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Is a map modifications possible? Heard it wasn't with Rome II
Hmmmm not sure about this one, it seems a bit too "unique". Not that the Lannister helm isn't unique within itself, but I think a more medieval helmet would look good. Google.com.au
I hope not, the good mods for this game tend to be the ones to die.
If you guys do end up closing down just publically release what you have, cos even a faction pack would be good.
When do you reckon this will be released? Even just a Beta?
Even if this doesn't get much public support, do not let this die for the love of god hahahaha it's been waaaaaaaaaaaaaaay too long for this not to happen. This should of happened in ROme II
MEDIEVAL ENCOUNTED AN UNSPECIFIC ERROR AND WILL NOW CLOSE- every time I try to launch a ******* campaign. No tutorial on how to fix it.
ACOK and this are very much at war themselves. Both hold good value.
One of the many things I like about this mod, is the North being opened.
However with ACOK, I like the idea of exploring ruins- like Castamere for example. Should add that later.
Also the Texture of the map goes checkered when you load a campaign, sometimes it fixes itself. Nothing game breaking though, more or less the immersion (but this is BETA).
You might want to downsize the helmet more. I compared your clone to my Sideshow Collectibles Clone and yours is a bit off scale.
How is any other Vietnam game relevant? That's not what I was saying at all.
The fact that Tripewire literally announced a Vietnam game the same time that the most anticipated mod for their established games is in the makes isn't a coincidence.
I hope that they didn't take the idea from you... by all means they have every right because you are modding their game, but perhaps it gives you guys something to expand on and later in the future you'll be able to port your ideas to RisingStorm 2.
What are your specs?
Sorry, but what do you mean by that?
OKay so the Battle of Geonosis is crashing all of the time, even on my mates high end 2000 dollar PC. I really want to play it but this is something that most PC's can't handle...
Also you should really add a Battle of Coruscant maps for custom battles.
And perhaps make the republic lasers a little more blue?
Hey man, will there be standalone missions in this? If so, would it be possible to make a La Drang Valley mission? I think it will add so much to this as I am sure that people have seen that movie, and love it.
For some reason I cannot see castle black on the map?
What modding tool do you use?
It's dead.... who cares anyway, there's someone else making another Vietnam mod anyway,
Will this be getting an update anytime soon? Also, will there be an audio conversion for both the Chinese and Japanese?
Actually I cannot use the Game Rules and Options at all. Can you fix this?
Hey for some reason I can't change the skirm objective to annihilation, it's just stuck on victory point.
That would make it unbalanced. The developer said there will be civilians so the Vietcong should really have influence to use them as soldiers and perhaps tunnels that can spawn troops, but will always have a similar base-building mechanic as the Allies have.
Why do the phase 2 clones have commander gree's scamo design?? Ruined it cos i don't want a bunch i gree's i want a bunch of 501st :D
So, i don't need this if i do not expirience game crashes? Okay, good. By the way, that was a rhetorical question, no one answer it.
Be ******* patient *******, it's not like they're gonna release it in mid development! Plus, these guys do have lives and are busy off the computer!
I have no difficulties with the AI, i enjoy being out numbered then sending all my venators in then it's just one massive battle with no lag, the movolence isn't even hard, and i play on hard..
I don't see the problem but what ever.
God, give them some time, they can't do everything ffs..
Execute Order 66 now... I dare ya palpatine.
Even though it was a line from Star Wars AOTC