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Comment History  (300 - 329 of 329)
SpardaSon21
SpardaSon21 May 11 2008, 2:27am replied:

The Halo? And yeah I'm all for Nexus never done it online. Multiplayer probably kicks *** more than SP, which was sweet. Testing my wits against a human player will be awesome. Well, a problem is my Nexus is "ambiguously legal" and I am unsure if i need to do anything like patch to play online, even over Hamachi b/c of version compatibilities.

+1 vote   mod: Stargate Mod: War Begins
SpardaSon21
SpardaSon21 May 9 2008, 7:54am says:

We need players of any type of this network (noob, pro, people who love Nexus, just not idiots or hackers). Nexus is a great game and deserves our support at least in this easy way. More people online mean more people can find a match to blast some enemies with. Go Noah Colony! Send those Gorgs to Shaglok, the more the merrier, and the Vardrags as well! Humanity will rule the galaxy!!!

+1 vote   mod: Stargate Mod: War Begins
SpardaSon21
SpardaSon21 May 8 2008, 12:58am says:

Sucks about no music from the show. Really wanted "Take it by your hands."

+1 vote   game: Lift
SpardaSon21
SpardaSon21 May 7 2008, 11:28pm replied:

If you are going to be saying you are inspired by Appleseed, you need the Landmates! Landmates make Appleseed Appleseed. I personally would love a game type involving only Landmates and the Absentis and Order counterparts. This is assuming Vamin will have an actual Landmate, it being the most technologically advanced faction.
Landmates = Win!

+1 vote   game: Caliber
SpardaSon21
SpardaSon21 May 7 2008, 7:38pm replied:

A book mod for Halo would be very hard and seriously require almost a completely different game. In the books, the Chief is faster, stronger, and just better than in the game. Also, the whole super-strength thing where he can flip over a tank yet have serious recoil problems really gets me. And the Covenant, one of their favorite tactics in the books is the infamous "Grunt Spam". Suicidal Grunt charges to deplete the enemy of ammo, and then the Elite's come in and mop the floor with the exhausted survivors. And by spam, I mean the Grunts will be climbing over piles of their own dead to get to you.

+2 votes   mod: Halo:Evolutionized Combat
SpardaSon21
SpardaSon21 May 7 2008, 7:26pm says:

Yaaaaaayyyy! Target practice for my marines!

+2 votes   media: Grunts
SpardaSon21
SpardaSon21 May 3 2008, 6:02pm says:

If you can't do anything more without the tools, why not release a public beta now? We all want it, and a public release would definitely increase appeal for this mod and UAW as it would be the only real mod currently released for UAW (the Novus/Hierarchy color swap mod doesn't really count as a full-fledged mod to me), and UAW needs mods.

+1 vote   mod: Universe at War Expanded Edition
SpardaSon21
SpardaSon21 Apr 28 2008, 11:29pm says:

Hey is this mod dead? People want to take living bugs and make good bugs out of them. Death to the Arachnids!

+1 vote   mod: Starship Troopers: The Arachnid Campaign
SpardaSon21
SpardaSon21 Apr 28 2008, 11:25pm says:

Is this dead? I want good Bugs, and by good Bugs I mean dead Bugs. Dead because I killed them, not because the mod died and collapsed around their nests.

+1 vote   mod: Starship Troopers: Terran Ascendancy
SpardaSon21
SpardaSon21 Apr 28 2008, 11:21pm replied:

SRY for double post but can't edit posts here. Is based off of the Verhoeven movie or more like the Heinlein book? I hope it is the book because I want that power armor!

+1 vote   mod: Starship Troopers: Archived
SpardaSon21
SpardaSon21 Apr 28 2008, 11:19pm says:

Here's to the brave men of the M.I. May many bugs fall before their relentless courage, bravery, and talent.

Remember, the only good bug is a dead bug!

+1 vote   mod: Starship Troopers: Archived
SpardaSon21
SpardaSon21 Apr 28 2008, 6:42am replied:

Sorry for the double post but it won't let me edit stuff. I think with Universe at War being released there are a lot of people who want some of that game's awesome soundtrack in a C&C mod. Give the people what they want modder, give us Frank Klepacki!!!

+1 vote   mod: C&C: Retarded
SpardaSon21
SpardaSon21 Apr 28 2008, 5:49am says:

Are any new soundtracks added to the mod while in a battle? I would love it if some of Frank Klepacki's' songs from Universe at War were added in (yes I know Divine Intervention is UAW TYVM). I hope he changed the ingame audio too for this reason. You rule Frank Klepacki!!! UAW is waaay better than C&C3 because of your music. C&C isn't C&C without you.

0 votes   mod: C&C: Retarded
SpardaSon21
SpardaSon21 Apr 27 2008, 4:52pm says:

He must have this idea from Total Annihilation. The good guys (Arm) have a double-barreled cannon base defense. And it is named the Guardian as well. Although the render looks more like Core's version of the Guardain, the Punisher.

