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Comment History  (120 - 131 of 131)
spellman23
spellman23 Mar 23 2009, 11:20pm says:

duuuude.

I sure hope the Sourceforts-like mode works out well. I really need a good fort fix.

+2 votes   article: Trailer
spellman23
spellman23 Jan 30 2009, 4:00pm replied:

They've been working on implementing controller support according to the Twitter Feed, so I think console support is going to be a core design choice. Not simply an odd port. This gets really weird when you have to control the Commander's interface with a controller.

+1 vote   game: Natural Selection 2
spellman23
spellman23 Jan 30 2009, 3:55pm says:

Out of Curiosity, when is the mod supposed to be released on Steam? I seem to recall PVK had gotten permission to get loaded on Steamworks.

+1 vote   mod: Pirates, Vikings, & Knights II
spellman23
spellman23 Jan 30 2009, 3:53pm says:

It's 1pm here in US West Coast, which is the timezone Valve HQ is located, where's the mod?

+3 votes   mod: Eternal Silence
spellman23
spellman23 Jan 29 2009, 12:13am replied:

The name is unknown I think since the original name they wanted is already in use.

It is an engine of their own design.

+1 vote   game: Natural Selection 2
spellman23
spellman23 Jan 29 2009, 12:12am says:

Alright! The Moddb page got updated!

Trust me when I say we should keep the moddb people in the loop.

+1 vote   article: Meet the resource tower
spellman23
spellman23 Jan 28 2009, 5:28pm says:

Interesting mechanics and premise. Plus it looks nice. I hope it isn't just all particles and that there are strong fighting dynamics under all that white stuff. It's hard to tell from the trailer at times what the exact moves really are, though I definitely see a lot of variety and fluidity which is a major plus in my book.

I'm curious, though, will we have access to different styles for each character? For example, a more german broadsword approach versus a japanese kendo style or reversed griped stance. The last style would involve quite a bit more footwork since it relies on fast and tight motions.

+1 vote   article: Berimbau News: 1/27/09
spellman23
spellman23 Jan 23 2009, 9:57pm replied:

Good to hear it then. I'm even more excited about the release. =]

+2 votes   mod: NEOTOKYO┬░
spellman23
spellman23 Jan 22 2009, 5:38pm says:

I am eagerly awaiting the Steam release.

+2 votes   mod: Eternal Silence
spellman23
spellman23 Jan 22 2009, 5:36pm replied:

release faster! I demand to get the changes I've been hearing about.

+1 vote   mod: Dystopia
spellman23
spellman23 Jan 22 2009, 5:32pm replied:

that was... descriptive.

It's just that some of the features I've seen seem very similar. 3 Major classes (Scout, Assault, Support), IFF info, cloaking, thermals, etc. But then again, that just might be my own naivitivity of the features in NT.

I believe there is no cyberworld in NT, which is a definite distinction.

+2 votes   mod: NEOTOKYO┬░
spellman23
spellman23 Jan 21 2009, 4:41pm says:

Out of curiosity, what are you doing to be distinct from Dystopia?

Other than that, I have really high hopes for this mod. It's looking really good.

+2 votes   mod: NEOTOKYO┬░
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