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Doesn't look very futuretech-ish too me - has kind of a retro look to it actually. The cannon is too forward (may wanna move it more towards the rear), and it has wheels? Futuretech can materialise buildings via satellites but still use wheels? Looks a bit odd to me. Might wanna change it to hovercraft, and come up with some fancy explanation why it doesn't move over water (or can it? ;P ).
Blimps ftw! Looks a bit too clean thou...
Now this looks ten times better than the previous one (which didn't look like anything much). The new colour or rust/bronze makes it really amazing and should be a consistent element in the Children of the Sun design, imo. Gives them a more unique feel and also distances itself more from vanilla ra3 and really give the impression of being ra4.
Those flame turrets look weak...
But awesome deathfx tho!
I'm not a fan of the Children of the Sun's architecture because all those spikes really don't cut it for me.
One question: does that turret rotate to fire at stuff or does it just stay there and fire a psychic blast or something?
Well this just might make me play fallout 3 all over again. One thing however, don't limit the maximum ammo capacity to a ridiculously low amount plz.
lol, yeah, it's strongly reminiscent of Moria, from the door to the diary ;)
Amazing job people!
I can't install the mod. Here's a screenshot of the error I get: I83.photobucket.com
You haven't seen half of the contrast this mod will have to StarCraft II. While, yes, most models will be re-used, there are changed which you can make that will make it look very different from what it originally is (skin, size, role, etc).
For the time being, the aim here is to make something good with not so much resources as mods like The Forgotten for Command and Conquer 3 (hats off to them btw), but this will be based heavily on people's contributions. This mod isn't a half-*** effort to convert StarCraft II. If you think it is, then that's too bad for you.
This is not a Blizzard concept art. It was done by Mr Jack before he joined Blizzard Entertainment. Zergs are brownish, not black. The shape may resemble the Mutalisk, but in my mod, it's a Bloodscreamer, and has a different role altogether. It's a hard-hitter and high-tier unit.
Commendable move. I'm so voting for you!
So does this fire a stream of light that sort of drains away the target's life? And can they link to each other like the Prism/Spectrum tower?
Lol, poop mod. Despite how this sounds, it's actually a feature I'd be interested in trying out.
Umm... no, bad idea.
Finally! I was wondering when Yuriko's army will make an appearance. Go team Yuriko!
However... names'r kinda... boring...
I'm more interested in how the logo will be used ;)
The flame tower is back! Hallelujah!
I won? I did? OMG!!!
Well by now it's pretty obvious it will come out in 2010 (although I was kinda hoping for a 2009 beta) or else Blizzard would get razed by a mob of angry fans, but, yeah, IT'S COMING OUT!!! *fireworks*
Nice, this mod might actually make me play fallout for a fifth time :) Really enjoyed V6.
lol, well I blame myself too for that :)
Okay, the mod doesn't seem to load when I select it in the mod list. It loads without any error message, but it's just the normal Doom3. When I start new game, it's Doom3, not HardQore2. Starting from the bat file doesn't do anything either. It's just the default Doom3.
that's frikkin' amazing!
Um... no, looks like an ordinary predator to me. Maybe if you tried a video of it in motion...
This could be a personal taste, but the music doesn't sound very battlefield-appropriate...
But besides that, AMAZING!
Amazing! Loving this mod! *tracks*
Oh, the memories! Love it!
The destroy-tenk-to-upgrade is a very annoying skill. I say scrap it a put an individual upgrade which gives give the Avatar all the upgrades or just don't put anything since it will be able to garrison units.