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Comment History  (0 - 30 of 249)
SquireJames
SquireJames - - 249 comments @ uzbek2012

Please do not advertise GZM on my mod. Thanks

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ SquireJames

Looking up that error, seems to be an issue with using Windows XP. I'd recommend Windows 7 (at least)

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

Righty, there are two things to try. First, make sure you're not running it through Steam; just run the exe file. Second, create a shortcut to set the CPU affinity.

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

"Strange bug". Could you be a little more specific as to what is going wrong? I can then try and do bug squishing :)

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ CFCS Release 7 Patch 8 Hotfix C

Hello there, apologies for the delay.

Install CFCS Release 7 Full Version, then the patch, then the hotfix. :)

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

For those having trouble getting the game to run, it's come to my attention it may be a run time issue. I suggest installing the following;

Mediafire.com

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

Sounds like a hardware issue on your end, as others (including myself) run it without issue.

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

Then if you have more issues with it than with the regular sounds, stick to them.

Also, if you are running this through Steam, do not. It causes endless issues. Just run it from the exe (and make sure you are using the modified exe and dlls I provided)

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

Give the simplified sound pack a try

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

I have had this report. I haven't been able to reproduce it but it's possible that a case sensitive line in the chapter script was to blame. Patch 7 should fix it.

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

Sorry I am not sure what you're trying to say

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

Have you installed the most up to date patch, and made sure you're using the replacement exes/dlls ?

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

See above

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

That's odd. Should work fine.

The cheats are the same as the base game, but using the Stalingrad "password"

@Password( "www.dtf.ru" )

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

No problem :) the new exes and dlls help but, it still struggles sometimes. Old game is still old game.

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Crimson Fields, Crimson Skies

Try running it in Compatibility mode (Windows XP SP 3)

Good karma+2 votes
SquireJames
SquireJames - - 249 comments @ Klingon Academy II: Empire at War

Sorry about that, now try.

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Klingon Academy II: Empire at War

See the above discord for details.

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Klingon Academy II: Empire at War

Discord.gg

Created a new discord server for my modding projects. Further information will be posted in there.

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Killitngrillit

Don't leave ****** comments on my walls :)

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ KA2 EAW 153

I can't explain why it would want that. I haven't altered anything anything to do with CD checks or anything (wouldn't know how)

Good karma+2 votes
SquireJames
SquireJames - - 249 comments @ Klingon Academy II: Empire at War

This is not a mod for Klingon Academy though. It's based on the ships, stations, environment etc and storyline of that game but put into an RTS environment.

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Klingon Academy II: Empire at War

This is a mod for FleetOps. You have to install it in your FleetOps/Mod directory, then activate it through the mods menu

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Republic at War

Interesting. How do I go about removing it?

Good karma+2 votes
SquireJames
SquireJames - - 249 comments @ Republic at War

As I said, using the launcher for me just produces error messages

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Republic at War

If I ever get my saves back (or at least make it so I CAN save in the future) I'll try that.

Also speaking of landing zones, sometimes it decides to drop my AT-PTs as my first unit on maps with many, small landing zones. I ergo cannot capture any more landing zones to drop anything else. Sort of makes the map unbeatable. Any idea how to stop this happening?

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Republic at War Launcher

Attempting to use the launcher just does this.

Imageshack.com

Good karma+2 votes
SquireJames
SquireJames - - 249 comments @ Republic at War

Also, attempting to use the launcher just gives me an error.

Imageshack.com

Good karma+1 vote
SquireJames
SquireJames - - 249 comments @ Republic at War

What I find baffling though is that, well i'd understand it if one save game corrupted. Just a bad save. It happens. But it's ALL save games. I wonder how and why it's doing that?

Good karma+2 votes