Hello everyone! I have been a source engine mapper for about a year now, and a general programmer for as long as I can remember. I really enjoy what I do, so I decided (about two years ago) to find a team to join. I did not want to go and find the biggest and most well known team; I wanted to join a small lesser known one. I wanted to help be there to make something great. As such, I joined the "Toilet Head Studios" team and started to help do mapping (and more) for "Rapture Inc.". I left after a while, as I didnt see it going anywhere, and they were taking so long. Now I have started my own Game Dev team with Nebster1 (Former Toilet Head Studios concept artist) and we started "Pixel Vision".

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My Darkest Hour

My Darkest Hour

Platformer

**Subject to change** My Darkest Hour is a 3D isometric survival game, set in the UK on the onset of a pandemic. As the protagonist, you have to survive...

AfterEffect

AfterEffect

Adventure

With AfterEffect you pick your story. Whether you want to start after a nuclear disaster, some biological disease that thinned everyone out, some bloody...

Planetary Slingshot

Planetary Slingshot

Real Time Strategy

Planetary Slingshot is a 3D/2D projectile game in which two (or more) warring planets stage an interplanetary war. The aim of the game is to destroy the...

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