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Comment History  (210 - 240 of 327)
SpardaSon21
SpardaSon21 Jul 4 2008, 7:59pm replied:

Okay thanks I understand. Its just that no offense, but I haven't seen the original, only the Sci-Fi remake, so I didn't know about the original Galactica having lasers. Will you be including the new one in there as well?
Why is Boomer a Raptor hero? This one, the Homeworld 2 one, the other Empire at War mod all have Boomer as a Raptor pilot for the Colonials. She has gone over to the enemy! Athena should be a Raptor hero not Boomer.

Crap. Sorry. Tried to apologize about my angry rant and ended in another angry rant. I know this is a problem for me, I'm trying to work on it.

+1 vote     mod: Battlestar Galactica The Awakening
SpardaSon21
SpardaSon21 Jul 4 2008, 2:49pm says:

Looks Hierarchy-ish. Which means it looks cool.

+1 vote     article: Independence
SpardaSon21
SpardaSon21 Jul 4 2008, 9:18am buried:

(buried)

I won't lie when I say this reminds me of Halo. That being said, it looks cool and I hope MS doesn't shut it down because of Halo Wars.

-9 votes     media: Asylum Teaser
SpardaSon21
SpardaSon21 Jul 3 2008, 12:33pm replied:

Just download UnfBig. I have it in .big format too. It was easy. I just took the mod folders, put them in a folder named SeriousMod (UnfBIg doesn't like spaces in filepaths) in my UnfBig root directory (C:\UnfBig\), then opened UnfBig, selected the folder, and clicked "make .big file". So now I have a nice shiny SeriousMod.big file in my data directory.

+1 vote     mod: "Homeworld Advanced Combat Simulation *H*A*C*S"
SpardaSon21
SpardaSon21 Jul 3 2008, 9:18am says:

Nice mod. Will a Half-Life 2 version be made?

+2 votes     mod: Far Crab
SpardaSon21
SpardaSon21 Jun 29 2008, 5:07pm says:

Pretty nice. Now it actually feels like you're ripping the space-time continuum a new one.

+1 vote     media: FL:WT Jumpgate - NEW FX!
SpardaSon21
SpardaSon21 Jun 29 2008, 8:40am says:

Is anyone else having a crash to desktop problem at the loading screen? I made a completely new profile for this even but it simply cannot load the Universe and crashes to my desktop. Anyone able to help?

+2 votes     mod: "Homeworld Advanced Combat Simulation *H*A*C*S"
SpardaSon21
SpardaSon21 Jun 29 2008, 7:47am says:

Of course we do. What idiot doesn't want a massive AT-AT clone by his side? Those are like the only reason people love the Empire. Besides the Death Star. And Darth Vader. And Star Destroyers. Crap. Go Empire!

+4 votes     media: The biggest dog in the yard...
SpardaSon21
SpardaSon21 Jun 27 2008, 10:05am says:

No offense, but in BSG there are NO shields, as well as NO turbolasers or ion cannons. All ships have mass driver-type weaponry.

Sorry, but the other mod has shielded battlestars and baseships equipped with lasers, and that just really ****** me off because that just isn't right.

+1 vote     mod: Battlestar Galactica The Awakening
SpardaSon21
SpardaSon21 Jun 26 2008, 2:34pm says:

For .004, are you going to have an IP address for us to connect to so we don't have to scroll throught the list? But, are you going to have servers up even?

+1 vote     mod: Into Cerberon
SpardaSon21
SpardaSon21 Jun 26 2008, 8:45am says:

Sweet! Finally a WTF THAT ISN"T POSSIBLE!!! fragfest of bloody insane murder and killing.

+1 vote     mod: Ragnarok Arena
SpardaSon21
SpardaSon21 Jun 25 2008, 12:04pm says:

Hey RuneStorm, are you going to make a Ballistic Weapons Mod for UT3? Because that would just be friggen' awesome.

+4 votes     mod: 'Thor' Lightning Gun
SpardaSon21
SpardaSon21 Jun 25 2008, 6:53am says:

Those HUMVEES are sure packing a lot of firepower. Oh and Abrams FTW!

+1 vote     media: NATO Humvee and M1A2 Abrams MBT
SpardaSon21
SpardaSon21 Jun 24 2008, 2:43pm says:

OMFG it's SHADOWGROUNDS: DOOM!!!! SWEET!!

+2 votes     mod: Z-Hunter
SpardaSon21
SpardaSon21 Jun 22 2008, 4:39am says:

A "You are Legend" survival mode would be sweet, either co-op over LAN/Internet or SP would definitely be awesome. Also, where is the videos music from. So familiar....

+1 vote     mod: The Rising
SpardaSon21
SpardaSon21 Jun 20 2008, 1:50pm replied:

I didn't even come close to mentioning models. My questions were concerning character balance, and possible characters. I want to know who I will be able to play as, as well as my potential enemies. That's what I was trying to say. I know that you're making new models and everything. I wanted to know WHO you were modeling, so I know WHO I can play as, and WHO I can beat the crap out of.

+1 vote     mod: Bleach: SoulSlayers
SpardaSon21
SpardaSon21 Jun 20 2008, 8:35am says:

Looks nice. Although, I have played Metal Fatigue. It was pretty sweet, especially the Combot melee combat.

+1 vote     game: Kustorion
SpardaSon21
SpardaSon21 Jun 19 2008, 4:30am says:

I want this mod. Looks awesome. Too bad I don't know German.

