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Here's to the brave men of the M.I. May many bugs fall before their relentless courage, bravery, and talent.
Remember, the only good bug is a dead bug!
Sorry for the double post but it won't let me edit stuff. I think with Universe at War being released there are a lot of people who want some of that game's awesome soundtrack in a C&C mod. Give the people what they want modder, give us Frank Klepacki!!!
Are any new soundtracks added to the mod while in a battle? I would love it if some of Frank Klepacki's' songs from Universe at War were added in (yes I know Divine Intervention is UAW TYVM). I hope he changed the ingame audio too for this reason. You rule Frank Klepacki!!! UAW is waaay better than C&C3 because of your music. C&C isn't C&C without you.
He must have this idea from Total Annihilation. The good guys (Arm) have a double-barreled cannon base defense. And it is named the Guardian as well. Although the render looks more like Core's version of the Guardain, the Punisher.
Awesome. Reminds me of Nexus: The Jupiter Incident with even bigger fleet battles!!!
Please don't be dead! Vampires + giant mecha = WIN!
Sweet! Just like Twisted Metal.
This mod sucks out the most out of all Freelancer mods out there. When I activate it in the Freelancer Mod Manager (which is how this is used), it works fine. When I deactivate it though, it throws a bunch of errors at me and says there were problems deactivating mod and tells me to restore backups, which I do. And guess what, after all that, I can't even reactivate Crossfire without reinstalling Freelancer! What is up with this? Is this purposeful to give people no alternative?
Well I hope it makes it into the mod eventually. If and when it does, would you mind giving me credit for concept/name? Thanks.
Ok just wondering. But are you planning on incorporating my idea into your mod? If so, just give me credit for idea and do whatever the hell you want with it.
Thanks for the advice. Ill try that one thx.
Are you going to try to include it somehow? When the mod tools are released (sometime in the year 2550) it should be fairly easy to create that ability.
Is there a way to connect besides Hamachi? Network is full and I'm too cheap to buy Premium.
I want to crush the Covenant. Is this mod dead? If it is then we need to erect some gallows to hang these guys.
Hey elvenfury I hope you don't mind this idea. If it is possible, a great unit ability for the Marine Rifleman squad is the ability "Spray 'n' Pray!". It's perfect, and actually useful. Its targeted like Woolard's Bombardment and the squad all aims at an area, switches to full auto and just sprays and prays. Good against Grunts due to size and Ohms due to numbers. Well, its good against any infantry they can't beat 1v1, and Ohms. Besides, spraying and praying is so human.
it is now March 2008 and the demo has not been released, and this profile has not been updated since January 11 and it is March 16. I hope this project isn't dead. I sooo want to annihilate the Covenant without having to play a Halo game (Hurry up you modders for Homeworld 2 and Freelancer as well as this guy, those Covenant aren't going away until we blast them into sub-atomic particles with some NOVA bombs or other, extremely powerful weapons like MAC guns. The whole NOVA idea is a lot cooler looking and less dangerous, at least to the only people who matter, humanity.)
Oh no! Covenant beam turrets! I really hope we don't have to collapse the Earth Slipspace node to stop these guys.
I really want a Republic Commando 2. Hail to Omega Squad!!! Only commando squad with a member doing a Jedi.
So, this is Command and Conquer at War: Earth Assault? JK.
To-=BlackFire=-: Music is from the game Universe at War: Earth Assault. Fortunately the game's OST is a free download. (At least it was from universeatwar.filefront.com, in the search bar just search "OST" without the quotes and you should find it. That game's music was by Frank Klepacki, the man who did pretty much every C&C game's music besides General and C&C 3. It is in .zip format, almost anything can decompress that.)
I cannot play this mod under any circumstances it crashes to desktop as soon as I attempt to play with it activated. Do I need my Homeworld 2 to be patched or what?