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Solid-Head
Solid-Head @ Metal Gear Doom 0.0.3

Nice work man !

Btw did you use zeberpal work as a base ? It look oddly similar.

Good karma+1 vote
Solid-Head
Solid-Head @ Resident Evil - Barry's Mod

I had a huge blast with this, thank you ! What tools did you use to make this ? I kinda want to do a campaign for all the S.T.A.R.S members now.

Good karma+1 vote
Solid-Head
Solid-Head @ Wounded - Demo Build

''Suddenly, life is more than french fries, gravy and good family time.''

That's right you forgot the cheese mate.

Good karma+2 votes
Solid-Head
Solid-Head @ Rewind hitting Steam, giving you free stuff and more

Small typo in the demonstration.jpeg....youR daughter :P

Other than that it look very interesting! Can we expect a trailer soon?

Good karma+2 votes
Solid-Head
Solid-Head @ Resident evil: Mansion

Backstory pls? I'm intrigue

Good karma+1 vote
Solid-Head
Solid-Head @ Resident evil: Mansion

This is seriously great! I've been waiting on someone to do that for years! Nice job!
I love the new area you've add, it really fit the atmosphere perfectly.

I didn't find any weapon or enemies though...Is there supposed to be any at this point ?

Anyway please keep working on this, everything's great so far

Good karma+3 votes
Solid-Head
Solid-Head @ Development Update 3

Nice work on that engine! Would love to see what your engine can do and support!

For your next video...I would like to see your character movements systems. You know see how you run, jump, crouch or prone. That's often, for me, one of the main weak point of most FPS these days.

Anyway I wish good luck with your project mate, will follow this

Good karma+1 vote
Solid-Head
Solid-Head @ Development in GZDoom - What's new this 2015

Did I mention last time that it was stunning? If so I'm saying it again! Great job mate.

Have you try the latest GZdoom build? Maybe they address some of your issues you're having right now.

Good karma+2 votes
Solid-Head
Solid-Head @ Development Update 3

Wow very impressive...even more considering that you use a custom build engine(Did you make it in house?).

Look very good so far!

Can we expect an ARMA-like game or are you planning something more?

Good karma+3 votes
Solid-Head
Solid-Head @ Survius Multiplayer Test

Sadly, even me, that's the first thing that came in my mind. It is a DayZ clone...pretty much like LoL is a DotA clone too!
It doesn't mean that this is a bad game at all! You should never stop to that when you're rating a game. I know how hard it is to create a game(Thank god we have unity now :D)..and even more today since there's so many!! You can't always came up with something totally new.

I'm actually looking for a kind of game like that. A quick DayZ-like with not necessary huge graphic details and over-complicated inventory management involve would work for me pretty well, I would like it.

From the video..it look good.It doesn't seem very smooth but as of right now I can't really tell since I haven't try it. My only real complaint is the running animation. It look funny lol XD. Would work great for undead-like creature though.

Remember...Always work more on what we are seeing all the time. Cut corner on what the player can't see ;) .

Cheers mate... Good luck

Good karma+4 votes
Solid-Head
Solid-Head @ [Announce] Source port migration and further development

It look stunning sir!
The quality is definitely there and those textures look amazing. I must also say that I love the zombie sprite, it look so terrifying!

Hope to see this in motion soon! I'm really looking forward this

Good karma+2 votes
Solid-Head
Solid-Head @ Daggerfall Unity

Awesome tools from an awesome guy for a awesome game! What else can you ask for?

Good karma+6 votes
Solid-Head
Solid-Head @ Epidemic - New Layout Design

The first picture is mind blowing! Hope to see some of that in motion soon

Good karma+2 votes
Solid-Head
Solid-Head @ New weekly report No. 2

screenshots look so great, I thought it was Unreal engine 4 lol...

Waiting for more updates :P !

Good karma+1 vote
Solid-Head
Solid-Head @ Metal Gear : Doom

I'm still eagerly waiting for this man ! Keep up the good work!!

You should contact this guy about his mod; sneaky doom

Forum.zdoom.org

He's a real gentleman and his A.I. is cool as hell...may help you alot actually on that part of gameplay

Good karma+3 votes
Solid-Head
Solid-Head @ Game Competition (Outlast)

1) Live as brave men; and if fortune is adverse, front its blows with brave hearts.

2) I'll be Superman with lasers eyes, frost breath and stuff.

3) I'll even play with brightness town down and with HUGE headphone in a abandoned hospital in the city of Detroit.

Good karma+4 votes
Solid-Head
Solid-Head @ Week 10 - 15 : Resources and buildable structures

Nice update here ! So far so good...I love the way building get launch from your ship and crash on the battlefield...

