A yeah, I like to map especially for Warsow, my favourite game. I also make textures and looking forward to make my first game and my website.
Blablabla too bored
my god, this is incredible!
But what is the song in the video, I need to know please!
The animations need a lot of work, also the tigers which should have a hurt animation when they are hit, but I guess you know all of that.
But I love how this develops, it looks fantastic so far!
And keep that eating sound, it's hilarious :D
wow, can't wait to see the final product!
looks very good, I love the lighting
yay, ingame screenshots!
a m a z i n g
wow, this looks kinda good
simple but powerful gameplay
a shame i have no iphone
that looks so amazing!
it is a great mix of different styles, when I lookt at it I am immediatly reminded on Blade Runner, but also on the giant city plane of starwars which name I never can remember, and on alien vs predators architectural style
that musculous female builder woman
she is mine
amazing, though the sky should look not so brightblue
and it's not really better or worse than the original, but it looks a lot more realistical
god bless valve time
ah, ok, so it will be pve orientated
haha, reminds a lot of mgs
setting milestones for your game should be a crucial part anyway, it helps development a LOT
a sonic combat knife!
a shame that there are so few in games
rideable giant crow mounts? that's so awesome :D
also I really like the music
Interesting...so you kinda make a mmo out of it? (with ctf and tdm remaining fo sure)
Could work out.
But would be great if you could also make large teambased battles in the overworld mode, where death isn't permanent to encourage fighting motivation.
stop teasing us :D
really amazing pieces you got there, didn't expect to see such a high quality I got to admint
also cool to see some enemies with their animations, the orc looks totally badass :D
I still dropped my pants, what you gonna do now?
what's the video's song?
sounds kinda familiar
that looks actually...decent!
idd, making them lankier could really help to get a more dynamic look
you guys are very funny, you make fun about yourself and yet are extremely confident, and you all seem to be a couple of folks who like to laugh a lot, judging from your livestreams
not a lot developers who are that way
that's why you guys are my favourite dev team so far ;)
I thought it's a church or sth., nvm :D
ah, looks like it gets a bit scifi futuristic, am surely interested how you combine the nature with the high society cities
the trailer was a bit meh
also comparing the delay of your mod to the development time of other mods makes you look kinda helpless, sorry
anyway, the concept and the new enemy type look pretty interesting
but let's see if this will be the longest mod, I needed 8 hours for Strider Mountain at last :D
wow, great concept!
shut up and take my pennies!
I just love it how every newspost comes with several pieces of soundtracks.
I turn on the first one...I read the article...I imagine how the results of it will influence the end result...and when I'm ready I start the next soundtrack, hell, this way even reading boring stuff becomes entertaining :D
maybe a bit too big buttons, otherwise looks good
wow, really nice
how you can hear the rain dropping on different materials, that's really something
gonna be pretty sure my fav. map :D
looks like a mix of a handgun, a rifle and a shotgun
nice interview, let's people see how a writers being for a game is like
It sounds interesting, somehow kinda like dota with the two teams and the ai spawning, but yet different cause the ai attacks all players.
ok, that would have been good to mention in the readme or the game itself
nvm, I guess I'll try to complete the game now
Hey, just tried it but sadly I didn't come that far.
Some minor flaws sprung into my eye:
-you can't repeat a level, if you miss a teddy e.g. then you have to start the whole game again, would be nice that if you press a button (like k), you restart the level
-if you start the game, collect some teddies and then go back to menu, starting a new game, you keep the teddies you already collected in the previous session
-you can get stuck, this wouldn't be so bad if the game would have a repeat level function like mentioned above
That's how Fallout 3 should look!
Also, amazing weather effects!
there's a mod for halflife2 which is called "missing information", the mod tries to recreate the leaked halfife2 and the parts they didn't used in the original hl2
the first 2 are epic (top)
asking myself the same question
cave areas <3
this looks fantastic!
Really nice how you make the skeleton and then add the plates, seems like your modeler knows some things about robots ;)
<3 hyperduck music
nice town, just missing the cats ;)
and stuff feillyne above me said would be great too
looks rally badass :3
why, the hell, haven't I downloaded this yet???
she can see if there's dirt in her ears
wow, wow, very nice!
you are making good progress
if you achieve the in the description mentioned goals together with some general game improvements, I will for sure start to play it again
hexagons, and nothing can go wrong!
hmm, you'd better partner with proyect-z, which looks far more promising then aoa
tbh, I can't see my freerunner heroe make awesome tricks in there
haha, just hope that you never have to play the humans :D
model looks awesome guys
wow, this teaser scared the **** out of me
and if that's just a teaser...
one thing that has to be said:
you know how to make a good atmosphere with lighting!