+1 vote     mod: Star Trek Armada II Future Wars
SpardaSon21
SpardaSon21 Jun 17 2008, 9:50pm says:

So the bad guys of the world still haven't learned the most important lesson of all. DON'T MESS WITH AMERICA!!! Some Steel Rain will hopefully persuade them to stop trying to blow us up. And by persuade, I mean blow them up first.

0 votes     media: NATO M270 MLRS and M1A2 Abrams MBT
SpardaSon21
SpardaSon21 Jun 17 2008, 9:47pm replied:

Of course, my favorite kind of negotiations. From a position of massive strength. Preferably I will have some Abrams tanks ready in case they try anything.

+1 vote     media: Negotiator Artillery 1 - Garrisoned Infantry 0
SpardaSon21
SpardaSon21 Jun 17 2008, 7:28am says:

How are you going to balance Ishida Uryuu with the rest of the characters? With his long range specialization, he easily outranges everyone else in Bleach and is fairly mobile to boot. Everyone else is farily close-range and will be at a disadvantage until they get in close, in which case he just uses the Seelee Schneider. Characters have custom stats by the way? So Chad = Slow, tough; Rukia fast, can't take a hit very well?

Mod looks great, can we have an update on the Beta characters at least? I want to know who my opponents will be!

0 votes     mod: Bleach: SoulSlayers
SpardaSon21
SpardaSon21 Jun 16 2008, 3:24am says:

Any chance of new screenies and video for 1.0? And how compatible is this mod with other mods/multiplayer? I really don't want to have to swap out folders if I want to play a mod. Also, let some people at the Sins forums know about this mod. DANMAN might want this for his 7 Deadly Sins mod, and Lost_WLD might like some competition for graphical enhancement mods.

+1 vote     mod: SolarFlair
SpardaSon21
SpardaSon21 Jun 16 2008, 2:47am says:

I have a question. Why are the Germans using Leopard tanks and Gepard anti-air batteries? Aren't they Cold War vintage weapons and this is 2029? If I see American forces using Abrams tanks I will be very angry.

Any chance of something that makes the Mammoth look like a Pitbull?

Oh and will the vanilla railgun effects be used? They suck TBH. Identical to the NOD particle beams, which is not how a supersonic massive slug should look.

+1 vote     mod: Operation: Rolling Thunder
SpardaSon21
SpardaSon21 Jun 16 2008, 2:07am replied:

Yeah a guy named Rallis is looking for a team for a FS2 mod for it already. You should sign up for the forums whenever you get a chance. A really big community.

+1 vote     mod: Freespace 2 Mod Project
SpardaSon21
SpardaSon21 Jun 15 2008, 8:04pm replied:

Naaaaa. Not angry enough.

+2 votes     mod: Ikusa Legends
SpardaSon21
SpardaSon21 Jun 15 2008, 2:15pm replied:

Well, any mechs for the U.S.?

+1 vote     mod: Operation: Rolling Thunder
SpardaSon21
SpardaSon21 Jun 15 2008, 6:55am replied:

What are the chances of some exoskeleton infantry or railgun units? As far as I know, the problems for those tech's are lack of power, with fusion that shouldn't be a problem. Oh, and I'm glad I got the U.S. superweapon right. I've always loved orbital kinetic strikes since Syndicate Wars and its Satellite Rain.

+1 vote     mod: Operation: Rolling Thunder
SpardaSon21
SpardaSon21 Jun 15 2008, 1:55am says:

I want some kind of an ETA for this mod beyond Q4 2008. That's too far away for something this sweet. It looks better than Red Alert 3 ever will be thanks to EA handling it. Should have handed it over to Petroglyph. Petroglyph is 90% Westwood people, and they can get Frank Klepacki, which will really make it a Command and Conquer game.

+1 vote     mod: CNC Fallout
SpardaSon21
SpardaSon21 Jun 15 2008, 1:49am replied:

Death to MODDBUSER!!!

+1 vote     mod: Operation: Rolling Thunder
SpardaSon21
SpardaSon21 Jun 15 2008, 1:48am says:

I would love to see some advanced infantry units for the U.S./NATO. Currently we have this under development, only problem is power source, but since the U.S. has fusion power, thats is no longer a problem. Extrapolate this into an entire exoskeleton system, add some shoulder-mounted guns, a wrist-mounted plasmathrower, and you have some real nasty elite infantry. Don't forget Gauss Rifle sniper teams!!!

Youtube.com

Plus some advanced weapons like railgun tanks and heavy assault VTOLS with light railguns for hit-and-run assaults on enemy armor would be sweet. Just don't use the crappy vanilla effects. They make a railgun look like a wimpy energy beam, not a supersonic metal slug. Make the railguns have a shockwave effect like the ones from Eraser. Ever play Dark Forces or Jedi Knight? Conc rifle style trails. Also, some SPARTANS would be good. Just don't call them that or Microsoft will come down on this mod like a ton of bricks.

U.S. Superweapon: Satellite Rain. Depleted uranium rods from high orbit. Considering we have a moon colony, these shouldn't be too hard to get to space. 'Nuff said.

Russia Superweapon: Tactical Nuke Barrage. An area is hit by several small nuclear artillery shells for massive damage.

Also, separate the U.S. and NATO factions. U.S. is very expensive but very elite, NATO is middle ground, and Russia infantry/tank spamfest.

+1 vote     mod: Operation: Rolling Thunder
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