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0 comments by SPY-maps on Mar 19th, 2010

we all know that multi player gaming is more populair then sp gaming in fpshooters.
still, there are many like me who do like sp much more as mp. and for those people i
like to make sp-levels.

over the last 10 years i have made over 100 sp-maps for severel different fps, like call of Duty1+2, Mohaa, Prey, Sof2, and many other games.
should you be interested in them or movies of them then please check my own website for more info about them or myself.

leon

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Post comment Comments  (20 - 30 of 30)
MrTambourineMan
MrTambourineMan Jul 10 2011, 5:11pm says:

I really hope you'll make some larger project with Source now that SDK is free :)

+3 votes     reply to comment
SPY-maps
SPY-maps May 19 2011, 6:31pm says:

sorry that i didn't reply any sooner guys,
i don't make mp maps simply because i don't like mp gaming. i never play mp, only sp, (simply am a real HUGE SP fan!!!)
and when you don't like a game type then you also don't make maps for it, it really is that simple.

and sorry Duruk that i haven't kept in contact, but i have been sick this week and there where a lot of other issues that had my atention.
we will skype soon, i promise!!

leon

+3 votes     reply to comment
Stoof
Stoof Jul 30 2011, 5:27am replied:

I can relate to that, I'm a huge sp fan too and I don't pay attention to mp.

+2 votes     reply to comment
xXMaNiAcXx
xXMaNiAcXx Apr 28 2011, 4:53pm says:

Hmm i've seen you only make SP mods and don't play Multiplayer ones, i'm quite curious of knowing why :)

+2 votes     reply to comment
Duruk
Duruk Apr 13 2011, 12:34pm says:

Bedankt voor het toevoegen aan de friends lijst.
Ik zie dat ik gelukkig niet de enige "oudere" modder ben die nog steeds aan het modden is.
Ik ben nog ff je mail en site aan het bekijken.
Excuse my Dutch.

+2 votes     reply to comment
SPY-maps
SPY-maps Feb 24 2011, 6:02pm says:

thank you all for the nice words, although its a bit late of me to reply to you're comments. i did read them a long time ago but forgot to answer here because i first needed to check something and then forgot.

i can now say that Final Project isn't my last Hl2 (eps) mod, because i am working on a new one that will be seen tomorrow here on Moddb, the progress that is, its not finisghed yet.

leon

+3 votes     reply to comment
LordXamot(Cavou)
LordXamot(Cavou) Nov 28 2010, 12:46am says:

Hey Leon. I just like to stop by to mention something I forgot to say back on Planet Philip. I just had so much to say that day, a few points I wanted to make about the "story" of your mods, intentional or not, that a few things slipped my mind at the time.

The idea of Coastline to Atmosphere, being the first (official) Half Life 2 mod you made, beginning in the exact same point as your last Half Life 2 mod (Final Project) ends is quite a superb idea, and the is the same sort of thing that happens with the television show "Lost"- season 1 begins at the same spot that season 6 (the final season) ends.

I don't know if you intended this next point or not, but I also liked the idea that the main character in Final Project was the creator of Coastline to Atmosphere and Strider Mountain, making your trilogy of mods all connected in one way or another, even if it was not evident/intended at first. Coming to the realization that your two previous mods are supposedly mods within the story of your final mod is quite a mind bending concept, which impact the events of that mod due to their influence on the mods protagonist's mind.

Once again, I don't know if this was intentional or not either, but the idea of a connection between the mods you made was hinted at ever so subtly at the start with the Strider Mountain style mountains in the distance in the first few chapters, followed by the giant moon visible in the sky during chapters 5-7 like in Coastline to Atmosphere built up very well to the point in the final chapter when "Coastine to Atmpshere" is shown on screen and the beginning cutscene of Coastline to Atmosphere starts up, which basically confirms that Final Project's main character was indeed, like yourself in reality, the creator of the past two mods (aswell as the levels in Final Project itslef).

Hats off to you once again, Leon, for your constantly interesting ideas! I'm eager to see what you decide to do with Crysis.

+2 votes     reply to comment
Seraphin42
Seraphin42 Oct 19 2010, 7:35pm says:

I'm really sad to hear that you've decided to move on from the source engine...I want to keep playing your mods but it would be easier if they were on a game I own. Good luck with future projects!

+2 votes     reply to comment
Stoudemire15
Stoudemire15 May 27 2010, 11:51am says:

How long are you going to keep up with old engine as today Valve **** up all the SDK to Orange Box engine I think you probably gotta change plan that final project are going to update to Orange Box also.

+2 votes     reply to comment
kubla
kubla May 5 2010, 8:51pm says:

Darn!

I missed your request for beta testers on Planet Phillip's forum. Sniff, I could have been trusted and I would have loved to give my input. Whether you can use all your zombie models of not I look forward to playing your Final Project as soon as you think it is ready. My birthday is this Sunday, May 5th, could there be a present from you? I will dream... Take Care Leon and best of mapping to you!

Mark

+4 votes     reply to comment
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