nice, good to see all that created models put nicely together
I'm quite unsure about the voices, for the italians it certainly fits, although the speaker voice at the beginning is both, funny and unfitting, so dunno
also dunno about gameplay, imo the enemies are placed a bit odd or they just run one after the other in front of you, would be cooler if you hide behind obstacles and other objects
btw: haha, anyone except me recognized the mask on the table at 03:26 :D
looks very nice, but I hope that you don't get 340 ammo for the ar at the end ;)
best magnet ever XD
looks cool, I liked the series a lot :)
k, we have 2 models, let's play :D
loved cyber city oedo808, tracking :D
hmm, doesn't work for me
I demand them!
hehe, scorpion fits the gun very well
would be cool if you could place enemies as well
yeah, double pistols! :D
needs moaaar pipes! :D
download the sdk of the free game Warsow: Moddb.com
warsow is open source, which means that you can use the code of the game for your own things
what's that at his crotch?
<3 those tiny trex arms :D
wuahahahaahahha, the rocket pistol is awesome :D
it seems like this time people are finally return to proper gameplay instead of hypes and graphics
not what I understand under "bursting with juicy map media" but still impressive
The theme should maybe have at the top a vision of the city, like the wall stretches from down to up and at the top where you have those warning tile you should make an overview of city 17, like you did it at the start of this article, just wider :)
Also is it just me or is the wall texture not seamless?
really nice trailer guys!
voted for ya :)
well, at first I thought, oh no, why hiphop? (I don't like hiphop that much tbh)
But those tracks sound already really really nice, can imagine hearing them while playing, emergence was my favourite.
yeah, it's a nice gamy but too less players are playing it :(
very nice artworks! great artists there!
wow, the natural part looks simply amazing on this one
lol, i wanted to start really clicking it
it gives me the creeps, meaning it is well done
looks interesting, tracking
seriously, I'd love to be in such a place
not very clean and stuff, but the atmosphere and the feel are great
the last screenshot looks very nice
you should make a tabletop game out of this
zorro: "I take these three, and you?"
you should model that spoon too, would make up a great easter egg
stack that ****!
it looks interesting, reminds me of some concept to simplizize food supply, I think it was from Orion
you talk about her outstanding blocks, and how you would like to "dig" her with your oversized pickaxe, and *countless bad minecraft sex/gender jokes following*
wow, that would actually be really awesome
idd, the animations look very nice
tnt and lava
The art style is amazing, oldschool yet extremely artistical!
Also the voice is damn sweet and the video is built up funny XD
looks much better, let's you keep track of where you moved now
wanna give em both a kiss
do a barrel roll!
well, I'll do a tracking roll right here
aahahhahaha, I immediately thought "hey, isn't that the same shop as in jay and silent bob??"
anyway "quick groceries stop" looks to plain and generic, add some sort of dirty parts on it or some waves
knife mode 1: for cutting salami
knife mode 2: for opening cans
what a shame
same problem here, while the parts under the lamp are completely enlightened, the ceiling on where the lamp is is entirely dark
the problem here is not that it is too dark, but the environment of the light source, the lamp is completely black
you should'nt use a pointed light source for that lamp, as it doesn't enlighten the ceiling
the video looks neat, and damn, didn't even knew that this song is by juno reactor oO
image linking doesn't work it seems
the wings look really awesome
Fantastic trailer, visualizes the right intense coop puzzle and platformer action.
I hope the final game will also feature that music genre!
I never found the time to play through the game, but from what I've played it seemed very nice.
the second track is fantastic, really good battle music
Nazis in space?
Why the **** not!
Already seen this one at reddit.
Wonderful to see text adventures coming back, and then even a cyberpunk text adventure!
But you should have linked to the official website too!
the walls and the flags are way too bright, the lighting seems to be too strong off in the z axis
that armor looks boss
Wow, that one is awesome!
Perfect Battle music!
WHERE IS MAY AXE??!
that's simply amazing
robots, y u no work while we sleep :O
this looks already pretty good!
lol, even when it looks a bit of akward, I dig the idea and it looks very jazz-like, if you can forgive me that expression.
nice idea with the morningstar :D
tiny resolution is tiny :S
know that you say, the stuff about level creation in multiplayer, I have an idea:
wouldn't it be awesome if the players could actually fight against, so that first everyone builds their planet system, then they fight
though I have no idea about how to realise this XD
cool, I actually expected to see this feature
that would be interesting, it would make things a lot more complex if you have more systems at the same time you need to take care of
but also a lot more complicate
good one, like the metal vibe to it
XD this meme is so great, there is already a lot of awesome stuff :3
that kept me from preordering so far
everything they showed is acceptable, but too few in terms of gameplay, story, characters etc.
