyone! I am MrSt3v3n999. I have been a source engine mapper for about a year now, and a general programmer for as long as I can remember. I really enjoy what I do, so I decided (about two years ago) to find a team to join. I did not want to go and find the biggest and most well known team; I wanted to join a small lesser known one. I wanted to help be there to make something great. As such, I joined the "Toilet Head Studios" team and started to help do mapping (and more) for "Rapture Inc.". I left after a while, as I didnt see it going anywhere, and they were taking so long. Now I have started my own Game Dev team with Nebster1 (Former Toilet Head Studios concept artist) and we started "Pixel Vision".

Posted | Game Title | Author
Multiplayer and Game Change
Planetary Slingshot

Multiplayer and Game Change

Mar 20, 2015 Planetary Slingshot 0 comments

Changed resource system. Added multiplayer. Currently bug fixing with hopes to release final preview.

Menus and Explosions
Planetary Slingshot

Menus and Explosions

Feb 23, 2015 Planetary Slingshot 0 comments

Added explosion of enemy planet. AI added. New trajectory system. Resource system added, plus linear missile type. Menus and tutorial added.

New Stuff - Ships
Planetary Slingshot

New Stuff - Ships

Feb 12, 2015 Planetary Slingshot 0 comments

I have added a new ship to the game, finally deciding that ships would be cool to add. Improved some graphics and tweeked a few things. Enemy now almost...

Development Log 2
Planetary Slingshot

Development Log 2

Feb 8, 2015 Planetary Slingshot 0 comments

Transferred game to Unity Engine. Game now 3D. Still working to regain features I added in Game Maker.

Development Log 1
Planetary Slingshot

Development Log 1

Jan 31, 2015 Planetary Slingshot 0 comments

Development started. Game reached playable demo stage.

Early Development - DevLog 1
My Darkest Hour

Early Development - DevLog 1

Sep 28, 2013 My Darkest Hour 0 comments

Hello. We would like to show you that we have started work on the actually game, the planning and design stage is now coming to an end. With this in mind...

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