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spittle8
spittle8 Dec 16 2013, 5:55am replied:

I'm not 100% sure I did not, but I had noticed that so I doubt so. I'm thinking about booting another round on hard. I take it this wasn't normal?

+1 vote   mod: Sins of a Galactic Empire
spittle8
spittle8 Dec 15 2013, 7:52am says:

I just played as the Alliance against the Empire and came to dominate the solar system and, upon finding the Imperial home world, found that they had not left their planet's orbit at all. What is this about? Is the AI broken, or is something wrong with my installation?

+1 vote   mod: Sins of a Galactic Empire
spittle8
spittle8 Feb 15 2013, 9:32pm replied:

You complain about realism in another comment, and ask for a PLAN amphibious op in California here? Are you retarded? The PLAN doesn't have the logistical or amphibious capability to pull that off, much less a blue water navy and carrier force to defeat the USN and protect a coastal landing. The PLAN can't even support an invasion of Taiwan, currently.

+3 votes   media: First ModernCombat Mission for Patch 1.011
spittle8
spittle8 Feb 15 2013, 9:24pm replied:

Bro, we have many ways to mitigate the ASBM threat. PLAA fighters wouldn't even get off of the runway, we have enough **** up our sleeves these days to basically have area denial for enemy fighters.

What is not debatable is that the PLAN would be raped and ruined in the first phase of the war. The only survivable area denial weapon the Chinese have are ASBM's, and they are largely negated by the AEGIS shield and a myriad of other technological wonders that we can now employ. SSK's are the other strength, as they can sit in an area waiting to ambush a passing CAG.

-1 votes   media: New additions to Patch 1.011
spittle8
spittle8 Feb 4 2012, 10:49pm says:

Are there active servers with people up?

+2 votes   mod: OccupationCS: Source
spittle8
spittle8 Dec 31 2010, 1:02am says:

So, to play as US or Wehrmacht you must have Tales of Valor?

+1 vote   mod: Blitzkrieg-Mod
spittle8
spittle8 Nov 9 2009, 9:14pm says:

What happened to Source Forts? This is one of the top 5 HL2 mods ever IMO.

+1 vote   mod: SourceForts
spittle8
spittle8 Sep 19 2009, 12:30am replied:

Agree completely, spiritwind. NS and the Specialists are my favorite HL1 mods.

+2 votes   mod: The Specialists
spittle8
spittle8 Jan 24 2009, 4:28pm replied:

What are you talking about? I've never had such issues. YES, you've got to jump over walls & whatnot, but I've had no problems where I felt it was a specific design flaw.

+2 votes   mod: Insurgency
spittle8
spittle8 Jan 9 2009, 10:08pm says:

Sir Rumpel, an inquiry.

Will you be developing for the Source engine/something comparable in the future, and will you consider joining a coalition of modders to create a more ambitious mod? Cheers my friend.

-2 votes   game: Cry of Fear
spittle8
spittle8 Dec 28 2008, 7:25pm replied:

What ********. They should have mentioned you have to download it from Steam. I just wasted a lot of ******* time.

+1 vote   mod: Insurgency
spittle8
spittle8 Dec 28 2008, 2:10pm says:

I'm surprised this mod didn't take off. I remember playing it in the early days, then I got a job, installed an update several months later and gave it another go, and no one was on the servers. Quite a shame, it's one of the best multiplayer experiences to be had. Hopefully it will become more popular.

+1 vote   mod: SourceForts
spittle8
spittle8 Dec 27 2008, 2:56pm says:

Best multiplayer experience ever.

+3 votes   mod: Natural Selection
spittle8
spittle8 Aug 7 2008, 11:40pm says:

Actually, the mobility of the Patton tanks in the jungles, swamps and rice paddies of Vietnam would stun you. They were also immeasurably valuable in places. They had a place in Vietnam, as did the M-113.

