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Comment History  (0 - 30 of 64)
SRACon17
SRACon17 Oct 4 2014, 10:55am says:

With all those Italian city-states, would Spain/Castille be considered too next?

+7 votes   media: Age of Chivalry: Hegemony map
SRACon17
SRACon17 May 20 2014, 10:54am replied:

this happens to me too.

+1 vote   mod: Beowulf's Rules
SRACon17
SRACon17 May 20 2014, 8:23am replied:

that's me, forgot to log in.

+1 vote   mod: Beowulf's Rules
SRACon17
SRACon17 Mar 10 2014, 9:38pm replied:

I believe you choose the settings you want as you install the 1.3 patch using the patch installer. Not knowing how to do it doesn't mean that the words on the readme are futile.

+1 vote   mod: The Dark Times
SRACon17
SRACon17 Feb 5 2014, 3:50am replied:

Uhm, isn't Hearts of Oak being developed as a non-commercial PC game? I believe it's going to be free.

+2 votes   media: Basic Vessel Buoyancy
SRACon17
SRACon17 Jan 28 2014, 8:14pm says:

wow, great to hear that the mod is still in development :)

+3 votes   article: Hegemonia not dead and still in development!
SRACon17
SRACon17 Jan 16 2014, 8:20pm replied:

i'm not sure but it seems that development for this mod has stopped.
Forums.taleworlds.com

+3 votes   mod: Twilight of The Sun King
SRACon17
SRACon17 Jan 16 2014, 7:46pm replied:

cool, i'd be looking forward to that mod, since the current hundred years war mod is for 1.134 :( lol i didn't actually notice that the self extractor was in french since it looked just like any other installer that i had used :P

+1 vote   mod: Crusader Deus Vult 2.0 by Feyd
SRACon17
SRACon17 Jan 16 2014, 8:09am replied:

no i don't think so. what mod is that? Feyd i believe is the original creator of the crusader deus vult mod. ivanhoe just built up on it.

+2 votes   mod: Crusader Deus Vult 2.0 by Feyd
SRACon17
SRACon17 Jan 15 2014, 6:55pm replied:

I hope you would continue to update this mod :)

+1 vote   mod: Crusader Deus Vult 2.0 by Feyd
SRACon17
SRACon17 Jan 15 2014, 6:42pm says:

Hey, i'm just dropping in to say that this mod is one of my favorites for Warband, in fact it is probably my most played mod for Warband alongside Gekokujo :) only gripe with the mod are some native texts but no biggie. Hmm, did the new upload contain an update?

+1 vote   mod: Crusader Deus Vult 2.0 by Feyd
SRACon17
SRACon17 Dec 7 2013, 8:31am says:

Voted! :D

+2 votes   article: Vote New Horizons for Mod of the Year!
SRACon17
SRACon17 Jul 28 2013, 1:50pm replied:

have you sent a message to the other lords to gather troops for the campaign?

+1 vote   mod: Gekokujo
SRACon17
SRACon17 Jun 26 2013, 7:35pm says:

it's released! downloading now :)

+2 votes   download: Build 14 Beta 2.5 Light
SRACon17
SRACon17 Jun 8 2013, 7:52am replied:

thanks for the consideration :)

+1 vote   mod: C&C Generals: Visual Reality Mod
SRACon17
SRACon17 Jun 7 2013, 11:21pm says:

your work is very impressive, it's the one mod for C&C Generals ZH i'm awaiting the most. sad to hear that you won't continue the work though.. uhm, for the 0.5 update, since you're not gonna redo all buildings, can you also release a version where the buildings remain vanilla? since having a realistic USA HQ surrounded by vanilla buildings would make it seem very out of place..

+1 vote   mod: C&C Generals: Visual Reality Mod
SRACon17
SRACon17 Jun 1 2013, 3:01am replied:

perhaps english is not his native language. have you considered that?

+4 votes   mod: L'Aigle
SRACon17
SRACon17 May 26 2013, 10:13pm replied:

wow, an update. keep it up :)

+2 votes   article: PotC New Horizons: Build 14 Beta 2.4 Progress
SRACon17
SRACon17 May 26 2013, 2:25am replied:

i'm from there too, and i really love this mod. along with Third Age Total War, the best LOTR game created :)

+2 votes   mod: The Last Days (of The Third Age of Middle Earth)
SRACon17
SRACon17 May 23 2013, 10:07pm replied:

just wait. it takes a long time for a new game to start. be patient.

+3 votes   mod: Gekokujo
SRACon17
SRACon17 May 17 2013, 11:42pm replied:

at first the music put me off too, but then i started to love it. the battle music is so unique, one you wouldn't find in other mods, and imo it fits the atmosphere perfectly :)

+2 votes   mod: Gekokujo
SRACon17
SRACon17 Apr 5 2013, 11:59pm says:

uhm, i'm just new to this mod. which one should i install? the 0.97.1 version or the svn? what's the difference between the two?
EDIT: just read the answer. so , i should install using svn instead?

+1 vote   mod: Anno Domini 1257
SRACon17
SRACon17 Mar 15 2013, 12:41am replied:

really, couple of months? and you just announced this project around last year? wow, how can you guys work that fast? :)) since it's a completely new game, i was expecting around 3 years before release, but you guys are really good.

+1 vote   game: Hearts of Oak: Conquest of the Seas
SRACon17
SRACon17 Mar 15 2013, 12:37am replied:

don't judge him immediately as being stupid. perhaps he just wants the realistic graphics.

+4 votes   mod: Command & Conquer: Untitled
SRACon17
SRACon17 Feb 17 2013, 10:42am replied:

haven't you played vanilla medieval 2 total war? build watchtowers or type in console "toggle_fow"

+1 vote   mod: Third Age - Total War
SRACon17
SRACon17 Feb 17 2013, 10:41am replied:

i'm not part of the team, but i'm pretty sure they won't. this has been raised up many times at the twcenter forums. not only have they already spent so much time, resources and effort into this mod for med2, also the newer total war tiles are much harder to mod, that's why you don't see total conversion mods for them.

+1 vote   mod: Third Age - Total War
SRACon17
SRACon17 Jan 10 2013, 6:50am replied:

sorry i don't know, i don't have that. right now i'm using generals ZH with unofficial patch 1.06 and improved AI mod.

+1 vote   mod: C&C Generals: Visual Reality Mod
SRACon17
SRACon17 Jan 10 2013, 12:32am says:

keep up the good work, the units look really great and realistic :) one question though, are you planning to replace all the buildings? because the USA command center seem a bit out of place with the other buildings right now.. haha

EDIT: sorry id didn't read carefully, you were going to "have every unit in the game, every icon, every building, most sounds and most particle effects replaced to be as realistic as possible" :)

+5 votes   mod: C&C Generals: Visual Reality Mod
SRACon17
SRACon17 Jan 10 2013, 12:30am replied:

hmm, you put the big file in the command & conquer ZH FOLDER then you start the game like you always do :)

+1 vote   mod: C&C Generals: Visual Reality Mod
SRACon17
SRACon17 Jan 7 2013, 9:40pm replied:

hmm, perhaps i think it's because i got used to playing with the "Advanced AI mod for Zero Hour improved by AEI" mod. can that mod be possibly implemented into untitled? with permission and credit of course :)
Moddb.com

+1 vote   mod: Command & Conquer: Untitled
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