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SPTX Nov 10 2014, 9:21am replied:

I see plenty of ****** games made by unknown devs on shelves, I doubt they costed them thousands to publish as much as I doubt they do it at a loss. Valve are indies, btw.

0 votes   article: Depth is on sale NOW!
SPTX Oct 16 2014, 4:57pm replied:

That's a mechanical impossibility.
You can't "lose" when not spending. Especially for virtual. It's no investment and it doesn't have ownership because it's not physical. Try to elaborate on what you think is "a loss".

-4 votes   article: Depth is on sale NOW!
SPTX Oct 16 2014, 1:56pm says:

Steam exclusive = no buy. Actually, digital buy, so tough luck.
Good luck anyway.

-3 votes   article: Depth is on sale NOW!
SPTX Oct 11 2014, 3:02pm replied:

Damn straight. Though I'd be more inclined to compare misery to oblivion lost.
In the end, all my hopes for a proper stalker experience lay on this mod, it should be to me what AMK was back in SoC.

+3 votes   media: 'Welcome to the Skadovsk'
SPTX Sep 28 2014, 6:40pm says:

"move faster, and jump down from greater heights (because they’re giants)."
That's not how reality works. But whatever. I smiled.

0 votes   article: v5.0 Progress Report and Changelog
SPTX Sep 28 2014, 6:37pm says:

"Firstly, allow us to get this out of the way: L.U.R.K. mod is no longer in active development"
No ****! I'd have never guessed!

+3 votes   article: The next step for L.U.R.K.
SPTX Sep 5 2014, 2:01pm says:

I'm really liking the wound decals on sharks. If only this wasn't digital only/ steam exclusive.

+1 vote   media: "Blood and Gold" Trailer 2014
SPTX Aug 29 2014, 11:48am says:

Shame the cannon is just a BFG sprite replacement.

+1 vote   mod: Serious Sam meets Doom
SPTX Aug 20 2014, 1:15pm replied:

I doubt any money prize from the MOTY would be enough to sustain a proper engine license. Getting the license offered is a better deal, that is, if you're in need of such license.

+2 votes   poll: MOTY Prizes You choose!
SPTX Aug 19 2014, 12:03pm says:

We HL2 now.
Then we not STALKER. Thanks but the loneliness and uncertain future of the stalker and his upcoming adventures will stay underlined better with no music.

+3 votes   article: First footage of in-game music in L.U.R.K.
SPTX Jul 8 2014, 3:05pm says:

After that live stream I smell the stink of an online only no local area play steam exclusive game. Guess I'm gonna have to drop that one...

-4 votes   game: Depth
SPTX Jul 6 2014, 3:29pm says:

You should seriously drop the halos. For both friend and foes. Handholding is one of the biggest anti-fun thing ever invented right after cheating.

+2 votes   media: We're still alive
SPTX Jun 30 2014, 6:21pm says:

Looks like the version numbers were swapped on the image.

+2 votes   media: New Gibs for V20
SPTX Feb 25 2014, 1:22pm says:

Well it DOES mean that TDM endorses thi4f, even if indirectly, it's giving it free advertising, which is the whole reason for this contest to even exist in the first place.

+1 vote   article: Square Enix and announce Thief Mod Contest!
SPTX Oct 23 2013, 9:10am says:

The game crashes after loading the Nexus after finishing "Hell Freezes Over"
The map is loaded but the screen is frozen as soon and I get the typical "program stopped responding".

The log:
Load tile 229: p0-m4-e0 HR/firesky_rt.jpg... 7 ms
Load tile 229: p0-m4-e0 HR/firesky_ft.jpg... 7 ms
Load tile 229: p0-m4-e0 HR/firesky_bk.jpg... 7 ms
Load tile 229: p0-m4-e0 HR/firesky_up.jpg... 6 ms
Load tile 229: p0-m4-e0 HR/firesky_dn.jpg... 8 ms
Load tile 229: p0-m4-e0 HR/firesky_lf.jpg... 7 ms
Cache time: 98ms

save for replication :

+2 votes   game: WGRealms 2
SPTX Aug 10 2013, 5:05am says:

Sounds like you're actually more than halfway there.

