Nicely done; those screens are very pretty.
Nicely done; those screens are very pretty.
Hate to say it, considering that's a lovely model, but there is no air defence varient of the ASLAV.
Normal on PC, inverted on console. Up = Up on console just feels wierd.
I voted realistic, but by realistic, I mean little cuts and scrapes, and not HL2 style paint the walls. It just ain't realistic ffs.
Word Intense, just word.
Represent!
Several reasons, but I voted for engine complexity.
- The lack of skill is compounded by engine complexity.
- The lack of documentation.
- Fanboi's
If I were producing a next gen title, I would be seriously considering including a scripting interface, and proper documentation. That and all the things people would need to mod the game: plugins, map editors, support from the developers...
dood, 'mod' is generally a content modification, not an engine modification.
PS: why no Black and White 2?
All 'cept Darwinia are pretty bland...
Not only do we have an army, but we have some of the finest infantry around.
Hooray for ignorance.
Once again triumphing over common sense on the battlefields of truth and justice...
Yes, but without CS and DOD, halflife would never have had the longevity it has, and I doubt that HL2 would have been as 'popular' as it is.
Sure, I'm not denying that HL was a great game, but how many people still play vanilla HL?
HAHAHA! Not to brush you guys up the wrong way, but this site is like a shrine to Gabe Newell
Infiltration 2! word up g unit 0_o
I swore I posted here...
Oez noez! It's the moddb censor's! 0_o
Yesh, if they look interesting.
Hope that isn't a first person view, because that mesh is full of errors.
yeah... nice to see some people putting thought into their engine of choice...
Really, people. Go with Far Cry. It's so much better than HL2 for modding, and sooooo much easier...
SpaceCowboy
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