Next update I'd love to see some more buildings and their purpose

just a quick question thought...Is the ship in the air is actually a unit that can be destroy? And will it have any battle ability ? Like missile barrage, forcefield and stuff

Keep up the good work :)

Good karma+1 vote
Solid-Head
Solid-Head @ STH2006 Project Demo 3 Released

Hey there!!

Just loggin to tell you that I've test your levels and they are AMAZING!
AA standart quality for me

Keep up the work! Its nice to see that the sonic modding community is still there and alive...You should be proud guys!.

I will test your level further, see if there's any bugs (haven't found one so far :)

Good karma+1 vote
Solid-Head
Solid-Head @ Week 8 / 9 - Day to night cycle and weather system

Oh lawd ! I should have read the front page first lol The story sound pretty interesting

The idea of territories is very interesting too! I'd love to see how you will expand on the ''map will only exist once'' idea.

Keep on progess :) !

Good karma+1 vote
Solid-Head
Solid-Head @ Week 8 / 9 - Day to night cycle and weather system

Hey there!

Just passing by to say that it look really good so far! Really love the effects you've implemented, It give a nice mood to the arshe desert of mars.

I have 2 question :

1) Does it really rain on mars? what the hell happen X) ?

2) What kind of game are aiming at ? Competitive MP with Run and gun + vehicule, something of more story telling type or maybe something else?
I'm really curious about this because you have a awsome start project right here...I would not really like if it become a simple MP shooter-like with nothing something special to it.

Anyway keep up the good work...Its really good so far ;) Keep us updated!

Good karma+3 votes
Solid-Head
Solid-Head @ Generating Traffic Patterns In A Procedural City

Hey there
Never heard about that project, and I must say it look really awsome! I browse your forum to see some other picture and wow can't wait to test that out man, I'm a total fan of procedural graphic.

I'm really curious about what engine you use? The graphic seem really decent!

Anyway can't wait to see what kind of game it will be in the end...I think you have something really cool in your hand...Keep up the good work and keep us informed

Good karma+2 votes
Solid-Head
Solid-Head @ EndTime at Home: Game video, city and pole generation

Hey guys! great really looking forward for some more updates here :P

Also...I have a question...Did you use Coppercube to create this? or you build it from scratch with Irrlicht? I'm really interested by procedural generation and yours is really well made

Anwyay Keep up the good work !!

Good karma+1 vote
Solid-Head
Solid-Head @ DOOM:ONE V0.3

Nice update here mate...I like your new level design...quite simple and nice looking. Your maps are awsome for multiplayer coop and play really nice with mod addons like BD, Samsara or doom RL arsenal...I'm impatiently waiting for Thy Flesh Consumed linked :)

One thing tought...I get a texture error at the beginning of Hell keep...the floor and the wall actually...Is because of my doom IWAD or?

Good karma+1 vote
Solid-Head
Solid-Head @ DOOM:ONE Release Beta

Really awsome man...I love the way you make the transition between level...definitly need a server up on IDE...Really looking forward more updates...Have you post your work on Zandronum forum?

Good karma+2 votes
Solid-Head
Solid-Head @ Curses, Lasers & why not to upset ancient shadow demons

Really awsome!! Now we're gonna be able to make huge puzzles rooms...Does the lazer can damage??

Also nice boss...Look quite challenging...Are we gonna be able to edit the boss room or the boss itself?

Good karma+1 vote
Solid-Head
Solid-Head @ Animation work in progress

Autodesk Maya

Good karma+1 vote
Solid-Head
Solid-Head @ Tomes of Mephistopheles: Multiplayer test #1

Awsome...will the multiplayer will be co-op like or mainly PvP?

Good karma+3 votes
Solid-Head
Solid-Head @ Tomes of Mephistopheles new patch!

Looking very good!

Like a true good old dungeon crawler without the grid like mouvements!
Look very promising

Add a couples more feature and I'll buy it

Good karma+3 votes
Solid-Head
Solid-Head @ Legend of Grimrock

Wow Awsome! Been a fan of that genre since i was young...Its so true that this genre has been abandon by today main industries....its so sad

You probably know NetHack...kinda one of my favorite rogue game but god sake the graphic and gameplay were awful....you seem to have take care of that problem lol....Are your level have been generate via procedural algorithm? Or it is mainly a story with prerender dungeon and character?

Good karma+2 votes
Solid-Head
Solid-Head @ Dungeon Deities

I play the alpha...Very impressive concept + a pretty good atmosphere for such a game like this

My only complain...you should'nt add attribute...the orb are a nice concept, but you should add a third orb to the bar of the player so you could put alot of character variety...also new weapon would be nice...spear that shot forward, big axe or hammer...stuff like that

But anyway good luck with the project...i've enjoy it and will be looking forward your next alpha

Good karma+3 votes