Blog | About | Contact | Submit Mod | Join Mod DB | Site Map | Media Kit | Desura | RSS
Well....me....actually i'm not a that usual mod maker, because i'm don't now how to model or texture, make missions, and all that stuff...But why am i a (supposedly) valuable member of the team? Mainly two things: I make good trailers, and i'm an experienced video editor. And i have tons of ideas, sometimes even good ones...and i'm getting those from playing, so i can really make a difference when it comes down to the mod reproducing the feeling it's supposed to reproduce. I think that's all.... If i left out anything, tell me:)
Well, yeah, we offer quite an amount of single player experience:)
Love what you've done to the ships! Congratulations! Can't wait for the final version:)
thanks:)
Good luck for it. The same question arises: Are you making it from scratch, or you are using Starfleet's work? If yes, please credit him for the models/coding.
If you're doing it from scratch then never mind.:)
yeah, but i'd recommend deleting it just in case he, again, renames it to a conflicting number:)
Well, maybe because most of the team is from central europe:D
And yep guys, let's be a bit more tolerant with fans who don't speak english. We'll do our best to translate so you can understand too:)
a mod mappája/universe/mod_missions
The Problem still consists, altough he reinstalled the mod two times. From where does he has to delete the file?
We want a contest because we don't want to use already existing concepts, such as the Excalibur. (Altough lovely model:P)
Oké, megnéztem.
Túl nagy a mission száma. Töröld ki, és utána próbáld meg elindítani a modot.
Yep i checked.
The mission number is too big. Delete the file and restart the mod.
He said that the mod won't start because of said error displayed on the image. Can't check it now because i'm writing from my mobile, but i think the problem is that he made two missions with the same number.
Nem tudom most megnézni a képet de a tippem az, hogy van két, ugyanolyan szàmozàsù küldetés a missions mappäban, és emiatt nem indul.
We'd accept even the most basic stuff...Everyone get's a prize who competes in this contest:)
Okay kids, who's gonna send me some concept arts and ideas about the BC-305?
Well, for now, the model has to be improved, textured, and we haven't a good weapon effect for the main gun, plus a relatively good one for the secondary guns:)
Well, maybe it'll have a half- finished something in it, dunno. It won't build or repair ingame, that's for sure. But i have big plans for it in the main campaign:)
The scores would have came ot totally differently of course if i just added them together, but because of the different number of votes for each shot, i decided to count averages.
It's a salvaged Ancient cityship modified a 'bit' by the Tau'ri:)
yep unfortunately Atlantis has (too) many polys for some pcs to work fine:S
I have an dual core amd with 3gb ram and an ATI radeon x1950 512mb, and i don't get lag
moddb still has bugs:S
I'm working on adding together the points and making a list, i'll finish shortly:)
umm, where did your yesterday post and my reply go?:S
It's not a finished model, it's only something to work with. for now. And yep, it's untextured:)
Firewarrior1705: thanks for the input. For now, only the manual controls work, as we didn't really spend much time with configuring those controls, mainly because weapon configs are wip, so for now we're happy that we have manual controls. The jumpers, are untextured but will get textures soon. And we'll make them stronger too, thanks. And drones will be made stronger as well.
About the nukes: i never come across that, gonna test it.
Thanks again for the input and we welcome even more if you have the time:)
Yeah, that's my bad, but we planned future missionhs to be much more tactical, because we realised the same:)
Frak didn't i post it?please resend it because i'm not sure if i got it, i'll post it anyway:
well, apart from cutting it off from the pic, i don't know. i think there is, but keep in mind that if you hide the GUI, the game becomes highly unplayable:P:)
zalez1:
Send the image to me, either to my email to p.morpheus@gmail.com, or the link to it here in a pm.
If you want to enter with the image linked on your profile, i'll just download and post it here tomorrow when i get home:)
I presume that would be a 10, because you can vote on a 1-10 scale:)
And 8 from me.
Okay, so, it should look like this:
C:\Program Files\Nexus - The Jupiter Incident\mods\Stargate Mod War Begins.
So within that folder, you should only have the stuff you extracted from the .rar file, so folders like "meshes" etc...
I can't believe it, you actually said something beside very nice:)
congratulations!:P
9 from me for the idea and effort:)