+1 vote   article: Halfway there...
SPTX Jul 17 2013, 12:21pm replied:

"You could just download Sven-Coop and play HL1 alone for free, and I think that is wrong."

That's not YOUR problem though, it's valves, and they are perfectly aware of that and they allow it to top it.
Don't be so self righteous for things that don't even concern you.

+12 votes   article: The Big Announcement
SPTX Jul 8 2013, 5:45am says:

Is the description RP or does it mean that the AI has been added behaviours? Portable/build-able fireplaces?

+2 votes   media: 'Sleeping Rough'
SPTX Jun 30 2013, 7:05am says:

Oddjob hat or oddjob hat? Do you guys still plan on remaking the single player?

+3 votes   article: GoldenEye: Source v4.2.3 Release
SPTX Jun 9 2013, 5:21pm says:

The quality of the assets far exceeds the average quality of other mods' assets, including assets used on better engines.

+1 vote   media: Picture of the Week. June 09, 2013
SPTX Jun 7 2013, 2:03pm says:

Just release the sources to let the community handle this.

+4 votes   article: The End
SPTX May 28 2013, 3:08pm says:

It's cool and all, but I see they keep that bad habit the original AI has to stay under the player's crosshair. Did you plan on giving the reasoning creatures teh ability to properly seek for cover and/or dodge when they get damaged rather than eating it all up?

+1 vote   article: Operation Black Mesa DEV.BLOG: Advanced AI
SPTX May 12 2013, 5:06pm replied:

You know what to do.

+9 votes   media: Picture of the Week. May 12, 2013
SPTX Apr 3 2013, 8:37am replied:

I love it. Very nice touch.

+1 vote   article: Greenlight update part 2
SPTX Apr 3 2013, 5:16am replied:

I didn't notice they were THAT evolved in the original. I new they run from you, but that's it.

+1 vote   article: Greenlight update part 2
SPTX Apr 3 2013, 5:05am replied:

I was thinking about them too, but you have to give them credit for their roach "AI". Even though it's more pretty than squashable.

+1 vote   article: Greenlight update part 2
SPTX Apr 2 2013, 4:08pm says:

I like people taking some effort in little details such as these cockroaches. Anyone else would have made them little 2D sprites.

+2 votes   article: Greenlight update part 2
SPTX Jan 30 2013, 4:28pm says:

I see exaggerated bloom

+7 votes   media: A Tastier Vanilla
SPTX Oct 31 2012, 11:25am says:

Thanks for YOUR time. You put quite a lot of heart in that.

+4 votes   article: UT SDK October/November Release
SPTX Oct 21 2012, 8:56am says:

Too expensive (~30USD in europe)

+2 votes   article: Chivalry: Medieval Warfare Released!
SPTX Apr 1 2012, 11:20am says:

blue shift SP support confirmed

+2 votes   article: DLC coming to Sven Co-op!
SPTX Nov 7 2011, 4:25am replied:

Yes but not random. Seeing as the diver is more likely to die from the last severed limb, I think this kind of situation where you have very low health is rare, if so, it should be systematic.

+1 vote   article: The Anatomy of a Shark Attack ..
SPTX Nov 3 2011, 12:06pm replied:

You could made the Shark bite the diver's head if he is doomed to die from it.
From a scripting point of view, I guess the divers have health, and that biting removes some of that health. If a shark bites a diver, targeting the arms and that the diver have to die from it (if he absolutely can't escape, 1HP syndrome), just make it bite the head !

+1 vote   article: The Anatomy of a Shark Attack ..
SPTX Jun 30 2011, 4:40am says:

I am with those guys who say it should be pvp oriented. Just make the mod support singleplayer maps so we can play through HL2 campaigns solo. This way both PVP and PVE would be more interesting.

+2 votes   article: Modular Combat: The Countdown 1/5
SPTX Jan 23 2009, 4:27pm says:

is this at least realisable?

+2 votes   mod: GTA Spiderman: Crime Wave
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Dec 18, 2014
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