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SpaceMonkey7
SpaceMonkey7 Nov 30 2012 replied:

it's not dead, am not taking up time to update every single page i got it posted at. the mod is currently being worked and it will be until it's done

0 votes   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Jan 15 2011 replied:

it's not. we're on heavy duty with the whole map thing

+2 votes   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Oct 13 2010 says:

DEV NOTICE: just to mention for all the Requiem's followers that im delaying the mod until i upgrade my pc specs. modding on my current pc has turned to be quite a pain in the ***, so im suspending all activity until i get a new one. THIS DOES NOT MEANS THAT THE MOD IS DYING, i have acomplished a lot on this engine so im not giving up by any mean.

Regards
Undead/SpaceMonkey7

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 May 21 2010 replied:

i will launch a new trailer once i finish a 1/4 of the new map

+2 votes   mod: Requiem
SpaceMonkey7
SpaceMonkey7 May 21 2010 replied:

thanks a lot, its great to have ppl supporting my work

+2 votes   mod: Requiem
SpaceMonkey7
SpaceMonkey7 May 21 2010 replied:

uhmm nope, i dont have a certain release date yet, but if its not 2011. i might launch a beta before that

and yes, there will be brand new missions that follows an new story line

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 May 16 2010 replied:

thanks fella

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 May 16 2010 says:

these screens are kinda old,everything from the player model to the map have been improved since this screenshot,including the HUD

+1 vote   media: progress renders/screenshots
SpaceMonkey7
SpaceMonkey7 May 10 2010 replied:

de argentina,tenes tiempo todavia para reinstalarlo,porque le falta bastante al mod...y muchas gracias por el apoyo!:)

+2 votes   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Mar 9 2010 replied:

uhmm coin-god and me... we're kinda friends or comrades or something.

+1 vote   media: progress renders/screenshots
SpaceMonkey7
SpaceMonkey7 Feb 12 2010 replied:

sorry,the mod is unfinished.

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Feb 12 2010 replied:

dead frontier is cool,but this is more like...a gory L4D in third person with a more complex storyline,freeroamin capability and a longer play time.

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Feb 12 2010 replied:

well,thanks for the support but all im looking for is someone who can code .asi hooks im in charge of all the other stuff. that's why the mod is progressing so slow,anyways. im currently on vacations so im not submitting any update. but i surely will once i finish my holidays,so hope keep tuned.

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Dec 21 2009 replied:

hahaha im really considering the idea :P

+2 votes   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Dec 20 2009 says:

so haven't heard from you guys in a while...is this dead? you aint letting my mod win, right? :P

-2 votes   mod: PedRising
SpaceMonkey7
SpaceMonkey7 Dec 11 2009 says:

looking good

+1 vote   mod: Lost Levels
SpaceMonkey7
SpaceMonkey7 Dec 11 2009 replied:

hey thank you so much for your support. feel free to ask about anything or make suggestions about what you would like to see in requiem.

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Dec 10 2009 replied:

i still have to texture this, and other weapon models as well... and test them ingame.

+1 vote   media: progress renders/screenshots
SpaceMonkey7
SpaceMonkey7 Dec 10 2009 replied:

thanks for the support man

+1 vote   media: progress renders/screenshots
SpaceMonkey7
SpaceMonkey7 Dec 10 2009 says:

i already talked with beeswax about taking a break from my own mod to make some animations for outbreak file3.im still waiting for some reference videos or pics to start animating

add me if you want and we'll have a little chat about it.
space.monkey7@live.com.ar

+1 vote   mod: Resident Evil: Outbreak File # 3
SpaceMonkey7
SpaceMonkey7 Dec 10 2009 says:

uhmm downloading, as a zombie modder i must say this looks awesome. congratulations

+1 vote   mod: Absent Grave
SpaceMonkey7
SpaceMonkey7 Dec 8 2009 replied:

uhmm dunno, im doing the best i can to have it released by next year...but its a lot of work, and we're just two guys working on it.

as soon as i got a release date i'll post it.

+1 vote   member: SpaceMonkey7
SpaceMonkey7
SpaceMonkey7 Dec 2 2009 replied:

thanks mate

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Dec 1 2009 replied:

hell no,there will be side kick allies and other survivors as well... plus im thinking about including some side missions with them.

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Nov 15 2009 replied:

sorry but its not finished,its a work in progress

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Nov 14 2009 replied:

thanks =)

+1 vote   mod: Requiem
SpaceMonkey7
SpaceMonkey7 Nov 14 2009 says:

thanks fellas

+1 vote   media: progress renders/screenshots
SpaceMonkey7
SpaceMonkey7 Nov 14 2009 replied:

well we didnt care much about shading at the moment,since its gonna be rainy or foggy mostly all the time...but we're gonna have to prelight this once we're done with the rest of the map.

+1 vote   media: map progress
SpaceMonkey7
SpaceMonkey7 Nov 13 2009 says:

well uhm biohazard alert has changed a lot since we both started modding that's for sure,back in the time of gtarevolution.when i was just starting with requiem,and we both sucked pretty hard at modding hahaha xD

congratulations bro (Y)
our zombie mods shall pass through history (???)

+1 vote   mod: BioHazard Alert
SpaceMonkey7
SpaceMonkey7 Nov 13 2009 replied:

that's far too L4D...but i'll see if i can fit the momento to

+1 vote   news: new features
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