+2 votes   mod: Broken Arrow: The World In Conflict Vietnam Mod
spittle8
spittle8 Aug 7 2008, 11:28pm says:

British Special Forces are limited. You have the SAS, which, though well trained, are more like the Russian Spetsnaz in that they range from being equivalent to Army Rangers (Bear Gryll's former regiment, for example) to Army Special Forces, to SFOD-D. You have the Special Boat Service to perform frogmen duties. However, no one in the SpecOps community would be daft enough to differentiate the qualitative training of one nations forces to another; again, betraying your ignorance. Door-kickers are generally equal in skills, whether they are Mirko Cro-Cop types or SAS door-kickers, or DEVGRU dudes. The difference in the community lies mainly in the special abilities, such as the frogmen, recon units, etc, and their support units.

"I have no distaste for Americans as such, but idiots like you are the reason that the world does. "
If irony could humiliate, much less kill..... ;D Cheers.

+2 votes   mod: Wacked!
spittle8
spittle8 Aug 7 2008, 11:26pm says:

In respect to training, you have a point. The British Army is, surprisingly, still trained to a high standard, being one of the few exceptions in respect to the dying British military. However, the U.S. Army is well trained, and the U.S. Marine Corps is trained to the highest standard of any infantry force in the world. Furthermore, the Marine Corps has the greatest warrior culture of any force on Earth, further enhancing its lethality on the field of combat. As well, U.S. Special Forces assets are the best supported, most numerous and well trained on Earth. The Marine Corps of the United States is roughly twice the size of the British army, not factoring in the considerable reserve forces of the Corps. So, our smallest and least funded branch is superior in quality and quantity to your entire army. So....?

As for British forces being trained to the standard of American special forces, you further betray your woeful ignorance and militant displacement. By saying special forces, you denote an enclave of our military that covers the entire spectrum, from Air Force Pararescueman, to SEALs, to Rangers, Army Special Forces, SFOD-D, et cetera et cetera... And no, your infantry is not trained up to the standards of even Marine Infantry, much less Army Rangers or Army Special Forces. You are either misinformed or delusional; I'll assume the former out of respect.

0 votes   mod: Wacked!
spittle8
spittle8 Aug 7 2008, 11:23pm replied:

I've studied combat and world history for years, so I know something about combat; I am here to elucidate your ignorance.

Economically, America is preeminent, and will remain so indefinitely. China hasn't the economic infrastructure to overtake us, and Europe is a demographic powder keg and a den of soft power and societal weakness. When America goes down, no one will be able to take our place.

In regards to our military, we are technologically advanced beyond all nations & transnational coalitions. This technology is almost entirely indigenous, as opposed to British combat systems which are generally either poorly designed local creations fraught with problems such as the SA80, or weapons systems jointly developed with other European powers that are massively inferior to their American counterpart (See: Eurofighter Typhoon vs. F-22).

In respect to numbers, the U.S. military is woefully undermanned and small. The Bush I army that smashed the Republican Guard and Iraqi Regular Army no longer exists. The force that destroyed the Ba'athist regime was a fraction of the size that steamrolled through Kuwait and Western Iraq. We were once capable of winning one front and holding another in the event of two major wars; a modest capability for a power as dominant as that of the 1980's United States. We are now barely able to hold ground in two, much less win in one front.

+1 vote   mod: Wacked!
spittle8
spittle8 Aug 3 2008, 2:15pm says:

I get a "failed to resize cache" CTD. Eh?

+1 vote   mod: SMOD: Tactical
spittle8
spittle8 Jul 30 2008, 9:38pm replied:

As have I. I swear I've known about this mod at least 2 years, if not longer. I understand that they have a serious, unrewarding undertaking, but they're doing a ****** job of showing the project is still alive. It's rather bizarre. I remember checking the site periodically and assuming that the lack of chatter indicated the inactivity of the project. A shame, too, because it's a great idea.

-4 votes   mod: Black Mesa
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