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speleoman
speleoman @ Company of Heroes: Modern Combat

Thanks for the answer; for the occlusion it' a mistake(by me),so sorry.I play BOTB with ATC and i don't need resource point for cue up(you can cue up movement)immo their presence on the battlefield break the interest of ATC(easiest combat micro,etc...).it's not so disturbing in fact.one more time thanks for all.
GG

Good karma+1 vote
speleoman
speleoman @ Company of Heroes: Modern Combat

HI to all the team.i'm just starting to play with this mod.Awesome work,really.I have just few question about hardcore(conquest) mode:
ATC work nice(always a pleasure to play with) but is it normal that the ressource point are still present on map(my version is the latest 1.013),and the occlusion(color circle around unit)seem to be still here.perhaps it's a problem with my install?
thanks for answer and thanks for you're great job on this mod.
GG

Good karma+1 vote
speleoman
speleoman @ Battle of Crete

hi; sorry but i'm just starting discovering worldbuilder(powerfull but complex tool indeed),but i can help you for french translation and balance testing if you need .I try your mod with some custom maps and i think some can be nice after cosmetic modification(like "rock highland") perhaps.

Good karma+1 vote
speleoman
speleoman @ Battle of Crete

Nice works; i notice an error in description of glider sturmkommandos(french version):the glider in description allow the recruiting and renforcement,in game it cannot(immo it's good like that).i hope for further developpement of this mod(more map,units perhaps).
thanks to the modding team.

Good karma+1 vote