A yeah, I like to map especially for Warsow, my favourite game. I also make textures and looking forward to make my first game and my website.
Blablabla too bored
they have both their charm somehow
very nice idea!
what a...round head he does have ^^
don't crash this game!
the walls and the flags are way too bright, the lighting seems to be too strong off in the z axis
had the same when I had to go to the army for 6 months, couldn't make any progressive there :D
these are highly technological mechs, not a little robot build by some children :D
yay, ingame screenshots!
that armor looks boss
Because german is a language?
They made the german voiceover first because they are originally german developers I guess. But the standalone will definitely feature english voices.
but the rooks to the right (the grey ones before the wooden plank goes out into the air) are much too cuboid/blocky
that suit looks so goddamn comfortable ^^
I love snow/ice levels in all games, it is artistically very hard to make it realistic, yet good looking with mainly only blue and white as main color themes and especially it is hard to bring that 'cold feel' to the players!
looks great but I gotta agree with this guy, the sky looks basically like two overlayed sky textures
also the palms far away look very odd, but that probably just the screenshot
tbh, the constant bird singing seems a bit off, especially in such a mountain area which practically no trees around
wanna see awesome machinimas, NOW :D
you have a long way to go
this looks really awesome, I gonna try this out!
looks interesting, can't promise anything yet or support it already now, but i will keep my eye on this
this kind of reminds me on bioshock :D
subtitles would be greatly appreciated, I didn't get a thing of half the conversations :D
indeed, kinda makes every playthrough a different feeling :D
what is the song name? :D
wanna see how you gonna handle that tbh ^^
that is horrific :D
but the ceiling looks kinda bland
and yes, BlahDog is also right, you probably should lighten the logo in another way, maybe from pointed lights coming from the floor?