I'm a modder for Mount&Blade and am the leader of the fallout team, I also love anything that has to do with computers. On my free time I love to hike, rock hound, fish, hunt, and Listen to music.

Comment History  (150 - 180 of 189)
spiritwind51
spiritwind51 Jul 8 2008, 11:57am replied:

We have done a lot of work since the last patch, im actaully going to take it off now so we can put up our latest work in a little while.

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jul 7 2008, 4:07am says:

AWESOME!

+1 vote   media: Pover armor preview
spiritwind51
spiritwind51 Jul 7 2008, 3:58am replied:

Yepp we are working on all that right now. The brotherhood and the Enclave have both Energy weapons and Big guns troop tree. The tribals are very basic, they have big guns and then healers and experianced Melee weapon users.
The Mutants are unjoinable but they have a mix of melee, big guns, and energy weapons.
Thx for the support guys!
Our top modeler, Wheene is doing an awesome job!
Kamov is currently working on melee weapons, they are lookin pretty good too ;).

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jul 6 2008, 12:56pm replied:

It will have the same layout as the regular mount and blade. Has a map, and many small scenes.

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jul 5 2008, 11:48am replied:

sorry pal, but 960 is outta the question. There has already been a lot of coding that was changed when they made 951 from 903 that has already went into effect in this mod.

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jul 5 2008, 3:48am says:

Need higher poly count, a little more detail, but it looks great so far wheene =D.

-1 votes   media: Pover helmet
spiritwind51
spiritwind51 Jul 5 2008, 3:47am says:

Keep in mind that this mod is still being owkred on. Also, there has been a lot of stuff done since the last update and we are working on getting everything tested so far.

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jul 5 2008, 3:45am replied:

No still working on getting everything in and textured, still a lot of work 2 be done.

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jul 4 2008, 12:33pm says:

So you can talk to people in the team, etc.
Better contact. It would just be convenient for all of us if we all did.

+1 vote   media: Plasma Cannon
spiritwind51
spiritwind51 Jul 3 2008, 2:00pm says:

hmm, ok, wutever u say =p
Wheene, u should really try and get msn =)

+1 vote   media: Plasma Cannon
spiritwind51
spiritwind51 Jul 3 2008, 3:19am says:

That really looks awesome! A couple things tho before I can put it in the game. Shorten teh stalk by the trigger, there can't be that much room from triger and butt of gun, and make the barrel longer ;), but it looks great!!!!!

+1 vote   media: Plasma Cannon
spiritwind51
spiritwind51 Jul 2 2008, 4:27am says: +1 vote   mod: Fallout
spiritwind51
spiritwind51 Jul 1 2008, 8:57pm replied:

Forums.taleworlds.net
Sorry, actually you can change back and forth from ragdolls and animations.

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jul 1 2008, 1:42am replied:

Ive never noticed any ragdoll deaths, they all seem to just fall backwards off their horses or die the same way. The only rag dolls I've noticed are horses.
Plus I'm new to modding, and I don't have any experience in animations...

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jun 28 2008, 10:37am replied:

lol dont worry, none of that is perm, we are getting story writers and all of that will be re written and a more original story line will be there.
I was being stupid and trying to make a little bit of the sick comedy the game has, ah a bunch of terrorists grab a bomb and go in the middle of the ocean thinking it was the middle of the earth so they could bl0w everything up and get hundreds of virgins,
Oh yeah, and expect to see the cats paw books ;).

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jun 27 2008, 5:33pm says:

After this is created and v1.0 comes out we will convert it to that, and if more toolz are available we might make a fallout 2 with more features and more original game-play.

0 votes   mod: Fallout
spiritwind51
spiritwind51 Jun 27 2008, 11:33am replied:

what makes you say that?

0 votes   mod: Fallout
spiritwind51
spiritwind51 Jun 23 2008, 3:47pm says:

I LOVE THIS ONE!

+2 votes   media: Gauss Rifle
spiritwind51
spiritwind51 Jun 23 2008, 2:10pm says:

Thanks for keeping an eye out of fallout ;).

+1 vote   member: Shatari
spiritwind51
spiritwind51 Jun 23 2008, 1:07am replied:

Well, it is inspired by fallout, and it is about 80% falloutish. There are new weapons, and other things that are here.
But if you fallout fanatics *believe me, im one myself..* want me to go totally fallout style then send me a bunch of old graphics really really crappy models, coding for third person and turn based game, and a really awesome story line and game play and I'll do it =p.

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jun 20 2008, 1:32pm replied:

lol why does everyone talk about the "cannon".
and unless ur a gal... dont call meh honey! =p.

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jun 17 2008, 1:24pm says:

lol, Don't forget that none of what i've written is permanent. I just wrote most of that real quick so i could put the download up. All of that will be changed. And who the heck cares about the dates at which everything occurred. Yeah im a full out fallout fan, ive been playing for the last 7 or 8 years... But the small details like that dosent really matter. And a lot of the story line wont be there. M&B dosent have much room for story line, sadly...

+2 votes   mod: Fallout
spiritwind51
spiritwind51 Jun 17 2008, 1:26am says:

This mod ROCKS!

+2 votes   mod: MINERVA
spiritwind51
spiritwind51 Jun 17 2008, 1:24am says:

Yeah, and thank you for putting a watch on Fallout - A mod for M&B.
Also, can't wait for you're mod to come out!

+3 votes   member: VengeFulSniper
spiritwind51
spiritwind51 Jun 16 2008, 2:47am says:

Awesome, cant wait for this to come out!

+3 votes   mod: Fallout Tactics: Revised
spiritwind51
spiritwind51 Jun 15 2008, 1:44am says:

Eh, it will look more like fallout as time goes by.

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jun 15 2008, 1:39am says:

Dang, I might take this mod on later after im done with the mount and blade mod.

+2 votes   mod: Mobile Infantry
spiritwind51
spiritwind51 Jun 14 2008, 8:38pm says:

Its related to fallout. There are going to be a lot of similarities, but what i need everyone to understand is that this is only about 3% complete... Only the basic stuff has been added...

0 votes   mod: Fallout
spiritwind51
spiritwind51 Jun 10 2008, 10:14am says:

Updated the banner for you all, wut do you think?
Also, you can view the fallout forum thread on the Taleworld *mount and blade* forums.
Forums.taleworlds.net

+1 vote   mod: Fallout
spiritwind51
spiritwind51 Jun 5 2008, 6:51pm says:

Well, if you do we would be glad to have you! In order to join you just have to go through sort of an initiation where you get voted in by the rest of the team, and prove to us that you can work.
If any of you want to give you're view, and thing you would like to see, send me a message at spiritwind@live.com or spiritwind51 on yahoo messenger. Or you can email me at spiritwind51@yahoo.com

+1 vote   mod: Fallout
spiritwind51
spiritwind51 May 18 2008, 3:36am says:

This is an AWESOME game!!!!!!

+1 vote   article: 0.951 is released!
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