Stuff I make and stuff... Feel free to comment :D

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UDK Island
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ShiftedDesign
ShiftedDesign

How did you make this?
Did you import a height map or do it all by hand?

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sondrebot Author
sondrebot

I made a height map in mudbox, imported it into world machine and masked where the different ground textures shold be (like grass, sand and rock). However, the shader propably have way to many instructions at the moment.

I followed Wenda111287's tutorials: Youtube.com

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sondrebot Author
sondrebot

Btw.. Do you have any tips on how to get rid of the tiling?

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ShiftedDesign
ShiftedDesign

Sorry for the late response, Tiling is always an issue with terrain but normally you have to view it from the ground, tiling is much less noticeable at ground level.

Normally you could break up tiling with grass rocks trees mud ect.

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sondrebot Author
sondrebot

Ah! Ok, tried to make the material switch between two variations of the same texture (one with slightly different size), but it didn't work that well. I guess it will be less noticeable when I add grass and rocks. Thanks anyways ;)

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Description

This is a huge island in UDK that I will try to work on ... Keep in mind that these are WIP's from a noob (like the textures will be changed, the tiling is horrible)...