Well....me....actually i'm not a that usual mod maker, because i'm don't now how to model or texture, make missions, and all that stuff...But why am i a (supposedly) valuable member of the team? Mainly two things: I make good trailers, and i'm an experienced video editor. And i have tons of ideas, sometimes even good ones...and i'm getting those from playing, so i can really make a difference when it comes down to the mod reproducing the feeling it's supposed to reproduce. I think that's all.... If i left out anything, tell me:)

Summary List Mod Development
Babylon 5: Conflicts of Loyalty 2
Nexus: The Jupiter Incident

Babylon 5: Conflicts of Loyalty 2

1 month ago Released Mar 30, 2010 Single & Multiplayer Real Time Strategy

Babylon 5: Conflicts of Loyalty 2 is resurrection project of old B5 project for Nexus: The Jupiter Incident. We intend to give players new missions, ships...

Stargate Mod: War Begins
Nexus: The Jupiter Incident

Stargate Mod: War Begins

1 month ago Released Jun 28, 2007 Single & Multiplayer Real Time Strategy

Stargate: War Begins is a full conversion for the awesome tactical fleet simulator Nexus: The Jupiter Incident. We intend to recreate the feeling of the...

Warhammer40k: Battlefleet Nexus
Nexus: The Jupiter Incident

Warhammer40k: Battlefleet Nexus

10 months ago TBD Single & Multiplayer Real Time Strategy

Warhammer40k: Battlefleet Nexus is total conversion modification for Nexus:TJI based on Gamesworkshop's Warhammer 40 000 IP. Project is non-profitable...

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