A yeah, I like to map especially for Warsow, my favourite game. I also make textures and looking forward to make my first game and my website. Blablabla too bored

Comment History  (150 - 180 of 1,211)
SolidFake
SolidFake Oct 26 2011, 4:18pm says:

amazing!

+1 vote     media: Hero Armor
SolidFake
SolidFake Oct 26 2011, 4:17pm says:

science
it's awesome

+1 vote     article: Important news regarding chickens and eggs
SolidFake
SolidFake Oct 26 2011, 4:14pm says:

holy ****, why did noone think of this before?
That's a whole new gap in the market!
Build your model in minecraft, print it, put it on the table!
Damn, this could become really biii...I already talked too much.

+1 vote     media: Minecraft 3D prints
SolidFake
SolidFake Oct 26 2011, 4:13pm says:

god bless valve time

+1 vote     article: Survivors of Ragnarök - Red Letter Day (Alpha 12)
SolidFake
SolidFake Oct 26 2011, 4:10pm replied:

ah, ok, so it will be pve orientated

+1 vote     article: Adventures, Overworlds and the "Full version"
SolidFake
SolidFake Oct 24 2011, 12:46pm says:

hmm, actually I never expected a story for this, lol
just mindless shooting like god made it

anyway, gl

+2 votes     article: Discontinued
SolidFake
SolidFake Oct 24 2011, 12:42pm says:

tony looks good
but louie looks like someone punched him in the face

+3 votes     media: Media release coming soon...
SolidFake
SolidFake Oct 24 2011, 12:41pm says:

tiny resolution is tiny :S

+2 votes     media: Deus Ex Wallpapers
SolidFake
SolidFake Oct 24 2011, 12:31pm says:

Free to play is a great market idea.
It helps both, players and produces.
While players get frequent updates, new stuff to hold them on the game and sometimes even ongoing tournaments; producers get longtime members, extreme popularity cause it's played by both player fractions (free and pay) and still more than enough money.

What I hate though are Dlc's.
They are more than often heavily overpriced, often game supports stops after the company released one or two dlc's, and the worst, a game with dlc's often makes it it's users impossible to edit the game.
No modding, no mapping, not even adjusting graphical stuff.

I actually play only one "free to play", that is league of legends. They made the model perfect, by offering frequent patches and new stuff, but still keeping the pay stuff only visual, you can't get any gamebreaking stuff from putting money into the game.

And I agree that "free to play" is a totally wrong name, I play some free to play games too, like Warsow, but they are really free to play, you can't buy anything for the game itself there and they are community driven only.
"free or/and pay" or "basically free" would be much better terms for it.

+1 vote     article: I hate “free to play”.
SolidFake
SolidFake Oct 24 2011, 12:23pm replied:

haha, reminds a lot of mgs
knock knock?

0 votes     article: New Overgrowth a154 video devlog
SolidFake
SolidFake Oct 24 2011, 12:21pm says:

I tried this some time ago, but I gotta admit, I stopped after seeing pages after pages of explanations XD

+3 votes     article: Dwarf Fortress on Desura!
SolidFake
SolidFake Oct 24 2011, 12:15pm says:

know that you say, the stuff about level creation in multiplayer, I have an idea:
wouldn't it be awesome if the players could actually fight against, so that first everyone builds their planet system, then they fight

though I have no idea about how to realise this XD

+2 votes     media: Unlimited battlefield space - Part 2
SolidFake
SolidFake Oct 24 2011, 12:09pm says:

cool, I actually expected to see this feature

+2 votes     media: Malevolence: The Sword of Ahkranox
SolidFake
SolidFake Oct 24 2011, 12:08pm says:

great, I like how it plays really fluid, and the levels have a great quality for that engine

+2 votes     media: Teaser 2
SolidFake
SolidFake Oct 24 2011, 12:05pm says:

impressive

+2 votes     media: Eli's Den shot
SolidFake
SolidFake Oct 24 2011, 12:04pm says:

setting milestones for your game should be a crucial part anyway, it helps development a LOT

+2 votes     article: Alpha 0.1 Released!
SolidFake
SolidFake Oct 22 2011, 11:38am says:

a sonic combat knife!
a shame that there are so few in games

+1 vote     media: New Infantry Weapons
SolidFake
SolidFake Oct 22 2011, 11:38am says:

The Cannon is mine!

+1 vote     media: Medium Vechicle Weapons
SolidFake
SolidFake Oct 22 2011, 11:35am says:

that wood texture looks so nice

+2 votes     media: WIP_h3m2
SolidFake
SolidFake Oct 22 2011, 11:34am replied:

haha, thought the same thing
bridges are an awesome thing, aren't they

+1 vote     media: Under the bridge
SolidFake
SolidFake Oct 22 2011, 11:33am says:

I like the mood of it
cold wild nature

+1 vote     media: Forest
SolidFake
SolidFake Oct 22 2011, 11:31am says:

rideable giant crow mounts? that's so awesome :D

also I really like the music

+1 vote     article: The Archer - Devlog Video 4
SolidFake
SolidFake Oct 22 2011, 11:26am says:

that would be interesting, it would make things a lot more complex if you have more systems at the same time you need to take care of
but also a lot more complicate

+2 votes     media: Unlimited battlefield space
SolidFake
SolidFake Oct 22 2011, 11:23am says:

wow, that's one hell of an easy editor!

+1 vote     article: Commander - Preview of the level editor available
SolidFake
SolidFake Oct 22 2011, 11:11am says:

nice idea, reminds me of these thief lockpicking minigames

+2 votes     article: Finished Manual Trap Disarming!
SolidFake
SolidFake Oct 22 2011, 11:08am says:

good one, like the metal vibe to it

+1 vote     media: Title Screen Composition
SolidFake
SolidFake Oct 22 2011, 11:04am says:

wooot

+1 vote     media: Alpha 0.1 Screenshots
SolidFake
SolidFake Oct 22 2011, 11:02am says:

wow, great!

+1 vote     media: 3D Sanguine Shadows
SolidFake
SolidFake Oct 22 2011, 11:02am says:

I think the helmets should vary more

+1 vote     media: Armor Weight Comparison
SolidFake
SolidFake Oct 22 2011, 11:01am says:

one just doesn't go into mordor

+1 vote     media: Abhorent Creation Weapon Set
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