Just a Linux geek with a love for creative, witty, or just plain fun games... when I'm not too busy programming or reading.
Posted by ssokolow on Apr 26th, 2012
After my last post, showing off my obsession with flowcharts and how much I overthink buying new games, it occurred to me that I can actually focus on a question other people might care about: How does one comfortably manage their games collection on Linux these days?
The only options I've been able to find for getting Linux games online are as follows and only the first three have package management beyond "download this installer" (though Gameolith plans to add private package repositories):
However, when most people think of digital distribution (the buzzword), we think of a unified experience that takes the hassle out of managing our games for us. (In other words, something developers have to support or else like Steam)
Obviously, nothing as comprehensive as that exists for Linux yet, but we can try to MacGyver things up for now. I'd like to hear what your approach is in the comments, but here's the best I've been able to accomplish.
It's not ideal, but I tried and, since I'm already using TiddlyWiki to manage everything else, it's quite comfortable.
The key details are:
I'm still working on polishing up and streamlining everything, but I'm already making good progress on polishing up Desura as a general game launcher. Here's what it looks like once I've added a few native Linux games and a few Windows games via Wine and wrapper scripts:
When I have time, I'm also planning to work on: