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Sorry tried to edit but a 5 minute limit is a bit short. Love the baseship's missiles by the way. Look way better than the normal Empire at War missiles.
Okay thanks I understand. Its just that no offense, but I haven't seen the original, only the Sci-Fi remake, so I didn't know about the original Galactica having lasers. Will you be including the new one in there as well?
Why is Boomer a Raptor hero? This one, the Homeworld 2 one, the other Empire at War mod all have Boomer as a Raptor pilot for the Colonials. She has gone over to the enemy! Athena should be a Raptor hero not Boomer.
Crap. Sorry. Tried to apologize about my angry rant and ended in another angry rant. I know this is a problem for me, I'm trying to work on it.
Looks Hierarchy-ish. Which means it looks cool.
I won't lie when I say this reminds me of Halo. That being said, it looks cool and I hope MS doesn't shut it down because of Halo Wars.
Just download UnfBig. I have it in .big format too. It was easy. I just took the mod folders, put them in a folder named SeriousMod (UnfBIg doesn't like spaces in filepaths) in my UnfBig root directory (C:\UnfBig\), then opened UnfBig, selected the folder, and clicked "make .big file". So now I have a nice shiny SeriousMod.big file in my data directory.
Nice mod. Will a Half-Life 2 version be made?
Pretty nice. Now it actually feels like you're ripping the space-time continuum a new one.
Is anyone else having a crash to desktop problem at the loading screen? I made a completely new profile for this even but it simply cannot load the Universe and crashes to my desktop. Anyone able to help?
Of course we do. What idiot doesn't want a massive AT-AT clone by his side? Those are like the only reason people love the Empire. Besides the Death Star. And Darth Vader. And Star Destroyers. Crap. Go Empire!
No offense, but in BSG there are NO shields, as well as NO turbolasers or ion cannons. All ships have mass driver-type weaponry.
Sorry, but the other mod has shielded battlestars and baseships equipped with lasers, and that just really ****** me off because that just isn't right.
For .004, are you going to have an IP address for us to connect to so we don't have to scroll throught the list? But, are you going to have servers up even?
Sweet! Finally a WTF THAT ISN"T POSSIBLE!!! fragfest of bloody insane murder and killing.
Hey RuneStorm, are you going to make a Ballistic Weapons Mod for UT3? Because that would just be friggen' awesome.
Those HUMVEES are sure packing a lot of firepower. Oh and Abrams FTW!
OMFG it's SHADOWGROUNDS: DOOM!!!! SWEET!!
A "You are Legend" survival mode would be sweet, either co-op over LAN/Internet or SP would definitely be awesome. Also, where is the videos music from. So familiar....
I didn't even come close to mentioning models. My questions were concerning character balance, and possible characters. I want to know who I will be able to play as, as well as my potential enemies. That's what I was trying to say. I know that you're making new models and everything. I wanted to know WHO you were modeling, so I know WHO I can play as, and WHO I can beat the crap out of.
Looks nice. Although, I have played Metal Fatigue. It was pretty sweet, especially the Combot melee combat.
I want this mod. Looks awesome. Too bad I don't know German.
So the bad guys of the world still haven't learned the most important lesson of all. DON'T MESS WITH AMERICA!!! Some Steel Rain will hopefully persuade them to stop trying to blow us up. And by persuade, I mean blow them up first.
Of course, my favorite kind of negotiations. From a position of massive strength. Preferably I will have some Abrams tanks ready in case they try anything.
How are you going to balance Ishida Uryuu with the rest of the characters? With his long range specialization, he easily outranges everyone else in Bleach and is fairly mobile to boot. Everyone else is farily close-range and will be at a disadvantage until they get in close, in which case he just uses the Seelee Schneider. Characters have custom stats by the way? So Chad = Slow, tough; Rukia fast, can't take a hit very well?
Mod looks great, can we have an update on the Beta characters at least? I want to know who my opponents will be!
Any chance of new screenies and video for 1.0? And how compatible is this mod with other mods/multiplayer? I really don't want to have to swap out folders if I want to play a mod. Also, let some people at the Sins forums know about this mod. DANMAN might want this for his 7 Deadly Sins mod, and Lost_WLD might like some competition for graphical enhancement mods.
I have a question. Why are the Germans using Leopard tanks and Gepard anti-air batteries? Aren't they Cold War vintage weapons and this is 2029? If I see American forces using Abrams tanks I will be very angry.
Any chance of something that makes the Mammoth look like a Pitbull?
Oh and will the vanilla railgun effects be used? They suck TBH. Identical to the NOD particle beams, which is not how a supersonic massive slug should look.
Yeah a guy named Rallis is looking for a team for a FS2 mod for it already. You should sign up for the forums whenever you get a chance. A really big community.
Naaaaa. Not angry enough.
Well, any mechs for the U.S.?
What are the chances of some exoskeleton infantry or railgun units? As far as I know, the problems for those tech's are lack of power, with fusion that shouldn't be a problem. Oh, and I'm glad I got the U.S. superweapon right. I've always loved orbital kinetic strikes since Syndicate Wars and its Satellite Rain.
I want some kind of an ETA for this mod beyond Q4 2008. That's too far away for something this sweet. It looks better than Red Alert 3 ever will be thanks to EA handling it. Should have handed it over to Petroglyph. Petroglyph is 90% Westwood people, and they can get Frank Klepacki, which will really make it a Command and Conquer game.
Death to MODDBUSER!!!