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Comment History  (90 - 120 of 354)
SpardaSon21
SpardaSon21 @ wtf..

Do you mean the Vasari Starbase's entity file? That file is "StarbasePhase.entity".

Good karma+1 vote
SpardaSon21
SpardaSon21 @ Alliance Heavy Cruiser Final

The open space between the two prongs doesn't seem like it belongs in Mass Effect. I'd suggest stretching the central connector forwards so it fills up more space.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ SKITARII-replacing gunrunners and caravan guards

You could alter the model so it looks like they have bionic limbs and body parts and give the Skitarri better DT, Strength, and Perception to reflect their augmented nature.

Good karma+3 votes
SpardaSon21
SpardaSon21 @ Uziel textured

I think he's saying the Uziel will be a heavy mech for the Aeon, not that it is a Heavy 'Mech in BT. To the maker: great model and texture. I think it will look great for the Aeon.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ MadCat model W.I.P

That's fine. The Atlas would be cool, but it isn't anywhere near a "must-have". Your mod is pretty great regardless of BattleMech content.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ MadCat model W.I.P

The Cybrans should probably get this. If you wouldn't mind making more BattleMechs, I would suggest the Atlas for the UEF: Sarna.net

Good karma+1 vote
SpardaSon21
SpardaSon21 @ New earth tank concept

Missile packs and main cannon. The positions of the rest of the weapon choices don't seem believable. I wouldn't say no to a tank with a single coaxial autocannon and the missile packs though.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ Mac Abilities...

If the AI can use it, #2 would be the best. If the AI can't figure it out, you'll have to go with #3 and probably nerf those spinal weapons to not insta-kill stuff.

Good karma+6 votes
SpardaSon21
SpardaSon21 @ UTF Kvasir

If the UTF Apollo is the exact same vessel as the GTF Apollo, I would suggest changing that. Nothing kills a total conversion like having identical ships to vanilla FreeSpace.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ UTF Kvasir

Nope, you're right, this was used in Blue Planet: War in Heaven as the GTF Atalanta.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ comments, anything else?

Have you considered working with MatthTheGeek on his HW: Blue Planet mod?

Good karma+1 vote
SpardaSon21
SpardaSon21 @ IMPORTANT NEWS -- Mod timeline change

I'd go with option B, for something new and fresh for World in Conflict.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ Nod Devil's Tounge MKII

Helge, you misspelled "tongue" every time you typed it up there.

Good karma+2 votes
SpardaSon21
SpardaSon21 @ Adeptus Arbites

Wh40k.lexicanum.com
Arbites are better armed and armored than the Imperial Guard. Carapace is standard gear when anticipating trouble, and shotguns and bolters are commonly-used weapons.

Good karma+3 votes
SpardaSon21
SpardaSon21 @ Remix Escalation: Ion Cannon V2

The Ar'ka was a one-of-a-kind structure the Tau had in their stronghold in Soulstorm. It was a souped-up ion cannon that bombarded other provinces in the campaign metamap.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ UEF Uhlan

Any chance you could add a research that upgrades the Vulcans to Rapiers?

Good karma+1 vote
SpardaSon21
SpardaSon21 @ Loadouts

C: Bottom Middle. It looks like it will be able to handle any mix of ground units that comes its way with a minimum of downtime between firing cycles.

Good karma+2 votes
SpardaSon21
SpardaSon21 @ SAS Commando and.....?!?!?

He must be Duke Nukem.

Good karma+127 votes
SpardaSon21
SpardaSon21 @ 30 days to X-mas...

It wouldn't be legal anyways. Games Workshop does not allow the mixing of their IP (Battlefleet Gothic, Warhammer 40,000) with any other IP.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ Pirates vs. Mandalorians

Are you going to keep the standard EaW hardpoint and damage system where a few bombers can ruin an entire Star Destroyer with only a few bombing runs?

Good karma+1 vote
SpardaSon21
SpardaSon21 @ Australian Devastator Cannon

This is why you don't mess with a country that has most of its animals able to kill you with a harsh stare.

Good karma+36 votes
SpardaSon21
SpardaSon21 @ Sincere apologies

The races are hardcoded, as well as their own unique methods of FTL travel, and the economy and empire are fairly hardcoded as well (yet still moddable via globals), however the ship sections and weapons are extremely moddable, including ship costs, HP, FTL speed, tactical speed, maneuverability and range. That includes the various Liir tactical advantages since they're coded in as part of the .shipsection files for their various engines section.
TL;DR: Yes, it is possible to do passable recreations of the Covenant and UNSC in SotS.

If you're going to bring the UNSC and Covenant to SotS, the best place to go for modding information and help is the Modding section at the Kerberos Productions forums at kerberos-productions.com/forums.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ Sincere apologies

A Halo mod for Sword of the Stars? Boy, that will be tricky to do considering SotS has six unique races. Would be awesome if you pull it off, though. I'm fairly familiar (read: a lot of poking around and random tinkering) with the data files SotS uses, so I could help you with coding for that game if you decided to mod for it.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ G2 R1 - Battlestar v Starship Troopers

Spino, are you going to be using the results of this tournament to help balance the various factions?

Good karma+1 vote
SpardaSon21
SpardaSon21 @ Choose you Laser Crusader Tank

This one of course. It actually looks like a feasible tank compared to the other model.

Good karma+2 votes
SpardaSon21
SpardaSon21 @ GDI EMP Cannon

So now GDI has EMP Cannons, Dual Gauss Turrets, Firestorm Cannons, and Dual Vulcan Turrets for defensive options? Nod better get some good artillery to crack these GDI defenses.

Good karma+2 votes
SpardaSon21
SpardaSon21 @ Dusk Wars

You should find a good proofreader/spellchecker for this mod since your English skills are quite poor.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ Wings of Dawn

No fan service? Shame on you.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ GDI 'Juggernaught' Artillery Walker

No, Helge decided to keep the Juggernaut for some reason. He never said why.

Good karma+1 vote
SpardaSon21
SpardaSon21 @ GDI 'Lightarc' Artillery

Well, I suppose you're right about not lacking hardware, especially since the Titan and Wolverine will be in, correct?

Good karma+1 vote
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