I'll preorder once they shown me at least some sort of gameplay and story document
Monster Hunter Minecraft, finally!
WOW, how does it come that I've never heard of that thing?
I think that I, [person] from [your planet] will give this a go.
but one thing, you should seriously consider hiring a professional english speaker, at least if you plan to promote your game via vocals worldwide
I don't want to offense your speaker, but for me as a man whose mother language is not english, it is very hard to understand some things, partially stuff isn't properly spelled out and stuff.
Or just lower the game sound or add subtitles :)
there are also a lot of people who like to make jokes 'bout 9/11, it's a normal thing though
best stuff todo is to load it onto the cloud, can hardly loose anything there
if working on a bigger team the best thing is probably to rent a server and give all your members permission to access it, so all work of the day lands up on it
sounds and feels all very nice, just be sure to make enough random item drops to keep people playing :P
and lol at the title
things are starting to shape up :)
targets could be a bit smaller, indeed but only a bit
"If you don't want to be arsed with Desura, or don't like to give money to developers, you can download the naked 1.5b client in the link below."
spelling mistake in the heading: "seige"
where's clank :O
he died after watching alyx sexy butt
proper tutorial was about time, making the challenges makes you find out stuff only by try&error
freeze thing is good, remember it from Jedi knight times, was very useful for admins
looks very book-alike :D
sounds great :)
the animations look very good!
pledged of $8,500 goal
oh god, this made me laugh so hard XD
(you should outline the enemies too)
and hear the lamentations of their women?
sweet, I really dig the style of the city buildings!
wohohoho, now that's a hot rod :D
(is that guy in the top left corner you? :D)
a bit too clean and hightech to put it into a slum area :D
wow, that's a real cheap price!
Good luck for the release! (You have me already as buyer ^^)
you could tell a bit more about the gameplay, imo 3d strategy rpg could mean a lot ^^
a book on a planet where a human can't breath?
don't worry, warsow will never become a browser game (even thought Vic made already attempts if it works) and will ever stay different to games like quake live
I don't know what this is but I'm tracking it right now!
oh, wow, it would really be a shame if that idea and the models would dissappear somewhere, it has so much potential
holy ****, that looks so awesome :D
if you can keep up with the concept art, this will get a burner
oh god, a giant raven mount, I want one :D
Your art is amazing, will you make some non gameplay scenes with drawn artwork?
wow, that's actually pretty awesome!
lol, he could catch tiny insects out of trees with that fingers :D
no. yes. yes. maybe. no. yes. maybe. yes. no. yes. yes. yes.
looks like you got a buyer :3
pretty sure useful for some guys
While it does have superb voice acting and storytelling, the gameplay is pretty dull.
But it should be played by anyone who targets a storydriven, voice-acted videogame nethertheless.
very "thiefy", wink wink
lol, that was ridiculous
anyone called Buffy?
haha, sadly 2 game devs != 2 times faster development ^^
sadly stuff doesn't work this way :P
that's the best part of it :D
Just some "realistic" stuff problems:
The only lightsource is the console with the screen, though it looks like the console was brought into the room, so the room needs to have a primary lightsource like usual lights on the ceiling (they don't need to be on though, otherwise the room would have been completely dark before the combine used it, which is not that realistic.
sry, just catched my eye, for sure you don't need to follow that advice, it's just a small hint from me ;)
You know, I live in carinthia :D
random terrain generation?
just some lightnings on the right would make it perfect :D
looking good, fitting great to the style of the textures
nice to see this still around, it looks just like incredible fun :D
loving the quality of the textures <3
7. Ingame Inventory for our Hardcore Fans
if yes, sure buy :3
That one's really nice.
Bugbait is in his crotch.
I second that, was very interesting to see the different parts and who's who.
Didn't know that unity is that fluid at creating games tbh.
Everything gameplay wise looks interesting, although it seems that you also don't know the final concept till now.
Daft Punk incoming
Hehe, yep, that's the burden of us who we don't speak the ubiquitous language.
My mother language, which I handle perfectly, is german as well, but while my english is pretty good, it is still far away from anyone who had it as his first language.
on the open world thing:
I actually loved the world of morrowind, it was not so generic as oblivion, you could find interesting things everywhere and there ever was the urge to explore.
The players who got lost were for sure none of these explorer types, but you could maybe handle it like Fallout 3. Giving the player an objective with a map which leads him through a main quest, and yet he is free to explore everything else in the world as well and finish as many side quests as he decides.
with the power of sciiiieeeeennnccccceeeee!
aiiiieeeee, hope you come back soon :)
looks nice, awaiting the release :)
Vin Diesel v2.0
idd, though I'll wait for some updates and more information before I track this.
