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RSS Reviews
1

Jay's Mod

Mod review
8

Republic at War

Mod review
8

Galaxies At War

Mod review

Great Concept, and a Great leap in turning the Concept into a game. There are a few bugs and tweeks that need to be done. This feels as though it is still a beta test.

I mainly got it for the Halo Fraction and Wanted to see how the space combat was done for them (especially against the Borg or Empire). But they seemed very under powered. My frigates hardpoints where instantly (which brings up another issue, I mention later) ripped away by the enemy frigate's lasers and that's playing against an easy. I figured maybe I should try a fraction closer to my style/era of tech, so I started another game against the SGC. All they did (even on hard) was launch little rectagular borg fighters at me from there station, didnt even take a mining facility. Also my ships seemed to do some damage to there station then wouldnt fire at it anymore, wired. Thats just a couple bugs here and there thought.

The more universal issue I have with the mod is that the combat is very very fast, I feel as though the Fast Forward button is toggled. It would be nice to just slow everything down a wee bit. I dont want my games finished in secounds.

Past the Bugs and personaly issues its a great Idea that moving along nicely, and I dont know if theres a fraction limit but there are tons of sci fi shows for more fractions later down the line. If done right this mod could be adding new stuff for a very long time, giving it a long life :D

Keep up the great work
look forward to the next update

7

Lions Roar

Mod review
10

Campaign Commander

Mod review
10

Project Reality: Battlefield 2

Mod review

closest i could find to modern combat, without going to war that is