My name is Max.I like quake one engine.
its will be remade on unity
open Quarta.bat lol
-- Programming By Perli55
thats warpzones uses CSQC,only thing what i can do in CSQC its menu)
When it's done(c)John D. Carmack
you need to generate progdefs.h and put it in engine src(for reference)
i dont like frikqcc,fteqccgui the best,but its missing some errors
delete "play qwe" from autoexec.cfg
new Kurok lol
its alpha texture bug associated with PSPGU(similar to OpenGl),its gives bug with water rendering...
i think,you are not interested in PSP Quake Engine:)
engineside or csqc?
you talking about spots or parms?)
good work, Meatbox:)
goodluck in real life,Tevin:)
Hi guys,i have old version of Xash3D with QC support:)
i can give you this version(all src are included),if you are interested
you are awesome,man:)
thanks for helping,you gave stimulus to work on my mod:)
its a little fixed
open autoexec.cfg and remove "play qwe"
that src are not relevant:)
scar is not spoiler:)
old l4q has this and pipe bomb:)
I dont remember,but this is such as "weapon_scar" entity
its PSP screenshot:)