While such comic font signs work, these in the screenshots are too pixel heavy, make the smoother so that they look similar to the rest of the art design in the game.
impressive track, keep that style of rocky organ ballad!
lol, make an obsidian conflict map with this, naow! ^^
ye, with episode 3
good to hear, don't give up bro'
better investing a bit more time than early failure releases :)
NOOOOOOOOOOOOOOOOOOOOOOO, NOT THE KITTTTTEEEEEENNNNSSSSSSSS :'(
never trust a broken image icon...
man, just two words: MAGNETIC FIELDS
I love science
wow, a compliment by the master himself, that can only mean one thing: you did a very good job ;)
nice, looking good!
I still don't like the fog.
Yeye, I know it is there to keep the framerate high, but you could achieve the same with a good skybox which gets you better looks as well.
Everything except the horizon is top work, for sure.
Well, played through (harhar, what a lame joke) the easy mode.
It's fun, good music and nice art and lot of enemies, just missed some sort of boss battle or some kind of bigger enemies, but that's probably not your intention to do.
I found a bug, the question marks of the tutorial didn't disappear in the normal game, they kept their place, sometimes even in walls and stuff, on each stage.
nice, will try it immediately!
though, don't forget to write a news post about it!
nice, good luck there!
tbh, I already lost interest in this mod, you show stuff very slowly, and when you show something, it's rather conventional stuff like third person mode or a usual combat and and and
I would like to see some nice winter atmosphere in maps
I'm just still tracking this mod that I think one day it will be released
looks awesome, I will test it and write a small article on a german cyberpunk site later then :)
now we now, why they extinct the indians
just wait for the sequel, 16-bit Gangsta XD
or fairy powder which makes you fly
The article for crate should be "it", not "her" ;)
nice work though
I am the king of the world!
oh, lol, you're still working on that?
I remember myself playing the demo like more than 6 months ago? :D
nah, just want to say, don't give up :P
looks very interesting, tracking
yay, fokker ftw!
BANG! Watcher count risen by over 9000
yay, ice map :D
nothing to add :)
well, not the barrel, you goddamn know what I mean ^^
the part between the barrel and the magazine
change your internet provider then ;)
try refreshing the page
indeed, make at least the barrel in a cylinder form
the rest can be done by a good texture
exactly, and for this use, it has a fair big polycount
rofl, calm down dude
better at when developers put in all the cheats to demonstrate something
my friend, just go into the mod folder and search for the cfg folder, there you copy the config.cfg into another folder like where you have the installation file of the mod.
And when they release an update, you copy paste the cfg back into the cfg folder, and you have your old settings back.
(btw you can also open a *.cfg file with the editor, copy the lines which are for your controls and put them into a autoexec.cfg which is in the same cfg folder, now everytime you start the mod, the controls in the autoexec will overwrite the controls in the config.cfg, so you don't depend on the config.cfg any longer)
the new metal gear rex? go for it!
ye, too shiny
tell this all the bodybuilders out there :P
you forget that this mod is build up in a sarcasm way, so it might be intentional
it was funny to kill enemies with it XD
no comment is a comment as well :D
and what's with balance????
I really like all the natural parts in this pic, although I think that the wood of the bridge should me more rotten, or if you want to say that this bridge was only made some time ago, then you might wanna make the spikes brighter than the rest
really nice idea, but mirrors would be even better.
Idea of a noob: can't you simulate a mirror by two portals, an entry portal and an exit portal 45 degrees switched(or whatever the angle of the mirror should be) ?
wouldn't work that well, as all those characters are property of their creators and not free...
hehe, oldschool :D
hmmm, not to be offensive, it looks very nice, but some decent placed lightsource here and there wouldn't have hurt either...
lol, at first I thought that are weapon sketches
lighting seems a bit strange, from where do this red spheres coming from?
ye, it really lags a bit
very intuitive and easy!
let me guess, the binary code in the background leads to a worldwide conspiracy?
claws are needed
renamon, wtf :D
right, they should better put some 200mb megatextures in to prevent tiling
this looks like far cry
btw what about creating own maps?
any further infos or plans yet?
I freaking can't wait until it's here, I think I explode :D
my favourite :)
looks already nice, but don't forget to make diversifying maps and not each map after that circle room concept, you got me ;)
I agree, overgrowth might have an own engine and stuff, but I still have no clue what that game is about? (For sure I know it's a beat em up, but I haven't seen any of those yet)
For me, EYE and Frozen Synapse will be the best indie games for this year, EYE is already a sure-buy for me.
Nah, don't listen to this guy.
Everyone can make maps, with the right amount of enthusiasm.
Keep trying, don't give up, and a very special tip, show your mod only to the community if you have really something to show that keeps people entertaining, ingame stuff preferably.