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Comment History  (0 - 30 of 36)
soft_haxorz
soft_haxorz Aug 30 2014, 9:15pm says:

Would be nice if you updated the icons to work with Forbidden Worlds and Stellar Phenomena.

+1 vote     mod: The Sins Optimization Project for Rebellion
soft_haxorz
soft_haxorz Aug 8 2014, 2:55am says:

Is this mod still being worked on?

+1 vote     mod: Beast Evolution Mod
soft_haxorz
soft_haxorz Jul 21 2014, 2:48pm says:

Do you still plan to upload your translated version of the 10 country mod or have you ditched that idea? I would certainly be interested in playing it.

+1 vote     mod: 88Nosebleed
soft_haxorz
soft_haxorz May 22 2014, 11:35pm replied:

Sweet. I hope you decide to support singleplayer as well. Singleplayer gets too little love from overhaul mods.

+1 vote     mod: Payback Time
soft_haxorz
soft_haxorz May 21 2014, 2:53am says:

So should we expect release in a few months or a year?

+1 vote     mod: Payback Time
soft_haxorz
soft_haxorz Apr 17 2014, 6:22pm says:

So does this mean release is soon(ish)? The wait is killing me.

+2 votes     media: ingame_02
soft_haxorz
soft_haxorz Apr 7 2014, 8:16am replied:

Episode 3 of course.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
soft_haxorz
soft_haxorz Mar 20 2014, 10:50am says:

Is there a way to create a working level transition from Lambda Core to the first Xen map in this mod? It just doesn't feel right without it.

+2 votes     mod: Black Mesa: Xen (Improved maps from Half-Life)
soft_haxorz
soft_haxorz Feb 27 2014, 12:35am says:

Your decision to release the assets makes me very happy.

+1 vote     article: KW Reloaded 1.8 News Update
soft_haxorz
soft_haxorz Jan 25 2013, 9:28pm replied:

Hmm, that's very odd. I could probably track down the problem looking at the code, but that's something I obviously don't have access to. Looking through other campaign mission there are some other... issues. Like the Pentagon being destroyed in the first few seconds of the mission to defend it because rockets do ludicrous amounts of damage to low tier buildings. Or in the mission to retake Langley AFB, the Firehawk bombing run power doesn't show up rendering the mission impossible to complete. Since campaign compatibility is not one of your goals the problems are understandable, but are still annoying.

+1 vote     mod: Xenoforce Reborn
soft_haxorz
soft_haxorz Jan 25 2013, 5:18pm says:

Would you be willing to release the source code for you Xenoforce Original 3 mod? I do like your mod, but there are some things I would like to be able to change for my own personal preference.

+1 vote     member: Dougbendo
soft_haxorz
soft_haxorz Jan 25 2013, 12:39pm says:

Could you perhaps fix the first GDI campaign mission when used with Xenoforce Original 3 v2.1? In the first GDI mission the game will not recognize the fact you have built 3 rifleman squads, probably cause the rifleman squad tag differs from the vanilla rifleman squad. A similar issue arises in the tutorial mission, the game refuses to recognize when you've built a power plant. Other than these bugs the campaign seems to function fine.

+1 vote     mod: Xenoforce Reborn
soft_haxorz
soft_haxorz Jan 17 2013, 1:56pm says:

This pleases me greatly.

+3 votes     article: We're back!
soft_haxorz
soft_haxorz Jan 15 2013, 8:05am says:

Is this mod still in development, or is it (unfortunately) dead?

+2 votes     mod: StarCraft Xel'Naga Vengeance
soft_haxorz
soft_haxorz Jan 3 2013, 1:42am replied:

Emotions by Suncraft.

+2 votes     mod: Hunter's life
soft_haxorz
soft_haxorz Oct 1 2012, 9:16pm says:

So, is this getting a release soon?

0 votes     game: Xash3D : Half-Life : Enhanced
soft_haxorz
soft_haxorz Oct 1 2012, 8:54pm says:

Very nice.

+2 votes     media: Chateau
soft_haxorz
soft_haxorz Apr 2 2012, 4:55pm says:

Amazing work. Can't wait to see the finished product.

+5 votes     mod: Deus Ex: Revision
soft_haxorz
soft_haxorz Feb 9 2012, 12:33pm says:

Do you still have the source code for your ultraMammoth mod? If you do would you mind releasing it? There are a bunch of personal tweaks and minor bugfixing I would like to do with your mod, if you don't mind of course.

+1 vote     member: Latros01
soft_haxorz
soft_haxorz Feb 8 2012, 12:19pm says:

Do you still have the source code for this mod? If you do would you mind releasing it? There are a bunch of tweaks I would like to do with this mod.

+1 vote     mod: Ultra Mammoth Mod
soft_haxorz
soft_haxorz Jan 22 2012, 8:49pm says:

Can the new aircraft carrier move and launch jets, unlike the stock Zero Hour aircraft carrier?

+2 votes     media: CVN 76
soft_haxorz
soft_haxorz Jan 13 2012, 10:02pm replied:

I would also suggest checking the code for the Zone Raiders, as I bet they are affected by this bug as well.

+2 votes     mod: Command & Conquer: Tiberian History
soft_haxorz
soft_haxorz Jan 5 2012, 9:01pm says:

Zone Troopers do not regenerate health when idle even with the Scanner Pack + Auto Injector combined upgrade in Release 4.

+3 votes     mod: Command & Conquer: Tiberian History
soft_haxorz
soft_haxorz Nov 23 2010, 1:07am says:

This mod looks like some high quality stuff. I like it. I'm going to be looking forward to that demo release mentioned with great interest.

+2 votes     mod: Halo: First Offensive
soft_haxorz
soft_haxorz Apr 16 2009, 6:34pm says:

Such a shame that quality work like this will never be released. I hate it when good mods die.

+1 vote     mod: Xen Assault
soft_haxorz
soft_haxorz Mar 11 2009, 4:48pm says:

Wow, an undead mod. I never expected this to resurrect. Anyway, I hope it gets released. Good luck.

+2 votes     mod: Nohra's Concealment
soft_haxorz
soft_haxorz Jan 22 2009, 7:10pm says:

Somebody call the mod ambulance! This mod is dead!

+2 votes     mod: Resident Evil The San Andreas Infection
soft_haxorz
soft_haxorz Jun 6 2008, 11:17pm says:

This mod better not die.

+1 vote     mod: Xen Assault
soft_haxorz
soft_haxorz Mar 24 2008, 9:38pm says:

Only 30% more to go... Man, this wait is killing me.

+1 vote     mod: Crossfire 1.9
soft_haxorz
soft_haxorz Mar 24 2008, 4:45pm says:

So what's the progress on v1.8? What percent would you guess v1.8 is completed?

+1 vote     mod: Crossfire 1.9
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