Matthew Langille and Stephen Tucker have been playing games since they developed the powers of long-term memory. Now that they're "adults" they're currently working together to make a foray into the world of indie development. Steve is the art side of things, and Matt is the programming side, and together they are SPRIXELSOFT! Their first "serious" game will be called Super Hematoma and will be a retro beat-em-up inspired, multiplayer fighting game.

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Packages of Files and Pieces of String
Super Hematoma

Packages of Files and Pieces of String

Super Hematoma

Hey paisanos, Matt's back out of the depths of his nerd cave to give a long overdue update on some game dev stuffs!

Musical Revision
Super Hematoma

Musical Revision

Super Hematoma

Having opened up the sound of Super Hematoma last week by incorporating the MMC5 sound module for the Rain City theme, I decided to revisit the other...

Chiptune Love
Super Hematoma

Chiptune Love

Super Hematoma

We began developing our second arena, Rain City a while ago. Basically, it’s our version of beloved Vancouver: complete with rain, neon lights, and...

 Super Hematoma’s First Year Retrospective
Super Hematoma

Super Hematoma’s First Year Retrospective

Super Hematoma 3 comments

Did you know that over here at Sprixelsoft, we’ve been working on Super Hematoma for just over a year now? That’s right, the anniversary was September...

3D Pixel Effects
Super Hematoma

3D Pixel Effects

Super Hematoma 6 comments

Getting my head wrapped around doing effects for Super Hematoma has been a real challenge. I actually took some classical animation in college, but that...

Flame On!
Super Hematoma

Flame On!

Super Hematoma 2 comments

We’ve had it in our heads for a long time now, that this Oil Sands level that we were creating was going to be a hazardous level to play in. While admittedly...

Back to The Grind
Super Hematoma

Back to The Grind

Super Hematoma 2 comments

As you're probably aware already, we missed doing any sort of an update last week as we were both at the Penny Arcade Expo in Seattle. This was our first...

First (Early) Look at Rain City
Super Hematoma

First (Early) Look at Rain City

Super Hematoma

There’s been yet more animation done this week, however as a change of pace I decided to take a stab at fleshing out one of the next levels to come...

Infinite Diversity in Infinite Combinations
Super Hematoma

Infinite Diversity in Infinite Combinations

Super Hematoma

Well… maybe not infinite, but if you do the math… we’ve currently got two genders, nine hair types per gender, nine eye types per gender, fifteen...

Joan, Are You Thinking What I’m Thinking?…
Super Hematoma

Joan, Are You Thinking What I’m Thinking?…

Super Hematoma 4 comments

Make over!!! Having introduced our first female bruiser last week, Steve continued ironing out her design this week. We’ve got a slight improvement...

Here Comes A New Challenger!
Super Hematoma

Here Comes A New Challenger!

Super Hematoma 1 comment

Steve's been working on getting new animation done for a while now. He's got a mostly complete set of animation cycles for our first male bruiser. He...

Small Dev Update
Super Hematoma

Small Dev Update

Super Hematoma

Yes, Matt's am still alive in his nerd cave. This is going to be a very quick run-down of some random morsels of progress; some items that register as...

Promo Image and Photoshop Tutorial
Super Hematoma

Promo Image and Photoshop Tutorial

Super Hematoma

We hinted that it was coming last week, and now here's our first promo image for Super Hematoma! It's also served up with a video that explains the process...

Getting the Gang Together
Super Hematoma

Getting the Gang Together

Super Hematoma

I wanted to do some art for Super Hematoma that was in the same vein as these old games. I wanted to put pencil to paper, ink those drawings, and then...

Little Sound Design Journey
Super Hematoma

Little Sound Design Journey

Super Hematoma 2 comments

We were heavily inspired by a good number of sources when we began to conceptualize Super Hematoma. We loved the beat-em up style of gameplay from the...

We're Made of Star Stuff
Super Hematoma

We're Made of Star Stuff

Super Hematoma

According to Carl Sagan, “The nitrogen in our DNA, the calcium in our teeth, the iron in our blood, the carbon in our apple pies were made in the interiors...

Back Into Animation
Super Hematoma

Back Into Animation

Super Hematoma 2 comments

At the end of April and through early May, I was working furiously to get a bunch of animation done so that we could have our first playable demo. Since...

Effects of Super Hematoma
Super Hematoma

Effects of Super Hematoma

Super Hematoma

For the past few years, I’ve been bringing home the bacon thanks to my work in visual effects. I’ve been working primarily with high end visual effects...

Enjoy "Zombies Are South!"
Zombies Are South!

Enjoy "Zombies Are South!"

Zombies Are South! 2 comments

Zombies Are South is a quick April Fools joke that we made for our website in 2013. The idea was to spoof the endless runner genre with the ultimate form...

Piecing People Together
Super Hematoma

Piecing People Together

Super Hematoma

Well, Matt stuck to his word. As hinted at two weeks ago, the latest developments on the programming end of the spectrum are in the following three areas...

Changing Things Up
Super Hematoma

Changing Things Up

Super Hematoma

We’ve said from the very start that we hope to be able to include a level of character customization in Super Hematoma that will help add some depth...

Quick Look Under The Hood
Super Hematoma

Quick Look Under The Hood

Super Hematoma

There’s a lot of new stuff brewing under the hood, a lot of which was hinted at in the last post. Let the excitement begin:

Passion Project
Super Hematoma

Passion Project

Super Hematoma

Super Hematoma is running, Bruisers are bruising, test play is happening! What I’m getting at is that we can, like, play it now and stuff. It’s skin...

The Name of The Game
Super Hematoma

The Name of The Game

Super Hematoma

Our current game’s title itself has gone through a few iterations since we began conceptualizing it. We initially were working on a different game and...

Character Design
Super Hematoma

Character Design

Super Hematoma 2 comments

As Super Hematoma is heavily inspired by the beat-em-up games that we would play in our youth, we wanted to get more of a casual street wear look with...

Hello IndieDB!
Super Hematoma

Hello IndieDB!

Super Hematoma

Since I'm new here, rather than just diving in, I'll bring you a up-to-date on the project that we're working on! Matt and I started working on Super...