+1 vote   media: USA Guardian Turret
SpardaSon21
SpardaSon21 Apr 25 2008, 8:46pm says:

Awesome. Reminds me of Nexus: The Jupiter Incident with even bigger fleet battles!!!

+1 vote   mod: SolarFlair
SpardaSon21
SpardaSon21 Apr 23 2008, 1:51am says:

Please don't be dead! Vampires + giant mecha = WIN!

+1 vote   game: Caliber
SpardaSon21
SpardaSon21 Apr 22 2008, 10:04pm says:

Sweet! Just like Twisted Metal.

+1 vote   mod: D.I.P.R.I.P.
SpardaSon21
SpardaSon21 Apr 4 2008, 3:54pm says:

This mod sucks out the most out of all Freelancer mods out there. When I activate it in the Freelancer Mod Manager (which is how this is used), it works fine. When I deactivate it though, it throws a bunch of errors at me and says there were problems deactivating mod and tells me to restore backups, which I do. And guess what, after all that, I can't even reactivate Crossfire without reinstalling Freelancer! What is up with this? Is this purposeful to give people no alternative?

-4 votes   mod: Crossfire 2.0
SpardaSon21
SpardaSon21 Apr 3 2008, 1:22am replied:

Well I hope it makes it into the mod eventually. If and when it does, would you mind giving me credit for concept/name? Thanks.

+1 vote   mod: Universe at War Expanded Edition
SpardaSon21
SpardaSon21 Apr 1 2008, 8:38pm replied:

Ok just wondering. But are you planning on incorporating my idea into your mod? If so, just give me credit for idea and do whatever the hell you want with it.

+1 vote   mod: Universe at War Expanded Edition
SpardaSon21
SpardaSon21 Apr 1 2008, 2:24pm replied:

Thanks for the advice. Ill try that one thx.

+2 votes   mod: Freelancer:Black Dawn
SpardaSon21
SpardaSon21 Apr 1 2008, 6:34am replied:

Are you going to try to include it somehow? When the mod tools are released (sometime in the year 2550) it should be fairly easy to create that ability.

+1 vote   mod: Universe at War Expanded Edition
SpardaSon21
SpardaSon21 Apr 1 2008, 4:12am says:

Is there a way to connect besides Hamachi? Network is full and I'm too cheap to buy Premium.

+2 votes   mod: Freelancer:Black Dawn
SpardaSon21
SpardaSon21 Mar 29 2008, 10:30pm says:

I want to crush the Covenant. Is this mod dead? If it is then we need to erect some gallows to hang these guys.

+2 votes   mod: Freelancer: Combat Evolved
SpardaSon21
SpardaSon21 Mar 28 2008, 12:04am says:

Hey elvenfury I hope you don't mind this idea. If it is possible, a great unit ability for the Marine Rifleman squad is the ability "Spray 'n' Pray!". It's perfect, and actually useful. Its targeted like Woolard's Bombardment and the squad all aims at an area, switches to full auto and just sprays and prays. Good against Grunts due to size and Ohms due to numbers. Well, its good against any infantry they can't beat 1v1, and Ohms. Besides, spraying and praying is so human.

+1 vote   mod: Universe at War Expanded Edition
SpardaSon21
SpardaSon21 Mar 17 2008, 1:25am says:

it is now March 2008 and the demo has not been released, and this profile has not been updated since January 11 and it is March 16. I hope this project isn't dead. I sooo want to annihilate the Covenant without having to play a Halo game (Hurry up you modders for Homeworld 2 and Freelancer as well as this guy, those Covenant aren't going away until we blast them into sub-atomic particles with some NOVA bombs or other, extremely powerful weapons like MAC guns. The whole NOVA idea is a lot cooler looking and less dangerous, at least to the only people who matter, humanity.)

+1 vote   mod: FS2H
SpardaSon21
SpardaSon21 Feb 16 2008, 4:24am says:

Oh no! Covenant beam turrets! I really hope we don't have to collapse the Earth Slipspace node to stop these guys.

+2 votes   mod: FS2H
SpardaSon21
SpardaSon21 Feb 13 2008, 4:04am replied:

I really want a Republic Commando 2. Hail to Omega Squad!!! Only commando squad with a member doing a Jedi.

+2 votes   mod: Republic Troopers
SpardaSon21
SpardaSon21 Feb 13 2008, 3:24am says:

So, this is Command and Conquer at War: Earth Assault? JK.
To-=BlackFire=-: Music is from the game Universe at War: Earth Assault. Fortunately the game's OST is a free download. (At least it was from universeatwar.filefront.com, in the search bar just search "OST" without the quotes and you should find it. That game's music was by Frank Klepacki, the man who did pretty much every C&C game's music besides General and C&C 3. It is in .zip format, almost anything can decompress that.)

+1 vote   mod: C&C: Retarded
SpardaSon21
SpardaSon21 Jan 23 2008, 10:45pm says:

I cannot play this mod under any circumstances it crashes to desktop as soon as I attempt to play with it activated. Do I need my Homeworld 2 to be patched or what?

+1 vote   mod: Tactical Fleet Simulator
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