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Comment History  (0 - 30 of 254)
SPTX
SPTX Sep 5 2014, 2:01pm says:

I'm really liking the wound decals on sharks. If only this wasn't digital only/ steam exclusive.

+1 vote     media: "Blood and Gold" Trailer 2014
SPTX
SPTX Aug 29 2014, 11:48am says:

Shame the cannon is just a BFG sprite replacement.

+1 vote     mod: Serious Sam meets Doom
SPTX
SPTX Aug 20 2014, 1:15pm replied:

I doubt any money prize from the MOTY would be enough to sustain a proper engine license. Getting the license offered is a better deal, that is, if you're in need of such license.

+1 vote     poll: MOTY Prizes You choose!
SPTX
SPTX Aug 19 2014, 12:03pm says:

We HL2 now.
Then we not STALKER. Thanks but the loneliness and uncertain future of the stalker and his upcoming adventures will stay underlined better with no music.

+3 votes     article: First footage of in-game music in L.U.R.K.
SPTX
SPTX Jul 8 2014, 3:05pm says:

After that live stream I smell the stink of an online only no local area play steam exclusive game. Guess I'm gonna have to drop that one...

-4 votes     game: Depth
SPTX
SPTX Jul 6 2014, 3:29pm says:

You should seriously drop the halos. For both friend and foes. Handholding is one of the biggest anti-fun thing ever invented right after cheating.

+2 votes     media: We're still alive
SPTX
SPTX Jun 30 2014, 6:21pm says:

Looks like the version numbers were swapped on the image.

+1 vote     media: New Gibs for V20
SPTX
SPTX Feb 25 2014, 1:22pm says:

Well it DOES mean that TDM endorses thi4f, even if indirectly, it's giving it free advertising, which is the whole reason for this contest to even exist in the first place.

+1 vote     article: Square Enix and Amazon.com announce Thief Mod Contest!
SPTX
SPTX Oct 23 2013, 9:10am says:

The game crashes after loading the Nexus after finishing "Hell Freezes Over"
The map is loaded but the screen is frozen as soon and I get the typical "program stopped responding".

The log:
Load tile 229: p0-m4-e0 HR/firesky_rt.jpg... 7 ms
Load tile 229: p0-m4-e0 HR/firesky_ft.jpg... 7 ms
Load tile 229: p0-m4-e0 HR/firesky_bk.jpg... 7 ms
Load tile 229: p0-m4-e0 HR/firesky_up.jpg... 6 ms
Load tile 229: p0-m4-e0 HR/firesky_dn.jpg... 8 ms
Load tile 229: p0-m4-e0 HR/firesky_lf.jpg... 7 ms
Cache time: 98ms
E1L1: NEXUS

save for replication :
Gamefront.com

+2 votes     game: WGRealms 2
SPTX
SPTX Aug 10 2013, 5:05am says:

Sounds like you're actually more than halfway there.

+1 vote     article: Halfway there...
SPTX
SPTX Jul 17 2013, 12:21pm replied:

"You could just download Sven-Coop and play HL1 alone for free, and I think that is wrong."

That's not YOUR problem though, it's valves, and they are perfectly aware of that and they allow it to top it.
Don't be so self righteous for things that don't even concern you.

+12 votes     article: The Big Announcement
SPTX
SPTX Jul 8 2013, 5:45am says:

Is the description RP or does it mean that the AI has been added behaviours? Portable/build-able fireplaces?

+2 votes     media: 'Sleeping Rough'
SPTX
SPTX Jun 30 2013, 7:05am says:

Oddjob hat or oddjob hat? Do you guys still plan on remaking the single player?

+3 votes     article: GoldenEye: Source v4.2.3 Release
SPTX
SPTX Jun 9 2013, 5:21pm says:

The quality of the assets far exceeds the average quality of other mods' assets, including assets used on better engines.

+1 vote     media: Picture of the Week. June 09, 2013
SPTX
SPTX Jun 7 2013, 2:03pm says:

Just release the sources to let the community handle this.

+4 votes     article: The End
SPTX
SPTX May 28 2013, 3:08pm says:

It's cool and all, but I see they keep that bad habit the original AI has to stay under the player's crosshair. Did you plan on giving the reasoning creatures teh ability to properly seek for cover and/or dodge when they get damaged rather than eating it all up?

+1 vote     article: Operation Black Mesa DEV.BLOG: Advanced AI
SPTX
SPTX May 12 2013, 5:06pm replied:

You know what to do.

+9 votes     media: Picture of the Week. May 12, 2013
SPTX
SPTX Apr 3 2013, 8:37am replied:

I love it. Very nice touch.

+1 vote     article: Greenlight update part 2
SPTX
SPTX Apr 3 2013, 5:16am replied:

I didn't notice they were THAT evolved in the original. I new they run from you, but that's it.

+1 vote     article: Greenlight update part 2
SPTX
SPTX Apr 3 2013, 5:05am replied:

I was thinking about them too, but you have to give them credit for their roach "AI". Even though it's more pretty than squashable.

+1 vote     article: Greenlight update part 2
SPTX
SPTX Apr 2 2013, 4:08pm says:

I like people taking some effort in little details such as these cockroaches. Anyone else would have made them little 2D sprites.

+2 votes     article: Greenlight update part 2
SPTX
SPTX Jan 30 2013, 4:28pm says:

I see exaggerated bloom

+7 votes     media: A Tastier Vanilla
SPTX
SPTX Oct 31 2012, 11:25am says:

Thanks for YOUR time. You put quite a lot of heart in that.

+4 votes     article: UT SDK October/November Release
SPTX
SPTX Oct 21 2012, 8:56am says:

Too expensive (~30USD in europe)

+2 votes     article: Chivalry: Medieval Warfare Released!
SPTX
SPTX Oct 1 2012, 2:27pm says:

Holy ****, it's still alive!

+1 vote     game: WGRealms 2
SPTX
SPTX Sep 17 2012, 4:04pm says:

This timestop will allow neat screenshots. Just needs a frame by frame play to allow even better debugging.

+3 votes     article: New Overgrowth a192 video devlog
SPTX
SPTX Sep 15 2012, 9:00am says:

By design love, do you mean re-design?

+3 votes     article: The state of Depth
SPTX
SPTX Aug 4 2012, 5:12am says:

SHould have used the damn music for the trailer.

+1 vote     article: GoldenEye: Source v4.2 Release [Download it!]
SPTX
SPTX Jul 29 2012, 1:23pm says:

Heh, works for me.

+1 vote     article: S.T.A.L.K.E.R. Call of Pripyat: Redux - Refocusing Redux
SPTX
SPTX Jul 19 2012, 5:48am says:

Slowpokes.

+1 vote     article: E.Y.E: Divine Cybermancy. Demo & Update avaiable
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