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Comment History  (90 - 120 of 130)
spellman23
spellman23 @ The Secret Pizza and Love Life of an Alpha Tester

This was really nice. I love the thought process and that you're taking into consideration his comments. They all sound spot on and really cool.

The preview previously released was slightly boring. Sorry. While points are a cool factor for bragging rights, just points doesn't make me want to play. I want to feel awesome doing things. Like Audiosurf. Sure the points are sweet, but I'm not pro enough to find the optimal path with extra speed reflexes to get to the top of the board. So, the friendly competition with friends near my skill level works to keep me playing instead.

Also, I'm sure the later levels will have more pizaz, but the one given to use got a little repetitive. I want my variety! Too bad you guys don't have an automatic procedural level creator.

Really anticipating the final product. This looks like it will rock.

Good karma+1 vote
spellman23
spellman23 @ New Zeno Clash Trailer + news about a sequel...

Nice.

It will be interesting to see how they outdo themselves. While I was converted to the brawler style of Zeno Clash, I'll be interested to see how Zeno Clash 2 does as a non-linear game.

Good karma+1 vote
spellman23
spellman23 @ Angels Fall First: Planestorm RC2

wait, RC3 is gonna come out soon? Guess I'll wait for the last layer of polish to hit before I get this.

Good karma+1 vote
spellman23
spellman23 @ Left 4 Dead Beta SDK Released

about time

Good karma+1 vote
spellman23
spellman23 @ Playable alpha live!!

whoa. Sweet concept. Highly anticipating how far this will go.

Good karma+1 vote
spellman23
spellman23 @ The Haunted

woooo!

Good karma+1 vote
spellman23
spellman23 @ April Media Release

w00t!

Good karma+1 vote
spellman23
spellman23 @ Music by Keith Moore

Very solid beat, has a nice ambiance to it as well.

Sometimes the main/bass theme gets repeated a few too many times for my taste, even with the little extra frills added in, but that's probably OK since this will be in the background. I really liked the rest though, especially when the heavy theme went became essentially the bass line and there was an interesting ethereal melody on top.

Really sweet work overall.

Good karma+1 vote
spellman23
spellman23 @ Zombie Slayer Released

whoa, cool. Now I have to go dig around for my Doom3 CD.

Good karma+3 votes
spellman23
spellman23 @ FPS/RPG E.Y.E reveals new trailer.

This looks really promising. Don't fail us now.

Good karma+1 vote
spellman23
spellman23 @ DotA Allstars Post-Mortem

A very well thought-out post-mortdem. I'm highly anticipating LoL to see how the experience has paid out in terms of a second chance to be even more awesome.

As noted, the biggest issue that plagues any game like this is the skill disbalance. I only learned because of my stubborn nature and that a bunch of my friends were kind enough to teach me the ropes. I also make it point to help other new players. Of course, jerks who are bad get added to my ban list. Being a noob isn't an excuse, it's a condition that can be removed.

Good karma+2 votes
spellman23
spellman23 @ Environment Shadows

whoa. This is really awesome work. Keep it up!

Good karma+2 votes
spellman23
spellman23 @ Mercenary Character: First Look

whoa. Props.

Good karma+2 votes
spellman23
spellman23 @ Ins_Karam Preview and Media Update

as usual, a high quality map.

Good karma+2 votes
spellman23
spellman23 @ FileFront closes its doors

wow....

Good karma+2 votes
spellman23
spellman23 @ Trailer

duuuude.

I sure hope the Sourceforts-like mode works out well. I really need a good fort fix.

Good karma+2 votes
spellman23
spellman23 @ Discovery Freelancer 4.85: Reunion pre-release trailer now available

Hm... I keep hoping a Freelancer Mod will do something awesome. This one looks promising.

Good karma+1 vote
spellman23
spellman23 @ Dystopia's Release Internet Broadcast Event!

Look on the main summary page.

It s a UTStream.

Good karma+1 vote
spellman23
spellman23 @ Encore an Explanation on Musical Combat

The concept is amazing.

Let's see how it works out.

Good karma+2 votes
spellman23
spellman23 @ Modcast S02 E13

While I am a big fan of Dystopia, I have to agree to a point.

I feel it's not really the learning curve. The game design is fairly simple (minus hacking) and there's plenty of breadth and depth. The key problem is the game centers around very customized maps. So, instead of an arena to play in like most games (TF2, CS, etc.) it's more about applying the game concepts to executing the map. Thus, each map is in a sense a game in itself that you have to learn what interacts with what and where all those vents go.

In the end, it's not that shooting is hard or understanding cloaking, it's the highly dynamic interaction of the maps and navigating them that gives the biggest problem.

When I host LAN parties, I setup a fly-through that I show everyone all the objectives around the map and locations of note, and it's really useful for new players.

Good karma+4 votes
spellman23
spellman23 @ Eternal Silence: RELEASED

They didn't lie! I download!

Good karma+1 vote
spellman23
spellman23 @ Dystopia is on Steam now! Check out the 1.2 Steamworks trailer while waiting!

w00t! Downloading now.

Me and my LAN party buddies are gonna go kick arse

Good karma+2 votes
spellman23
spellman23 @ Eternal Silence: RELEASED

it's 10:30am PST...... commence countdown!

Good karma+1 vote
spellman23
spellman23 @ Eternal Silence: RELEASED

That's what you said last week.....

I'm gonna have to hunt you down if you've lied to me again!!! Fie upon you for giving me false hope.

Good karma+2 votes
spellman23
spellman23 @ Puzzle Developments

whoa. This game blows my mind, and in a good way.

Good karma+1 vote
spellman23
spellman23 @ Natural Selection 2

I believe they still want Steam distribution, not sure about XBox Live.

They are now building their own engine (or perhaps built, they haven't exactly said quite yet) which interfaces nicely with many Source SDK Tools, though they've built many of their own to go with it.

They are planning on making NS2 retail, so it will not be free. However, I personally will pay to play if they deliver what they promise. =]

Good karma+1 vote
spellman23
spellman23 @ Natural Selection 2

They've been working on implementing controller support according to the Twitter Feed, so I think console support is going to be a core design choice. Not simply an odd port. This gets really weird when you have to control the Commander's interface with a controller.

Good karma+1 vote
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