Frustrated 3d artist and game developer.

Comment History
solvalou
solvalou - - 25 comments @ L4D Concept Art Contest WINNERS!

Awesome work done by the winners. Grats to you guys!

Good karma+1 vote
solvalou
solvalou - - 25 comments @ AStepIntoOblivion

Oist dude pare tol!

Nice mod you've got going. I'm a little bit busy on a few other things but when things slow down i'll be sure to look you up.

Good karma+3 votes
solvalou
solvalou - - 25 comments @ What do you think about the new features? (Spotlight, reviews, previews, interviews, ModTV, Modcast, etc.)

Moar reviews.

Theres a glut of games(mods/stand alones) on moddb. I know it wouldn't make sense to review an outdated/dead multiplayer game but theres a lot of single player ones out there. Even if its old, a singleplayer game can still be played years from the original release :D

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Introducing Faith

The dudes evil eye switches from left to right? Or they just happen to be triplets? :D

Good karma+2 votes
solvalou
solvalou - - 25 comments @ In game /in action screens

BRAINSS....

Good karma+3 votes
solvalou
solvalou - - 25 comments @ 3D Artists Group

You can use smoothing groups on the high poly, subdivision/chamfer edges is better though.

When you use smoothing groups on the low poly to generate your normal maps, it doesn't catch the info between the smoothing groups. Lets say you have a nice cube with rounded edges. Your low poly is a 6 poly cube that has different smoothing groups so it looks faceted. What happens is when you generate the normal map is that it wont catch the smooth rounded edge of the high poly because the normals of the low poly are only facing 90 degrees from each other. The smooth rounded edges are between those 90 degrees. If the low poly cube had a single smoothing group, the normals would be covering the entire area so it would catch all the details.

Good karma+2 votes
solvalou
solvalou - - 25 comments @ 3D Artists Group

The smoothing on the low poly is usually just one group since it is the normal map that does the "smoothing".

If you generated a normal map from a mesh(low poly) with 1 smoothing group, then put smoothing groups afterwards on the mesh, then put in the normal map, you will get smoothing/normal map errors/seams.

Good karma+2 votes
solvalou
solvalou - - 25 comments @ Dark Source

wth? you probably have enough for an episode :D

so close....

Good karma0 votes
solvalou
solvalou - - 25 comments @ International Defense Force

UWAAAAAA DEAD!!!!! NOOOOOO!!!!

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Dark Source

update? don't die on us yet..

Good karma0 votes
solvalou
solvalou - - 25 comments @ Nacho

What happened to starship troopers? I would think it would be done by now.

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Player's Choice Winners Showcase

Grats to the winners!

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Mod DB v4 Walkthrough

Yeah I get the updates on the mods that I am watching but it doesn't "list which mods" I am watching. I even went to my profile page thinking it would be listed there but it isn't.

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Mod DB v4 Walkthrough

Where in the hell is my mod watch??

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Zombie Master

Mod could use more weapons like Dead Rising :D

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Ultimate Tournament.com Player Competition Results

Congrats to the winners and everyone that participated :D It was hectic and fun.

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Depth

Don't forget the magical Leoplurodon :D

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Bamboo Hut

WOW! :O

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Divinia Chronicles: Relics of Gan-Ti

There are 722 people watching this mod. AND ITS ON HOLD? WTF???

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Decay

Thanks for the offer but I highly doubt we could use them since the game specs are quite different from last-gen specs.

Although the concept look quite bit "Marvel-ish" I assure you it looks quite bit different in final form. This is, Silent Hill after all ;)

Soon little children... soon... bwahahaha >:)

Good karma+2 votes
solvalou
solvalou - - 25 comments @ Truepaint- Out with the Old in with the New

Nice upgrade on the engine. Hopefully you guys will make the player models normal mapped also. Keep it up.

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Dead End - Some story and screenies

A mod thats being worked on beats a mod that looks better than Crysis but is in limbo, any day. Thumbsup!

Good karma+1 vote
solvalou
solvalou - - 25 comments @ AGCT (Anime Girl Catfight Tournament)

DEAD DEAD DEAD!!!

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Lynch

what happen to teh mod? is dead?

Good karma+1 vote
solvalou
solvalou - - 25 comments @ Mod News Roundup #10

ACTUALLY, the textures came from the texture pack. The Implight texture means "Impact light".

Good karma+1 vote